It stole the show at last year’s E3 conference, but Watch Dogs developers Ubisoft Montreal are still nervous about the game’s showing next week.
Unveiled at E3 2012, Watch Dogs sent Twitter into meltdown during its ten-minute on-stage demonstration. And it’s since cropped at Sony’s PS4 announcement in February. We still liked it.
You’d have thought the developers would be feeling pretty confident about its ambitious new IP, but not so says senior producer Dominic Guay.
“Everyone in the team is aware of the rare opportunity we have with Watch Dogs and wants to make sure that we deliver on the game's promises,” he said.
“As we are approaching the last months of our production, E3 is overlapping many other on-going priorities. Last year, we were nervous to show our creation to the world, which is a normal reaction to unveiling something that has been in the works for many years. You never know what the reaction will be. Well, I would say we are still in that mind-set. We have many more aspects of Watch Dogs to present, many core features that have yet to be demonstrated. We take nothing for granted and push as hard as we can.”
Guay was speaking as part of our in-depth look at Watch Dogs’ return to LA. You can read it in our E3 MCV special, which comes out later this week.