Entries in 'core' (56)
Kinect as ‘core’ as Xbox Live
Microsoft hopes that the Kinect motion camera will one day be as integral part of the average Xbox 360 owner’s user experience as Xbox Live has become today.
Sonic ‘has to consider’ younger fans
Speaking to MCV, Sega’s Sonic’s brand director David Corless has countered claims that Sonic fans “are hard to please”, adding that the publisher is now obligated to tailor modern Sonic ...
TGS brings Kinect to the core
Microsoft’s Tokyo Game Show press event has finally delivered what all the pre-release hype until now has failed to – a range of upcoming titles that will very much place ...
So who is Kinect for exactly?
Microsoft’s mixed message over its ambitions to market the Kinect motion cameras to the traditional hardcore Xbox 360 audience continues.
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Child of Eden cools Kinect functionality
Though Q Entertainment’s Child of Eden will still support Kinect to some degree when it arrives at retail in 2011, the developer has now claimed that Microsoft’s motion camera is ...
Child of Eden ‘will speak to core’
With Microsoft sending out mixed messages about the potential hardcore appeal of Kinect, Ubisoft has claimed that one of its first Kinect titles will really “speak” to the core Xbox ...
Kinect paves way for ‘expansion beyond the core’
On the face of it Microsoft’s £129.99 RRP for Kinect suggests that the company may not be chasing the family market so much as striving to further monetise its existing ...
GAME: Kinect ‘excites’ customers
Leading games retailer GAME has unsurprisingly welcomed Microsoft’s announcement that it is aiming high by giving the Xbox 360 motion camera Kinect a high-end RRP of £129.99 in the UK ...
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MS: Hardcore will buy Kinect first
The traditional ‘hardcore’ userbase of the Xbox 360 will be amongst the first consumers heading to the High Street to buy the device, Xbox's worldwide product marketing manager Ryan Moore ...
MS plays down Kinect’s hardcore appeal
Microsoft has offered up a very simple explanation for the lack of hardcore games currently set to support the upcoming Kinect motion camera – the device isn’t aimed at the ...
E3 2010: Kinect will get core games
With core game support for Move growing at a steady pace, the lack of traditional Xbox titles included in the Kinect launch line-up has stirred a few feathers. But Microsoft ...
Natal ‘isn’t for gaming community’
Despite previous assertions from Microsoft that it’s upcoming Xbox 360 peripheral Natal is very much for the hardcore gamer as well as the casual market, Michael Pachter has claimed that ...
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PS3 'to end hardcore stigma'
Sony’s PlayStation 3 will no longer be pigeonholed a hardcore-only console, according one of the first developers building a game for the system’s new Move motion controller.
Jon Torrens, designer ...
Is Street Fighter Fit on the cards?
Just moments ago MCV published the following introduction to a story:
Will failed core Wii games be heading to Move?
Move is the answer to a question the rest of the industry didn’t want to ask with Nintendo wearing the crown: What's out there for non-Nintendo developers who want Wii ...
Sega confirms Natal and Move development
The motion control movement has received a very high-profile backer this morning with confirmation that Sega is preparing “several” titles across both devices.
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Nintendo: We’re not good at core games
In his most brazen statement on the subject to date, Nintendo of America boss Reggie Fils-Aime has admitted that the platform holder isn’t very good at making hardcore games – ...
THQ planning core digital push
The mounting pressure on retail has been turned up another notch with news that THQ is planning up to six download-only titles within the next 12 months, some of which ...
Nintendo: Motion control our ‘core’
2010 is set to be the year of motion control. By default, that also means it’s the year that the long-standing dominance of Wii will be tested like never before. ...
MS: ‘Natal won’t hurt our core focus’
The mass-market friendly Project Natal may be grabbing all the headlines, but Microsoft insists it won’t lose sight of the core gamer audience.
Casual no threat to core, claims analyst
It’s common knowledge that casual and social games markets continue to increase with importance – but that doesn’t mean the core games sector is under threat, one analyst has claimed.
Ubisoft halves Red Steel 2 forecast
The faith publishers put in core games on Wii is once again under strain with news that Ubisoft has drastically downsized its sales expectations for the upcoming Red Steel 2 ...
THQ focuses on core market in 2010
THQ has signed the rights to a new Russian-made FPS – as it bids to grow its core gamer audience in the next 12 months.
AT&T reveals $1m+ gaming roadmap
Best known to gamers as being the sole carrier of Apple’s iPhone in North America, AT&T has revealed a number of ambitious gaming initiatives designed to propel it to the ...
Nintendo: We want to win over the Halo audience
After enjoying huge growth in the now blossoming casual market, Nintendo of America boss Reggie Fils-Aime has said that PS3 and Xbox 360 owning core gamers are the company’s next ...

































