Entries in 'core' (58)

EA: Mobile needs more core games

EA: Mobile needs more core games

Travis Boatman, EA Mobile VP of Worldwide Studios, claims there is huge market potential for core-focused mobile games.

James Batchelor
by James Batchelor
on Feb 11th 2011 at 12:29PM in News
Kudo shrugs off Kinect criticism

Kudo shrugs off Kinect criticism

The man behind Microsoft’s Xbox 360 Kinect has shrugged off the less then enthusiastic response that the motion camera has received from some elements of the internet games community.

Ben Parfitt
by Ben Parfitt
on Nov 2nd 2010 at 9:00AM in News
Kinect as ‘core’ as Xbox Live

Kinect as ‘core’ as Xbox Live

Microsoft hopes that the Kinect motion camera will one day be as integral part of the average Xbox 360 owner’s user experience as Xbox Live has become today.

Ben Parfitt
by Ben Parfitt
on Oct 26th 2010 at 10:15AM in News
Sonic ‘has to consider’ younger fans

Sonic ‘has to consider’ younger fans

Speaking to MCV, Sega’s Sonic’s brand director David Corless has countered claims that Sonic fans “are hard to please”, adding that the publisher is now obligated to tailor modern Sonic ...

Ben Parfitt
by Ben Parfitt
on Oct 6th 2010 at 4:22PM in News

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TGS brings Kinect to the core

TGS brings Kinect to the core

Microsoft’s Tokyo Game Show press event has finally delivered what all the pre-release hype until now has failed to – a range of upcoming titles that will very much place ...

Ben Parfitt
by Ben Parfitt
on Sep 16th 2010 at 9:10AM in News
So who is Kinect for exactly?

So who is Kinect for exactly?

Microsoft’s mixed message over its ambitions to market the Kinect motion cameras to the traditional hardcore Xbox 360 audience continues.

Ben Parfitt
by Ben Parfitt
on Aug 20th 2010 at 5:15PM in News
Child of Eden cools Kinect functionality

Child of Eden cools Kinect functionality

Though Q Entertainment’s Child of Eden will still support Kinect to some degree when it arrives at retail in 2011, the developer has now claimed that Microsoft’s motion camera is ...

Ben Parfitt
by Ben Parfitt
on Aug 16th 2010 at 5:51PM in News
Child of Eden ‘will speak to core’

Child of Eden ‘will speak to core’

With Microsoft sending out mixed messages about the potential hardcore appeal of Kinect, Ubisoft has claimed that one of its first Kinect titles will really “speak” to the core Xbox ...

Ben Parfitt
by Ben Parfitt
on Aug 3rd 2010 at 6:20PM in News

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Kinect paves way for ‘expansion beyond the core’

Kinect paves way for ‘expansion beyond the core’

On the face of it Microsoft’s £129.99 RRP for Kinect suggests that the company may not be chasing the family market so much as striving to further monetise its existing ...

Ben Parfitt
by Ben Parfitt
on Jul 21st 2010 at 10:42AM in News
GAME: Kinect ‘excites’ customers

GAME: Kinect ‘excites’ customers

Leading games retailer GAME has unsurprisingly welcomed Microsoft’s announcement that it is aiming high by giving the Xbox 360 motion camera Kinect a high-end RRP of £129.99 in the UK ...

Ben Parfitt
by Ben Parfitt
on Jul 20th 2010 at 10:01PM in News
MS: Hardcore will buy Kinect first

MS: Hardcore will buy Kinect first

The traditional ‘hardcore’ userbase of the Xbox 360 will be amongst the first consumers heading to the High Street to buy the device, Xbox's worldwide product marketing manager Ryan Moore ...

Ben Parfitt
by Ben Parfitt
on Jun 29th 2010 at 2:55PM in News
MS plays down Kinect’s hardcore appeal

MS plays down Kinect’s hardcore appeal

Microsoft has offered up a very simple explanation for the lack of hardcore games currently set to support the upcoming Kinect motion camera – the device isn’t aimed at the ...

