Any doubts over a PC release for space simulator No Man’s Sky appear to have been quashed.
"I actually got in a bit of trouble for saying that we wanted the game to feel really 'console-y'," Murray said.
"We've always had PC in mind but in my head [console-y] means solid framerate and immediate controls. I think a PC game can be 'console-y' and it's intended as a compliment, but I get in trouble for saying it."
In June Murray appeared to state that while a PC release was quite possible, nothing beyond the PS4 version was yet set in stone.