Entries in 'Development' (273)

Now Ubisoft plays down Wii ambitions

Now Ubisoft plays down Wii ambitions

Ahead of what increasingly looks like a very different year for Wii than it has had before, Ubisoft has become the latest publisher to say that its business ambitions are ...

Ben Parfitt
by Ben Parfitt
on Jan 14th 2010 at 9:49AM in News
11,500 dev layoffs since '08

11,500 dev layoffs since '08

The global game industry has been hit by as many as 11,500 job losses since late 2008, a new study suggests.

Ben Parfitt
by Ben Parfitt
on Jan 12th 2010 at 1:06PM in News
Capcom reaffirms Wii commitment

Capcom reaffirms Wii commitment

Following comments made to a French website earlier this week questioning future development of software on the Wii, Capcom has released a statement assuring the industry that it remains a ...

Ben Parfitt
by Ben Parfitt
on Jan 7th 2010 at 11:43AM in News
'Lag issues will hurt Natal development’

'Lag issues will hurt Natal development’

Microsoft has invested significant money and time to ensure its upcoming motion controller Natal is as accomplished as its host console, yet suspected “lag issues” may curb the peripheral’s chances ...

Ben Parfitt
by Ben Parfitt
on Dec 18th 2009 at 10:53AM in News

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Wada denies Japanese ‘decline’

Wada denies Japanese ‘decline’

The president of Square Enix – the increasingly Western-facing Japan-headquartered publishing empire – has refuted the widely held view that the Japanese game industry is in decline.

Ben Parfitt
by Ben Parfitt
on Dec 16th 2009 at 4:11PM in News
Chancellor silent on gaming tax breaks

Chancellor silent on gaming tax breaks

The UK government has again rejected calls for tax breaks in the game development sector.

Ben Parfitt
by Ben Parfitt
on Dec 9th 2009 at 2:13PM in News
More Natal details revealed in Feb

More Natal details revealed in Feb

Microsoft has today confirmed it will reveal more details about its Project Natal 360 peripheral to developers at its Gamefest conferences this February.

Ben Parfitt
by Ben Parfitt
on Nov 20th 2009 at 9:35AM in News
Job losses detailed at EA studios

Job losses detailed at EA studios

A total of seven EA-owned studios are alleged to be hit by the publisher’s mass-layoff operations.

Ben Parfitt
by Ben Parfitt
on Nov 11th 2009 at 10:41AM in News

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500 publishing jobs go at EA

500 publishing jobs go at EA

Electronic Arts has revealed that the vast majority of its global staff cuts will be made in its own development studios.

Ben Parfitt
by Ben Parfitt
on Nov 10th 2009 at 12:56PM in News
Square Enix axing Japanese staff?

Square Enix axing Japanese staff?

In what is fast appearing as the game industry’s largest ever mass-migration from East to West, mega-publisher Square Enix is rumoured to be reducing as many as 300 staff from ...

Ben Parfitt
by Ben Parfitt
on Sep 29th 2009 at 11:40AM in News
Wolfenstein dev suffers job losses

Wolfenstein dev suffers job losses

Layoffs have been administered to some of the development force responsible for Activision’s new Wolfenstein game.

Ben Parfitt
by Ben Parfitt
on Aug 19th 2009 at 5:13PM in News
Warner resurrecting This Is Vegas

Warner resurrecting This Is Vegas

After admitting yesterday that it has plans for former Midway pair Mortal Kombat and SpyHunter, Warner Interactive has named a third IP that will be heading to retail under its ...

Ben Parfitt
by Ben Parfitt
on Aug 4th 2009 at 12:03PM in News

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Mortal Kombat team gets Warner rebrand

Mortal Kombat team gets Warner rebrand

Warner Bros’ newly-purchased Midway studios are emerging as their reformed, restructured and rebranded selves, according to reports.


Ben Parfitt
by Ben Parfitt
on Jul 28th 2009 at 12:43PM in News
MS allegedly establishes Halo studio

MS allegedly establishes Halo studio

Rumours are beginning to intensify that Microsoft’s Halo studio has established itself as “343 Industries”.



Ben Parfitt
by Ben Parfitt
on Jul 21st 2009 at 11:32AM in News
EA opens new iPhone studio

EA opens new iPhone studio

Electronic Arts has unveiled its 8lb Gorilla; the newest addition to its fleet of development studios.

Ben Parfitt
by Ben Parfitt
on Jul 13th 2009 at 10:58AM in News
Nokia closes N-Gage studio

Nokia closes N-Gage studio

Nokia has shut down its Vancouver-based game studio, affecting some 100 jobs in the process, Develop understands.

Ben Parfitt
by Ben Parfitt
on Jul 13th 2009 at 10:38AM in News

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Secret Duke Nukem game in development?

Secret Duke Nukem game in development?

Publisher Take-Two has signed an agreement with a ‘well known’ studio to develop an unannounced Duke Nukem game, according to a GamePolitics report, despite the fate of the current ...

Ben Parfitt
by Ben Parfitt
on Jun 22nd 2009 at 3:49PM in News
Microsoft's Kodu to launch by end of June

Microsoft's Kodu to launch by end of June

Microsoft's Kodu is set to launch by the end of this month, according to blog post by lead designer Matt MacLaurin.

Ben Parfitt
by Ben Parfitt
on Jun 9th 2009 at 2:30PM in News
Will the Go re-ignite developer interest for PSP? Sony thinks so

Will the Go re-ignite developer interest for PSP? Sony thinks so

SCEA hardware marketing boss John Koller says that the PSP Go will appeal to developers as it puts the emphasis on smaller, shorter games.

Ben Parfitt
by Ben Parfitt
on Jun 1st 2009 at 2:01PM in News
Itagaki forms Tokyo Vikings

Itagaki forms Tokyo Vikings

A new Japanese game development group has been established at the helm of overcompensating game designer Tomonobu Itagaki.

Ben Parfitt
by Ben Parfitt
on May 28th 2009 at 6:40PM in News
Triple-A dev model ‘no longer appealing’

Triple-A dev model ‘no longer appealing’

Speaking to MCV sister site CasualGaming.biz, the business development director of Strawdog Studios Dan Marchant has stated that the triple-A games development model is not as appealing to the wider ...

Ben Parfitt
by Ben Parfitt
on May 20th 2009 at 6:11PM in News
Factor 5 closes US dev studio

Factor 5 closes US dev studio

Factor 5 is to close its San Rafael studio, the company's CEO has revealed.

Ben Parfitt
by Ben Parfitt
on May 15th 2009 at 11:11AM in News
PopCap: The ‘end’ of retail still a long way off

PopCap: The ‘end’ of retail still a long way off

Leading casual games developer PopCap has stated that High Street retail still forms a vital part of its business plan as it allows the company to reach customers that remain ...

Ben Parfitt
by Ben Parfitt
on Mar 30th 2009 at 6:17PM in News
Now Microsoft cuts console dev costs

Now Microsoft cuts console dev costs

Microsoft has outlined its efforts for developers, marking 2009 as the year it looks to 'reduce risk and cut the cost of art development'

Ben Parfitt
by Ben Parfitt
on Mar 25th 2009 at 10:47AM in News
Sony cuts cost of developing for PS3

Sony cuts cost of developing for PS3

Sony has lowered the price of PlayStation 3 development kits and introduced new tools at GDC this week

Ben Parfitt
by Ben Parfitt
on Mar 24th 2009 at 4:45PM in News