Entries in 'Development' (235)

Minter's Llamasoft has abandoned iOS development

Minter's Llamasoft has abandoned iOS development

Llamasoft founder Jeff Minter has revealed that the studio was forced to abandon development for iOS after the platform proved to be unsustainable.

Matthew Jarvis
by Matthew Jarvis
on Jun 24th 2016 at 12:13PM in News
Brexit: The reaction

Brexit: The reaction

MCV asked on Twitter how the industry felt about Britain’s decision to leave the EU.

Ben Parfitt
by Ben Parfitt
on Jun 24th 2016 at 9:44AM in News
The UK games industry faces up to Brexit

The UK games industry faces up to Brexit

Britain has, by a very narrow margin, voted to leave the EU – and video games companies across the country are waking up to a potentially huge challenge.

Ben Parfitt
by Ben Parfitt
on Jun 24th 2016 at 9:30AM in News
Assassin's Creed creator has not played a Ubisoft game in four years

Assassin's Creed creator has not played a Ubisoft game in four years

Patrice Desilets has confessed that he has not played a Ubisoft game since Assassin’s Creed 3.

Ben Parfitt
by Ben Parfitt
on Jun 22nd 2016 at 2:54PM in News

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Remedy working on two games - and neither is Alan Wake

Remedy working on two games - and neither is Alan Wake

Remedy Games is to work on two games simultaneously for the first time in its history.

Matthew Jarvis
by Matthew Jarvis
on Jun 9th 2016 at 11:55AM in News
Game mechanics cannot be protected by copyright

Game mechanics cannot be protected by copyright

Developers are going to find it increasingly more difficult to protect their game mechanics under copyright law following a ruling from a Texas court judge.

James Batchelor
by James Batchelor
on Jun 1st 2016 at 4:08PM in News
Lead developer quits Kerbal Space Progam dev

Lead developer quits Kerbal Space Progam dev

Squad, the studio behind Kerbal Space Program, has revealed Felipe Falanghe is stepping down as the game's lead developer.

James Batchelor
by James Batchelor
on Jun 1st 2016 at 11:58AM in News
Kojima used world tour to hunt down a game engine

Kojima used world tour to hunt down a game engine

If there’s one thing Hideo Kojima is not know for it’s delivering games quickly – and that’s something he wants to change for his first solo release.

Ben Parfitt
by Ben Parfitt
on May 19th 2016 at 1:37PM in News

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Madden creator Rich Hilleman leaves EA

Madden creator Rich Hilleman leaves EA

The man who helped define Madden and EA Sports has left the company.

James Batchelor
by James Batchelor
on May 19th 2016 at 9:58AM in News
Capcom to give titles more dev time, says Street Fighter V 'needed more polish'

Capcom to give titles more dev time, says Street Fighter V 'needed more polish'

Street Fighter V’s launch wobbles have led to a change in development strategy at Capcom.

Ben Parfitt
by Ben Parfitt
on May 12th 2016 at 2:39PM in News
Epic unlikely to make another triple-A single-player game

Epic unlikely to make another triple-A single-player game

Gears of War creator Epic has said that its want to maintain independence may mean it never makes another big single-player epic.

Ben Parfitt
by Ben Parfitt
on May 6th 2016 at 1:40PM in News
Kerbal Space Program dev criticised for crunch and low pay

Kerbal Space Program dev criticised for crunch and low pay

The raging debate over working conditions over working conditions in the development industry has once again reared its head, this time at Kerbal Space Program creator Squad.

Matthew Jarvis
by Matthew Jarvis
on May 6th 2016 at 10:26AM in News

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VR development 'akin to traveling back in time and developing for the N64'

VR development 'akin to traveling back in time and developing for the N64'

The need for virtual reality devs to get as much bang for your buck out of the limited processing capacity available harks back to the early days of coding.

Ben Parfitt
by Ben Parfitt
on Apr 25th 2016 at 11:47AM in News
Vampire: The Masquerade dev joins Obsidian

Vampire: The Masquerade dev joins Obsidian

Obsidian Entertainment is now the home to two of the guiding forces behind the original Fallout.

Ben Parfitt
by Ben Parfitt
on Apr 14th 2016 at 2:40PM in News
Red Dead Redemption described as 'a recurring nightmare' by Rockstar before release

Red Dead Redemption described as 'a recurring nightmare' by Rockstar before release

Rockstar was struggling with the development of Red Dead Redemption before Leslie Benzies was drafted in to save it.

Ben Parfitt
by Ben Parfitt
on Apr 13th 2016 at 12:41PM in News
Driveclub dev Evolution joins Codemasters

Driveclub dev Evolution joins Codemasters

Codemasters has stepped in to save recently shut Driveclub developer Evolution Studios.

Ben Parfitt
by Ben Parfitt
on Apr 11th 2016 at 10:12AM in News

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Hideo Kojima to grab Development Legend gong at Develop Awards 2016

Hideo Kojima to grab Development Legend gong at Develop Awards 2016

Hideo Kojima will receive this year’s Development Legend prize at the Develop Industry Excellence Awards on Wednesday, July 13th.

on Apr 5th 2016 at 12:06PM in News
Capcom designer makes jump to SNK ahead of King of Fighters return

Capcom designer makes jump to SNK ahead of King of Fighters return

Long-term Street Fighter designer Hidetoshi ‘Neo G’ Ishizawa has joined rival fighting game developer SNK.

Ben Parfitt
by Ben Parfitt
on Apr 4th 2016 at 12:55PM in News
Two Tribes quitting game development

Two Tribes quitting game development

Toki Tori developer Two Tribes has said that it is calling time on game development following the release of its next title Rive.

Ben Parfitt
by Ben Parfitt
on Mar 11th 2016 at 10:57AM in News
$3,000 HoloLens Development Edition launches in March

$3,000 HoloLens Development Edition launches in March

Next month will see developers finally get their hands on Microsoft’s augmented reality platform, HoloLens.

Matthew Jarvis
by Matthew Jarvis
on Feb 29th 2016 at 2:01PM in News
Ori dev warns of lack of launch games for Nintendo NX

Ori dev warns of lack of launch games for Nintendo NX

The platform holders’ obsession over keeping their new consoles a surprise is damaging their relationships with devs, the head of Moon Studios has argued.

Matthew Jarvis
by Matthew Jarvis
on Feb 25th 2016 at 12:43PM in News
After 26 years in development, Unreal World arrives this week

After 26 years in development, Unreal World arrives this week

Move aside, Duke Nukem Forever – there’s a new contender for the longest-developed game of all time.

Matthew Jarvis
by Matthew Jarvis
on Feb 24th 2016 at 11:49AM in News
'Triple-A development is stagnant', Warren Spector says

'Triple-A development is stagnant', Warren Spector says

On the eve of his return to full-time development, Warren Spector has issued a manifesto of sorts about the shape of triple-A game development.

Matthew Jarvis
by Matthew Jarvis
on Feb 23rd 2016 at 10:00AM in News
Bethesda changes dev setup, has three projects in the works

Bethesda changes dev setup, has three projects in the works

Having been famed as somewhat of a ‘one at a time’ developer, Bethesda has altered the way it works to allow for multiple projects.

Ben Parfitt
by Ben Parfitt
on Feb 19th 2016 at 10:53AM in News
Warren Spector returns to development, leading System Shock 3 team

Warren Spector returns to development, leading System Shock 3 team

The man behind some of the most iconic PC games of the 1990s is to work on a follow-up to one of his most influential projects.

Matthew Jarvis
by Matthew Jarvis
on Feb 18th 2016 at 10:52AM in News