Entries in 'data' (125)
The ERA has said that the UK video games market declined 17.4 per cent to £1.598bn in 2012.
A report being published by the Entertainment Retailers Association will this morning say that digital sales in the UK passed £1bn in 2012.
Apple’s range of iDevices dominate the Christmas lists of kids aged 6-12 in the US.
The cheapest 4G tariff offered by Everything Everywhere is little use for anything beyond checking email and surfing the net.
Another day, another alleged problem with iPhone 5.
A new vulnerability has emerged that can instantly wipe the data stored on some Samsung smartphones that use the TouchWiz UI.
With the backing of Activision, Disney, EA, Microsoft, Namco Bandai, Sony, Take-Two and Ubisoft, ISFE says its new pan-Euro data is the industry’s best.
The money generated from overall game sales in the US during April has been estimated at a whopping $1bn.
The Professor behind the study that led to Metro’s sensational “Xbox paedophile predators” last week has stated that the paper misinterpreted its findings.
Big Brother is watching. Specifically, he’s watching what you’re doing on your consoles.
The UK games retail market rallied last week thanks to the release of EA’s Mass Effect 3 and Capcom’s Street Fighter X Tekken.
All Bungie-developed Halo games will have their online data handed over to Microsoft’s 343 studio on March 31st.
The UK games retail market generated £48.6m in the post-Christmas week – a drop of 45 per cent over the week before.
At last, UK games retail has reason to cheer following a strong month of sales. But November wasn’t all about Call of Duty:?Modern Warfare 3 and Assassin’s Creed:?Revelations.
The US games retail market generated $3bn overall in November representing a year-on-year rise of 0.4 per cent.
The UK Government has amazingly admitted that it made no attempt to gather its own evidence when formulating its anti-piracy plans that were included in the controversial Digital Economy Bill.
Valve has confirmed rumours circulating earlier this week that hackers have compromised the Steam network and, most worryingly, a database of information and personal data was compromised.
We look at recent TV advertising activity for games and the leading campaigns for the week ending October 16th year-on-year.
The US video games market suffered yet another month of decline in September, according to the latest data from NPD.
Estimates from a number of online sources claim that playing games via new streaming service OnLive consumes between 2GB and 3GB every hour.
Hardware, IP, technologies, delivery platforms – there are several aspects of the games business that are profitable for publishers. But lest we forget the newest: the consumer.
This week we’re going to look at Gran Turismo using the GameVision Brand Map you can buy direct from MCV Reports.