Entries in 'Development' (90)
Developers are going to find it increasingly more difficult to protect their game mechanics under copyright law following a ruling from a Texas court judge.
Squad, the studio behind Kerbal Space Program, has revealed Felipe Falanghe is stepping down as the game's lead developer.
If there’s one thing Hideo Kojima is not know for it’s delivering games quickly – and that’s something he wants to change for his first solo release.
The man who helped define Madden and EA Sports has left the company.
Street Fighter V’s launch wobbles have led to a change in development strategy at Capcom.
Gears of War creator Epic has said that its want to maintain independence may mean it never makes another big single-player epic.
The raging debate over working conditions over working conditions in the development industry has once again reared its head, this time at Kerbal Space Program creator Squad.
The need for virtual reality devs to get as much bang for your buck out of the limited processing capacity available harks back to the early days of coding.
Obsidian Entertainment is now the home to two of the guiding forces behind the original Fallout.
Rockstar was struggling with the development of Red Dead Redemption before Leslie Benzies was drafted in to save it.
Codemasters has stepped in to save recently shut Driveclub developer Evolution Studios.
Hideo Kojima will receive this year’s Development Legend prize at the Develop Industry Excellence Awards on Wednesday, July 13th.
Long-term Street Fighter designer Hidetoshi ‘Neo G’ Ishizawa has joined rival fighting game developer SNK.
Toki Tori developer Two Tribes has said that it is calling time on game development following the release of its next title Rive.
Next month will see developers finally get their hands on Microsoft’s augmented reality platform, HoloLens.
The platform holders’ obsession over keeping their new consoles a surprise is damaging their relationships with devs, the head of Moon Studios has argued.
Move aside, Duke Nukem Forever – there’s a new contender for the longest-developed game of all time.
On the eve of his return to full-time development, Warren Spector has issued a manifesto of sorts about the shape of triple-A game development.
Having been famed as somewhat of a ‘one at a time’ developer, Bethesda has altered the way it works to allow for multiple projects.
The man behind some of the most iconic PC games of the 1990s is to work on a follow-up to one of his most influential projects.
British racing developer Codemasters has moved its Birmingham office to the middle of Digbeth’s Custard Factory Quarter.
The head of Sony’s virtual reality development is leaving the platform holder’s London studio.
Amazon has released its very own engine, Lumberyard, which is completely free of subscription and royalty fees.
The developer of Five Nights at Freedys World has admitted that the game’s release was rushed and missed several key features.
Are you familiar with the word ‘crunch’?