Entries in 'Development' (178)

Tizen App Challenge win for Zombies Indie House's Meanwhile, In A Parallel Universe

Tizen App Challenge win for Zombies Indie House's Meanwhile, In A Parallel Universe

Zombies Indie House has snapped up an honourable mention award at the Tizen App Challenge for its game, 'Meanwhile, In A Parallel Universe', and a handsome $40,000 cheque to go ...

Sameer Desai
by Sameer Desai
on Feb 25th 2014 at 4:01AM in News
Phoenix Online turns publisher, to focus on story-driven games

Phoenix Online turns publisher, to focus on story-driven games

Phoenix Online Studios, most recently known for its episodic adventure series Cognition: An Erica Reed Thriller, is expanding into game publishing with the formation of Phoenix Online Publishing.

Sameer Desai
by Sameer Desai
on Feb 21st 2014 at 11:05AM in News
Rolocule's Rolomotion tech nominated for Edison Award

Rolocule's Rolomotion tech nominated for Edison Award

Rolocule Games has been nominated for the Edison Award for its Rolomotion motion-control gaming technology.

Sameer Desai
by Sameer Desai
on Feb 19th 2014 at 8:25AM in News
GDC survey claims devs prefer PS4 over Xbox One and Wii U

GDC survey claims devs prefer PS4 over Xbox One and Wii U

More developers are looking to release games on the PS4 than any other home console, according to a GDC survey.

Craig Chapple
by Craig Chapple
on Feb 18th 2014 at 2:15PM in News

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Sega breathes new life into Atlus as development brand returns

Sega breathes new life into Atlus as development brand returns

The Atlus brand has been resurrected by new owner Sega Sammy.

Ben Parfitt
by Ben Parfitt
on Feb 18th 2014 at 10:12AM in News
Bleszinski: "I'll never make another disc-based game"

Bleszinski: "I'll never make another disc-based game"

"The whole 'old guard' where you get a Game Informer cover and an E3 reveal is dead."

Ben Parfitt
by Ben Parfitt
on Feb 18th 2014 at 9:51AM in News
Pitchford says Borderlands 3 is not currently in the works

Pitchford says Borderlands 3 is not currently in the works

Borderlands fans may be waiting a while for a fresh sequel, as Gearbox has stated that it is not currently working on a new entry in the series.

James Batchelor
by James Batchelor
on Feb 17th 2014 at 11:50AM in News
Arpita Kapoor wins Prominent Female Indie award at Casual Connect Europe

Arpita Kapoor wins Prominent Female Indie award at Casual Connect Europe

Mech Mocha co-founder Arpita Kapoor has received the Most Prominent Female Indie award at Casual Connect Europe' Indie Prize.

Sameer Desai
by Sameer Desai
on Feb 17th 2014 at 6:12AM in News

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No more patches for Batman: Arkham Origins as resources put into DLC

No more patches for Batman: Arkham Origins as resources put into DLC

Warner has told fans not to expect any further patches for Batman: Arkham Origins.

Ben Parfitt
by Ben Parfitt
on Feb 11th 2014 at 3:43PM in News
Mecha Mocha selected for Chartboost mentoring program

Mecha Mocha selected for Chartboost mentoring program

Indie start-up Mech Mocha has been selected for the Chartboost University, a US-based education program for budding game developers.

Sameer Desai
by Sameer Desai
on Feb 11th 2014 at 9:15AM in News
Titanfall delay about boosting FY 15 earnings, analyst claims

Titanfall delay about boosting FY 15 earnings, analyst claims

EA’s decision to delay the Xbox 360 version of Titanfall has got nothing to do with development polish, according to one US analyst.

Ben Parfitt
by Ben Parfitt
on Feb 7th 2014 at 11:17AM in News
Call of Duty shifts to three-year development cycle

Call of Duty shifts to three-year development cycle

A response to Ghosts’ luke-warm reviews and sales declines? Or a reaction to the increased development needs of next-gen?

