Entries in 'ar' (18)
The latest purchase of Swedish games firm Starbreeze is France’s ePawn, a company focused on virtual reality, augmented reality and toys-to-life.
More than 100 staff at PC giant Valve are working on augmented and virtual reality.
Keita Takahashi, the developer behind cult PlayStation title Katamari Damacy, is working on an augmented reality title.
After purchasing a minority stake in the firm, GAME has fully acquired augmented reality specialists Ad Reality.
It will be augmented reality, and not virtual reality, that will prove to be the next big technological leap, the director of The Lord of the Rings movie trilogy has ...
Next month will see developers finally get their hands on Microsoft’s augmented reality platform, HoloLens.
Microsoft has revealed a few more details about its still in-development augmented reality headset HoloLens.
Magic Leap has raised over $800m in its latest funding round.
Microsoft will start shipping dev kits for its augmented reality headset HoloLens during the first quarter of 2016.
AMD’s graphics card offering is now a business all of its own.
Augmented reality firm CastAR has raised more than $15m in a Series A funding round.
Activision has announced a new iOS and Android card battling game that will integrate real-world playing cards.
VR giant Oculus says that augmented reality has failed to capture the mass-market so far.
Microsoft CEO Satya Nadella has said that the early days of Hololens will not be focused on the handset’s gaming credentials.
One of the most impressive demonstrations at E3 took place during Xbox’s press conference, and centred
on its HoloLens augmented reality tech.
Microsoft’s new chief executive has revealed that HoloLens played a crucial role in the company's acquisition of Minecraft creator Mojang.
High Street retailer GAME has purchased a minority stake in UK-based augmented reality company Ads Reality.
Hololens represents Microsoft’s long-awaited foray into the world of virtual reality, although interestingly the company has chosen to focus instead on augmented reality.