Entries in 'community' (12)

MEDIA SPECIAL: The social club

MEDIA SPECIAL: The social club

It’s easy to assume community managers just sit on Facebook all day, but with social media increasingly becoming the new mainstay of the games media PR machine, they do much ...

Lauren Wainwright
by Lauren Wainwright
on Sep 6th 2012 at 12:45PM in News
SOCIAL MEDIA SPECIAL: The publisher's perspective

SOCIAL MEDIA SPECIAL: The publisher's perspective

As part of our Social Media Special, Ubisoft's UK head of digital marketing Alan Dykes discusses how Twitter and Facebook can be crucial to a game's success – if used ...

James Batchelor
by James Batchelor
on Jun 20th 2012 at 5:26PM in News
SOCIAL MEDIA SPECIAL: The media's perspective

SOCIAL MEDIA SPECIAL: The media's perspective

Following our look at how social media can be used to build communities, IGN's Rich Keen discusses the new challenges this poses for media firms as pubishers and developers ...

James Batchelor
by James Batchelor
on Jun 20th 2012 at 5:20PM in News
SOCIAL MEDIA SPECIAL: Social Services

SOCIAL MEDIA SPECIAL: Social Services

Twitter, Facebook and other online networks are a part of our daily lives, but is the games industry taking full advantage of these direct connections to fans?

James Batchelor
by James Batchelor
on Jun 20th 2012 at 4:59PM in News

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Community focus for Gamescom 2011

Community focus for Gamescom 2011

Gamescom has unveiled its new visual branding for its 2011 iteration, highlighting the importance of its vast community.

James Batchelor
by James Batchelor
on Jan 19th 2011 at 1:30PM in News
Halo Wars community to be closed

Halo Wars community to be closed

Less than two years after it was released on Xbox 360, Microsoft has announced that it is to close many of its dedicated support features for strategy title Halo Wars.

Ben Parfitt
by Ben Parfitt
on Nov 22nd 2010 at 9:34AM in News
rllmuk forum fighting for survival

rllmuk forum fighting for survival

One of the most established video games forums on the internet is in the process of asking its members to invest in it in an effort to both safeguard its ...

Ben Parfitt
by Ben Parfitt
on Oct 14th 2009 at 11:39AM in News
New online strategy for Ubisoft

New online strategy for Ubisoft

Ubisoft says the launch of its new UPlay service represents a significant shift in the way the publisher brings its content to consumers.

Ben Parfitt
by Ben Parfitt
on Jul 6th 2009 at 3:15PM in News

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Xbox Community Games market "too small"

Xbox Community Games market "too small"

Daniel Jones, the director of developer Binary Tweed and the man behind Xbox Live Community Games hit Clover has cast doubt on the credentials of Microsoft’s indie publishing platform as ...

Ben Parfitt
by Ben Parfitt
on Jun 24th 2009 at 5:19PM in News
Dev claims XBLA titles are too cheap

Dev claims XBLA titles are too cheap

Hot on the heels of the arrival of the new Community Games digital distribution channel which formed part of Microsoft’s redesigned Xbox 360 UI, one developer has hit out at ...
Ben Parfitt
by Ben Parfitt
on Nov 25th 2008 at 3:04PM in News
XNA community gaming arrives on Xbox Live

XNA community gaming arrives on Xbox Live

During its GDC 2008 opening keynote, Microsoft has unveiled its answer to the often-speculated idea of 'a gaming YouTube', with a service called Xbox Live Community Games – and Microsoft ...
Ben Parfitt
by Ben Parfitt
on Feb 21st 2008 at 9:40AM in News
Steam gets major overhaul

Steam gets major overhaul

Valve plans to revamp its Steam games delivery and mutliplayer games service next month, adding a bunch of Web 2.0-style features, according to Develop.

Ben Parfitt
by Ben Parfitt
on Jun 21st 2007 at 12:15PM in News