Warcraft and ‘Fiddy’ boost VU Games

But the huge success of Warcraft at release was the key reason behind the 7.2 per cent drop in year-on-year Q4 revenue, with FPS blockbuster Half-Life 2 also contributing to 2004’s outstanding figures.

The publisher’s top-selling MMO was singled out as the fastest growing game in its category, achieving over 5.5 million global users after launches in Korea, Europe, China and Taiwan in 2005.

The company’s preliminary financials also cited strong sales of Robots, Incredible Hulk: Ultimate Destruction, F.E.A.R, Crash Tag Team Racing and the successful distribution of Delta Force: Black Hawk Down and FlatOut in North America.

VU Games’ parent company Vivendi Universal reported a full-year overall published revenue year-on-year boost of nine per cent for 2005, while fourth quarter published revenues amounted to a seven per cent rise.


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