Will industry suffer fitness fatigue?

Ben Parfitt
Will industry suffer fitness fatigue?

There was a certain whiff of familiarity to Microsoft’s Kinect E3 line-up.

Games on show included the Just Dance-alike Dance Central, the Wii Sports-esque Kinect Sports, EyePet-style Kinectimals and a plethora of Wii Fit clones, including Ubisoft’s Your Shape, EA Sports Active 2.0, THQ’s The Biggest Loser, Black Bean’s Get Fit With Mel B and more.

However, there were a handful of new games announced that will be sure to please Microsoft’s core users.

LucasArts is hard at work on a Star Wars Kinect game, Forza Motorsport 4 will make full use of the motion device, as will the anticipated release of Metal Gear Solid: Rising.

Nevertheless, the focus of  the initial wave of Kinect
titles remains squarely targeted at a more mass market audience, as can be clearly seen by the device’s launch line-up:

* Kinect Sports (Microsoft)
* Kinect Adventures (Microsoft)
* Kinectimals (Microsoft)
* Kinect Joy Ride (Microsoft)
* Your Shape: Fitness Evolved (Ubisoft)
* Dance Central (MTV Games)
* EA Sports Active 2.0 (EA)
* Sonic Free Riders (Sega)
* Deca Sports (aka Sports Island) Freedom (Hudson)
* Dance Masters (Konami)
* Adrenalin Misfits (Konami)
* Zumba Fitness (Majesco)
* Motion Sports (Ubisoft)
* The Biggest Loser: Ultimate Workout (THQ)
* Game Party: In Motion (Warner Bros)

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Tags: Microsoft , games , kinect , casual , fitness , mass market

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