Entries in 'customers' (13)
Abusive behaviour on Twitter could see the perpetrator banned from playing Sony Online Entertainment’s online titles.
Game designer and professor Jesse Schell has argued that Microsoft’s big mistake with Xbox One was one many global companies make – it listened to its customers.
Ian Shepherd has said that UK retailers are routinely failing to correctly manage their customers.
As the world this morning wakes up to Diablo III, gamers in Australia have been saved from disappointment by Blizzard.
Consumer research firm Kantar Worldpanel has said that HMV and Asda are “best-placed” to gain from this year’s spate of GAME and Gamestation closures.
Following reports of sporadic violence at some GAME stores, one outlet has taken the move of posting a warning to its customers at the door.
GAME’s recent troubles were always going to spark a move from rival retailers to try and grab all those spare gamers – and supermarket Sainsbury’s appears to have made its ...
Consumers who buy from Zavvi.com can now earn loyalty points, giving them money off future purchases.
Dozens of customers at food chain Taco Bell received codes saying they’d won PS Vitas but failed to receive their prizes.
HMV’s loyalty card scheme has surpassed two million users in the UK.
Online retail firm The Hut Group has set up a new website that allows customers to buy and sell pre-owned video games.
"It's misleading to think of boxed product and digital sales as separate." That's the claim of GAME Group CEO Ian Shpeherd who today highlighted the retailer's intention to further leverage ...
With year-on-year comparison continuing to paint a picture of gradual decline in the home console games sector, analyst Cowen & Company has named the high RRP of console hardware as ...