Entries in 'Development' (273)

Crowdfunded MMO Pantheon runs out of cash

Crowdfunded MMO Pantheon runs out of cash

The new MMO from EverQuest and Vanguard designer Brad McQuaid has run out of money, forcing studio Visionary Realms to “slow” development.

Ben Parfitt
by Ben Parfitt
on Apr 15th 2014 at 12:38PM in News
Capcom invests $80m in new R&D facilities

Capcom invests $80m in new R&D facilities

Capcom has put $80m behind two new research and development buildings in Osaka, Japan.

Alex Calvin
by Alex Calvin
on Apr 14th 2014 at 10:59AM in News
Xbox One is NOT closing PS4 performance gap, Oddworld publisher claims

Xbox One is NOT closing PS4 performance gap, Oddworld publisher claims

Microsoft’s ongoing work with Xbox One’s development tools is NOT helping its machine catch up with the apparently still superior technical performance of PS4, it is now being said.

Ben Parfitt
by Ben Parfitt
on Apr 4th 2014 at 11:06AM in News
Jobs lost at Murdered: Soul Suspect developer Airtight

Jobs lost at Murdered: Soul Suspect developer Airtight

14 employees have lost their jobs at developer Airtight Games.

Ben Parfitt
by Ben Parfitt
on Apr 4th 2014 at 9:28AM in News

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Molyneux says good times won't last forever for indies

Molyneux says good times won't last forever for indies

The rise in popularity of indie games has threatened the very viability of triple-A development – but don’t expect it to last.

Ben Parfitt
by Ben Parfitt
on Mar 25th 2014 at 1:11PM in News
Diablo III: Ultimate Evil Edition in development for Xbox One but release not guaranteed

Diablo III: Ultimate Evil Edition in development for Xbox One but release not guaranteed

Blizzard is currently developing Diablo III: Ultimate Evil Edition for both PS4 AND Xbox One.

Ben Parfitt
by Ben Parfitt
on Mar 24th 2014 at 12:51PM in News
Internet abuse has become 'the new normal'

Internet abuse has become 'the new normal'

Former Microsoft Studios creative director Adam Orth has spoken of how a tirade of abuse from people on the internet affected his life and lost him his job.

Craig Chapple
by Craig Chapple
on Mar 24th 2014 at 10:15AM in News
VR needs to sell 1m units to be viable, Ubisoft exec says

VR needs to sell 1m units to be viable, Ubisoft exec says

Virtual reality hardware will need to hit the seven figure sales milestone before it becomes a realistic proposition for triple-A publishers.

Ben Parfitt
by Ben Parfitt
on Mar 20th 2014 at 11:01AM in News

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Microsoft reveals Beautiful Game UK dev competition

Microsoft reveals Beautiful Game UK dev competition

Microsoft has announced a new competition that will give UK games developers a chance to better show off their work through Windows app stores.

James Batchelor
by James Batchelor
on Mar 11th 2014 at 3:55PM in News
Wii U version of Watch Dogs is "still alive"

Wii U version of Watch Dogs is "still alive"

Ubisoft insists that the Wii U versions of Watch Dogs is still in development.

Ben Parfitt
by Ben Parfitt
on Mar 7th 2014 at 9:33AM in News
Zynga says mobile is now top priority

Zynga says mobile is now top priority

Zynga is taking a mobile-first approach to its game development as its moves to make up lost ground in the rapidly expanding mobile market.

Aaron Lee
by Aaron Lee
on Mar 4th 2014 at 12:27PM in News
DayZ development team to double in size

DayZ development team to double in size

Departing creator Dean Hall says the team working on DayZ is to double.

Greg Lockley
by Greg Lockley
on Mar 3rd 2014 at 11:03AM in News

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Republicans propose increased dev taxes for violent games

Republicans propose increased dev taxes for violent games

A US tax reform bill from the House Ways and Means Committee has suggested increasing the tax burden for games developers making violent games.

Ben Parfitt
by Ben Parfitt
on Feb 27th 2014 at 11:30AM in News
GDC survey claims devs prefer PS4 over Xbox One and Wii U

GDC survey claims devs prefer PS4 over Xbox One and Wii U

More developers are looking to release games on the PS4 than any other home console, according to a GDC survey.

Craig Chapple
by Craig Chapple
on Feb 18th 2014 at 2:15PM in News
Sega breathes new life into Atlus as development brand returns

Sega breathes new life into Atlus as development brand returns

The Atlus brand has been resurrected by new owner Sega Sammy.

Ben Parfitt
by Ben Parfitt
on Feb 18th 2014 at 10:12AM in News
Bleszinski: "I'll never make another disc-based game"

Bleszinski: "I'll never make another disc-based game"

"The whole 'old guard' where you get a Game Informer cover and an E3 reveal is dead."

Ben Parfitt
by Ben Parfitt
on Feb 18th 2014 at 9:51AM in News

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Pitchford says Borderlands 3 is not currently in the works

Pitchford says Borderlands 3 is not currently in the works

Borderlands fans may be waiting a while for a fresh sequel, as Gearbox has stated that it is not currently working on a new entry in the series.

James Batchelor
by James Batchelor
on Feb 17th 2014 at 11:50AM in News
No more patches for Batman: Arkham Origins as resources put into DLC

No more patches for Batman: Arkham Origins as resources put into DLC

Warner has told fans not to expect any further patches for Batman: Arkham Origins.

Ben Parfitt
by Ben Parfitt
on Feb 11th 2014 at 3:43PM in News
Titanfall delay about boosting FY 15 earnings, analyst claims

Titanfall delay about boosting FY 15 earnings, analyst claims

EA’s decision to delay the Xbox 360 version of Titanfall has got nothing to do with development polish, according to one US analyst.

Ben Parfitt
by Ben Parfitt
on Feb 7th 2014 at 11:17AM in News
Call of Duty shifts to three-year development cycle

Call of Duty shifts to three-year development cycle

A response to Ghosts’ luke-warm reviews and sales declines? Or a reaction to the increased development needs of next-gen?

Ben Parfitt
by Ben Parfitt
on Feb 7th 2014 at 10:12AM in News
Ex-Blitz devs form new studio Lumo Developments

Ex-Blitz devs form new studio Lumo Developments

Former Blitz developers have formed a new microstudio in Leamington Spa called Lumo Developments.

Craig Chapple
by Craig Chapple
on Feb 6th 2014 at 11:15AM in News
Just Cause dev warns of market's triple-A sickness

Just Cause dev warns of market's triple-A sickness

Christofer Sundberg, the creator of the Just Cause series, has said that triple-A game development has failed to evolve alongside technology.

Ben Parfitt
by Ben Parfitt
on Feb 5th 2014 at 12:01PM in News
MCV Salary Survey 2014: How much are you worth?

MCV Salary Survey 2014: How much are you worth?

This year, our salary survey shows a slight increase in the average UK games industry yearly wage.

Christopher Dring
by Christopher Dring
on Jan 29th 2014 at 11:38AM in News
OPINION: The consequences of your love for Steam Early Access

OPINION: The consequences of your love for Steam Early Access

There was a time when finishing a game before you released it was considered a prerequisite.

Ben Parfitt
by Ben Parfitt
on Jan 15th 2014 at 11:04AM in News
Capcom: Next-gen games require eight-to-ten times more development

Capcom: Next-gen games require eight-to-ten times more development

The amount of work needed to produce a PS4 or Xbox One game is vastly more than was seen with the previous-gen machines.

Ben Parfitt
by Ben Parfitt
on Jan 13th 2014 at 12:01PM in News