As part of its recent Violence in Games Special, MCV spoke to Zamo about the process of rating video games and the complications involved. He told MCV: “Many game narratives are often fractured and detached from the interactive element of the game, making it difficult to see them as a whole, coherent piece.
”Trying to understand the context of a 40 plus hour game (even with a storyline) is very different from understanding a 90 minute movie.”
To read the interview in full, click here.
Click here to see other pieces from MCV’s Violence in Games Special. Features include an opinion piece from child psychologist Dr Amanda Gummer and forum feedback from parents on raisingkids.co.uk.