Ben Parfitt
by Ben Parfitt
on Jun 22nd 2010 at 5:53PM in News

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E3 2010: Kinect will get core games

E3 2010: Kinect will get core games

With core game support for Move growing at a steady pace, the lack of traditional Xbox titles included in the Kinect launch line-up has stirred a few feathers. But Microsoft ...

Ben Parfitt
by Ben Parfitt
on Jun 17th 2010 at 4:00PM in News
Natal ‘isn’t for gaming community’

Natal ‘isn’t for gaming community’

Despite previous assertions from Microsoft that it’s upcoming Xbox 360 peripheral Natal is very much for the hardcore gamer as well as the casual market, Michael Pachter has claimed that ...

Ben Parfitt
by Ben Parfitt
on May 13th 2010 at 12:58PM in News
PS3 'to end hardcore stigma'

PS3 'to end hardcore stigma'

Sony’s PlayStation 3 will no longer be pigeonholed a hardcore-only console, according one of the first developers building a game for the system’s new Move motion controller.

Jon Torrens, designer ...

Ben Parfitt
by Ben Parfitt
on May 12th 2010 at 2:17PM in News

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Will failed core Wii games be heading to Move?

Will failed core Wii games be heading to Move?

Move is the answer to a question the rest of the industry didn’t want to ask with Nintendo wearing the crown: What's out there for non-Nintendo developers who want Wii ...

Ben Parfitt
by Ben Parfitt
on Mar 24th 2010 at 10:41AM in News
Sega confirms Natal and Move development

Sega confirms Natal and Move development

The motion control movement has received a very high-profile backer this morning with confirmation that Sega is preparing “several” titles across both devices.

Ben Parfitt
by Ben Parfitt
on Mar 18th 2010 at 10:31AM in News
Nintendo: We’re not good at core games

Nintendo: We’re not good at core games

In his most brazen statement on the subject to date, Nintendo of America boss Reggie Fils-Aime has admitted that the platform holder isn’t very good at making hardcore games – ...

Ben Parfitt
by Ben Parfitt
on Mar 16th 2010 at 4:16PM in News
THQ planning core digital push

THQ planning core digital push

The mounting pressure on retail has been turned up another notch with news that THQ is planning up to six download-only titles within the next 12 months, some of which ...

Ben Parfitt
by Ben Parfitt
on Mar 15th 2010 at 11:47AM in News
Nintendo: Motion control our ‘core’

Nintendo: Motion control our ‘core’

2010 is set to be the year of motion control. By default, that also means it’s the year that the long-standing dominance of Wii will be tested like never before. ...

Ben Parfitt
by Ben Parfitt
on Mar 11th 2010 at 8:00AM in News
MS: ‘Natal won’t hurt our core focus’

MS: ‘Natal won’t hurt our core focus’

The mass-market friendly Project Natal may be grabbing all the headlines, but Microsoft insists it won’t lose sight of the core gamer audience.

Ben Parfitt
by Ben Parfitt
on Mar 5th 2010 at 11:00PM in News
Casual no threat to core, claims analyst

Casual no threat to core, claims analyst

It’s common knowledge that casual and social games markets continue to increase with importance – but that doesn’t mean the core games sector is under threat, one analyst has claimed.

Ben Parfitt
by Ben Parfitt
on Feb 1st 2010 at 12:02PM in News
Ubisoft halves Red Steel 2 forecast

Ubisoft halves Red Steel 2 forecast

The faith publishers put in core games on Wii is once again under strain with news that Ubisoft has drastically downsized its sales expectations for the upcoming Red Steel 2 ...

Ben Parfitt
by Ben Parfitt
on Jan 18th 2010 at 11:28AM in News
THQ focuses on core market in 2010

THQ focuses on core market in 2010

THQ has signed the rights to a new Russian-made FPS – as it bids to grow its core gamer audience in the next 12 months.

Ben Parfitt
by Ben Parfitt
on Nov 3rd 2009 at 2:49PM in News