Entries in 'consumers' (9)
FEATURE: Exponential growth
The fourth Eurogamer Expo drew record crowds and nabbed big game exclusives. We speak to MD Rupert Loman and publishers about the show’s rapid growth.
EA Legends makes gamers the commodity
Hardware, IP, technologies, delivery platforms – there are several aspects of the games business that are profitable for publishers. But lest we forget the newest: the consumer.
Brand Map: LittleBigPlanet
With the Move patch for LittleBigPlanet going live recently, GameVision looks at the ongoing success of this relatively recent IP.
360 most played console online
Xbox 360 owners spend more time playing online than PS3 and Wii players, research has revealed.
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Retail told to pass on VAT increase
Major UK distributors have advised games retailers of new SRPs to accommodate next month’s VAT increase, confirming that trade prices will not be lowered.
Why some gamers don’t like pre-owned
A study by US analyst Cowen & Company has said that fear of buying a scratched disk, missing out on the in-game manual or simply the urge to own new ...
OPINION: 3D is a big ask
The rush to embrace 3D gaming as a way to reinvigorate the high-grade end of the gaming spectrum
is certainly exciting.
Reviews ‘more important than price’
Consumers are more likely to base their buying decisions on review scores than on price, a new Moving Minds report from branding specialist Kinetic claims.
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