Entries in 'Development' (208)
As few as five devs remain at Silicon Knights, report claims
A damning new report into the work practices at developer Silicon Knights has claimed that as few as five staff remain at the studio.
MCV Pacific Weekly Wrap-Up
GCAP happened this week with some big news, while it appears Video Ezy might be grey importing games and Mindscape scores Tecmo.
Resident Evil 6 devs on the price of mass-market appeal
Few games have proved as divisive as Resident Evil 6 but the team behind the game has tried to explain the reason behind its design decisions.
EA's David Rutter on keeping FIFA great... and his love for Fluid Football and New Star Soccer
There was a time when FIFA wasn’t the unstoppable juggernaut that it is today.
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UPDATED: Sony's Studio Liverpool closes its doors; Campus survives
One of the key studios from PlayStation’s rich history has today ceased operations.
MCV Pacific Weekly Wrap-Up
This week, EB Games passes 1 million reward scheme members, BigWorld gets purchased and a Police Commissioner blames games for violence.
Amazon reveals game development team, releases first title
Amazon has announced its entry into the game development space.
VIDEO: The best games recruitment ad ever
San Francisco based browser game developer Kixeye is in for a good day.
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Australia's largest dev formed via Firemint and Iron Monkey merger
EA has announced today that it is bringing Melbourne's two much-celebrated mobile developers, Iron Monkey and Firemint, together.
Violence against women controversy has altered God of War development
It’s been one of the hottest subjects in games media in recent weeks, and now the direct consequences of the violence against women debate are being felt.
MCV Pacific Weekly Wrap-Up
This week down under, MCV speaks to THQ about marketing Darksiders II, developers respond to Ouya and we interview Peter Molyneux.
Sledgehammer's Glen Schofield to deliver keynote at NGDC 2012
NASSCOM today announced that Glen Schofield, co-founder and CEO of Sledgehammer Games, will deliver a keynote speech at this year’s NASSCOM Game Developer Conference 2012.
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Criterion takes control of Need for Speed franchise
The UK developer behind this year’s Need for Speed: Most Wanted has revealed that EA has handed it complete control of the IP.
NeverSoft enlisted in Call of Duty development
The studio behind Tony Hawk’s has been enlisted by owner Activision to aid development of Call of Duty franchise.
MCV Pacific Weekly Wrap-Up
This week down under, more evidence of GAME Australia struggling comes up as it approaches its deadline to attract a buyer by next week:
E3 2012: Zelda for Wii U in R&D stage
A Wii U version of The Legend of Zelda is currently in the research and development phase at Nintendo.
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INTERVIEW: President of Sony Worldwide Studios Shuhei Yoshida PART 1
MCV recently got the opportunity to sit down with Shuhei Yoshida, President of Sony Worldwide Studios, to talk about the brand at E3.
Activision bolsters UK development with new studio
Publishing powerhouse Activision is set to establish a brand new mobile-focused studio in the UK.
Deep Silver says Dead Island 2 not in production
Spec Ops: The Line developer Yager is not currently working on Dead Island 2, publisher Deep Silver has asserted.
Square Enix GDCI 2012 Roadshow heads to Bangalore today
Square Enix has taken the Game Development Contest India 2012 on the road.
Version2Games management sets up The Awesome Game Studio
The management team at Version2Games, including its president Rajat Ojha, has left the company to form The Awesome Game Studio.
INTERNATIONAL FACTFILE: India
According to the FICCI-KPMG Indian Media and Entertainment Industry Report 2012, the Indian games business was valued at 13bn Rupees ($259m) in 2011 – up 30 per cent.
Bayonetta dev reignites sequel hopes
Consumers who were left disappointed by the apparent news of the cancellation of Bayonetta 2 have been thrown a lifeline by the first game’s creator.
Square Enix targets India with game development focus
Japanese publisher Square Enix has announced long term plans for India with a primary focus on game development on mobile and social platforms.
Newell seemingly admits to Half-Life 3 dev issues
Valve has remained silent about the Half-Life 3 project due to significant unexpected occurrences during the game’s development, the company’s managing director Gabe Newell has explained.








































