Entries in 'bioshock' (17)
Take-Two wants its Mafia series to sit alongside Borderlands and BioShock as one of its biggest games franchises.
Bioshock Infinite has sold 11m copies and the Bioshock franchise as a whole has sold more than 25m, according to Take-Two CEO Strauss Zelnick.
2K Games will release a major triple-A game before March 2016, Take-Two has announced.
The surreal first-person adventure from some of the creative minds behind BioShock has been temporarily canned.
Orcs Must Die! developer Robot Entertainment has announced the hiring of former Borderlands 2 creative director and BioShock lead designer Paul Hellquist.
Day For Night Games – the studio which emerged from the ashes of Irrational Games earlier this year – has brought its first project The Black Glove onto Kickstarter.
As of today the iOS version of BioShock for iPhone and iPad has been cut in price.
Take-Two has decided to charge $18.99 for BioShock on iPad.
GTA Online and NBA 2K15 continues to do the business for Take-Two, which beat its expectations in Q1 despite not releasing any major titles.
A full port of cult first person shooter BioShock has been announced for iOS.
Something BioShock this way comes.
All hope of a Vita version of BioShock appears to be over.
Sequels may take their sweet time in the world of Take-Two, but gamers can certainly expect more from both Red Dead and BioShock in the future.
Last week in a shock announcement, Take-Two and Ken Levine announced that Irrational Games – the studio behind BioShock – was being closed.
The fate of BioShock Vita can certainly be described as ‘uncertain’.
BioShock developer Irrational Games has laid off most of its staff, the firm's creative director Ken Levine has announced.
BioShock Vita could still happen… providing Sony gives the project the thumbs up.