Entries in 'Development' (208)

Total number of EA games in development for Wii U = Zero

Total number of EA games in development for Wii U = Zero

Nintendo’s Wii U has been delivered yet another piece of bad news.

Ben Parfitt
by Ben Parfitt
on May 17th 2013 at 7:26AM in News
Ubisoft suspends Desilets' 1666

Ubisoft suspends Desilets' 1666

Not only has Ubisoft shown developer Patrice Desilets the door, but it has also cancelled his most recent project.

Ben Parfitt
by Ben Parfitt
on May 16th 2013 at 9:56AM in News
Capcom thinks next-gen development costs "will soar"

Capcom thinks next-gen development costs "will soar"

Developing titles for PS4 and the new Xbox will be significantly more expensive than current-gen programming, according to Capcom.

Ben Parfitt
by Ben Parfitt
on May 8th 2013 at 3:44PM in News
Inafune: Japanese devs "don't know what to do or how to do it"

Inafune: Japanese devs "don't know what to do or how to do it"

Former Capcom developer Keiji Inafune has once again lashed out at Japanese games developers and the state of games development in the region.

Ben Parfitt
by Ben Parfitt
on Apr 4th 2013 at 12:03PM in News

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Shock - Doom 4 won't land on current consoles; Development rebooted in late 2011

Shock - Doom 4 won't land on current consoles; Development rebooted in late 2011

Work on Doom 4 was completely rebooted by developer Id Software at the end of 2011.

Ben Parfitt
by Ben Parfitt
on Apr 3rd 2013 at 3:34PM in News
Cerny: We didn't want PS4 to be a puzzle that programmers had to solve

Cerny: We didn't want PS4 to be a puzzle that programmers had to solve

The ever-closer relationship between Sony and developers has been at the heart of the PS4’s design since the project’s early days in 2008.

Ben Parfitt
by Ben Parfitt
on Mar 28th 2013 at 8:58AM in News
Levine rubbishes claims that BioShock: Infinite cost $220m

Levine rubbishes claims that BioShock: Infinite cost $220m

Irrational Games boss Ken Levine has rubbished reports that BioShock: Infinite cost upwards of $200m to produce.

Ben Parfitt
by Ben Parfitt
on Mar 22nd 2013 at 11:41AM in News
Quantic Dream has PS4 title in the works

Quantic Dream has PS4 title in the works

Work has begun on a PS4 title at Heavy Rain developer Quantic Dream.

Ben Parfitt
by Ben Parfitt
on Mar 21st 2013 at 3:06PM in News

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Garriott: "Most games designers really just suck"

Garriott: "Most games designers really just suck"

Well there’s a great way of ensuring you’re not down with the cool kids.

Ben Parfitt
by Ben Parfitt
on Mar 20th 2013 at 10:15AM in News
Disturbance in the Force leaves Star Wars 1313 facing uncertain future

Disturbance in the Force leaves Star Wars 1313 facing uncertain future

There are concerns about the future of LucasArts’ promising looking next-gen action title Star Wars 1313.

Ben Parfitt
by Ben Parfitt
on Mar 1st 2013 at 9:44AM in News
BioShock Vita is STILL not in development

BioShock Vita is STILL not in development

Over a year and a half after its unveiling, PlayStation Vita’s BioShock game has still not entered development.

Ben Parfitt
by Ben Parfitt
on Feb 26th 2013 at 2:05PM in News
Watch Dogs being developed first for PC and next-gen

Watch Dogs being developed first for PC and next-gen

Ubisoft’s impressive looking Watch Dogs is, as suspected, being developed primarily as a PC title.

Ben Parfitt
by Ben Parfitt
on Feb 26th 2013 at 12:22PM in News

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Every Sony studio is working on PS4 titles

Every Sony studio is working on PS4 titles

Sony Worldwide Studios boss Shuhei Yoshida has confirmed that every single one of its owned studios is working on PS4 software.

Ben Parfitt
by Ben Parfitt
on Feb 26th 2013 at 9:33AM in News
MCV Pacific Weekly Wrap-Up

MCV Pacific Weekly Wrap-Up

Outside of the giant PS4 news this week, Mortal Kombat gets an AU release date, Synthesis opens in Singapore and PAX helps out indie developers.

Leigh Harris
by Leigh Harris
on Feb 22nd 2013 at 5:28AM in News
"Aliens: Colonial Marines is essentially TimeGate's game"

"Aliens: Colonial Marines is essentially TimeGate's game"

Quite why developers are scrapping to take credit for Aliens: Colonial Marines is a bit of a mystery.

Ben Parfitt
by Ben Parfitt
on Feb 14th 2013 at 3:53PM in News

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MCV Pacific Weekly Wrap-Up

MCV Pacific Weekly Wrap-Up

There are stirrings about the newly implemented R18+ rating this week, with the first titles to merit the new age rating being classified.

Leigh Harris
by Leigh Harris
on Jan 25th 2013 at 4:28AM in News
Double Fine: We're unafraid of open development after Kickstarter

Double Fine: We're unafraid of open development after Kickstarter

Double Fine’s memorable Kickstarter campaign has taught studio founder Tim Schafer that there’s nothing to fear in being open with the development of a game.

Erik Johnson
by Erik Johnson
on Dec 21st 2012 at 7:45AM in News
Bohemia postpones Arma 3

Bohemia postpones Arma 3

Arma 3 has been officially postponed until 2013 by developer Bohemia Interactive.

Ben Parfitt
by Ben Parfitt
on Dec 14th 2012 at 2:45PM in News
UK games development tax breaks detailed

UK games development tax breaks detailed

The UK government has unveiled details of the cultural test for video games tax relief in its draft legislation released today.

Craig Chapple
by Craig Chapple
on Dec 11th 2012 at 1:05PM in News
Guitar Hero 7 was in development, dubbed as a "disaster"

Guitar Hero 7 was in development, dubbed as a "disaster"

The once all-powerful Guitar Hero brand was killed in 2011. But a new report claims that development of a new game in the series was well underway by that point.

Ben Parfitt
by Ben Parfitt
on Dec 6th 2012 at 10:59AM in News
#1reasonwhy - Devs join forces to tackle sexism in gaming

#1reasonwhy - Devs join forces to tackle sexism in gaming

Hundreds of women game designers have spoken out on Twitter about rampant sexism in the game industry as the reason why there are so few female developers in the sector.

Craig Chapple
by Craig Chapple
on Nov 27th 2012 at 12:22PM in News
Axed Skullgirls team form new studio to carry on game's development

Axed Skullgirls team form new studio to carry on game's development

The developers behind Skullgirls have been laid off from their positions at Reverge Labs, only to reform as a new studio in effort to continue work on the downloadable fighting ...

Erik Johnson
by Erik Johnson
on Nov 23rd 2012 at 7:35AM in News
Disney details 'Old Tricks for New Dogs'

Disney details 'Old Tricks for New Dogs'

Speaking on stage at yesterday's London Games conference, Disney's commercial director Matt Carroll  delivered a guide for developers looking to ape the entertainment giant's success with apps and social gaming.

Will Freeman
by Will Freeman
on Nov 22nd 2012 at 10:56AM in News
MCV Pacific Weekly Wrap-Up

MCV Pacific Weekly Wrap-Up

NineMSN is getting into gaming a dedicated gaming channel and future plans to e-tail, while Call of Duty goes large and Aussie devs get a federal gaming fund.

Leigh Harris
by Leigh Harris
on Nov 16th 2012 at 3:56AM in News