Ben Parfitt
by Ben Parfitt
on Feb 7th 2014 at 10:12AM in News

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Rocksalt's second game is Yummy Bugz for iOS, Android

Rocksalt's second game is Yummy Bugz for iOS, Android

Having released its first game – Roadkill Xteme, just last month, Hyderabad-based Rocksalt Interactive is already prepping its sophomore release.

Sameer Desai
by Sameer Desai
on Feb 6th 2014 at 1:04PM in News
Ex-Blitz devs form new studio Lumo Developments

Ex-Blitz devs form new studio Lumo Developments

Former Blitz developers have formed a new microstudio in Leamington Spa called Lumo Developments.

Craig Chapple
by Craig Chapple
on Feb 6th 2014 at 11:15AM in News
Just Cause dev warns of market's triple-A sickness

Just Cause dev warns of market's triple-A sickness

Christofer Sundberg, the creator of the Just Cause series, has said that triple-A game development has failed to evolve alongside technology.

Ben Parfitt
by Ben Parfitt
on Feb 5th 2014 at 12:01PM in News
SPOTLIGHT: Nautilus Mobile

SPOTLIGHT: Nautilus Mobile

It was on this very day a year ago that Gameloft unceremoniously shut down its Hyderabad studio, leaving over 200 developers jobless overnight. Amid the outpouring of support from the ...

Sameer Desai
by Sameer Desai
on Jan 30th 2014 at 3:07PM in News

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MCV Salary Survey 2014: How much are you worth?

MCV Salary Survey 2014: How much are you worth?

This year, our salary survey shows a slight increase in the average UK games industry yearly wage.

Christopher Dring
by Christopher Dring
on Jan 29th 2014 at 11:38AM in News
Nautilus announces Real Cricket 14 for iOS, Android

Nautilus announces Real Cricket 14 for iOS, Android

After the success of its award-winning mobile RPG - Song of Swords, Nautilus Mobile is shifting gears for its second game.

Sameer Desai
by Sameer Desai
on Jan 28th 2014 at 9:25AM in News
INTERVIEW: Marcin Iwinski, co-founder, CD Projekt

INTERVIEW: Marcin Iwinski, co-founder, CD Projekt

Marcin Iwinski’s love for games and his passion for the work his company does are infectious. Having started out as a publisher and distributor in Poland, CD Projekt announced itself ...

Sameer Desai
by Sameer Desai
on Jan 21st 2014 at 4:10AM in News
OPINION: The consequences of your love for Steam Early Access

OPINION: The consequences of your love for Steam Early Access

There was a time when finishing a game before you released it was considered a prerequisite.

Ben Parfitt
by Ben Parfitt
on Jan 15th 2014 at 11:04AM in News
Capcom: Next-gen games require eight-to-ten times more development

Capcom: Next-gen games require eight-to-ten times more development

The amount of work needed to produce a PS4 or Xbox One game is vastly more than was seen with the previous-gen machines.

Ben Parfitt
by Ben Parfitt
on Jan 13th 2014 at 12:01PM in News
Doors close at 2K's Prague studio

Doors close at 2K's Prague studio

2K Czech is set to close its Prague studio and will lay off a number of staff, the publisher has confirmed.

Craig Chapple
by Craig Chapple
on Jan 10th 2014 at 11:34AM in News
Next Level Games 'super happy' with Nintendo relationship

Next Level Games 'super happy' with Nintendo relationship

Luigi’s Mansion: 2 developer Next Level Games is more than happy pinning its flag to the Nintendo mast.

Ben Parfitt
by Ben Parfitt
on Jan 9th 2014 at 1:34PM in News
Carmack heading Oculus VR internal dev program

Carmack heading Oculus VR internal dev program

Oculus VR is hiring game developers to work with John Carmack on the virtual reality headset manufacturer's internal development program.

by Seth Tipps
on Jan 9th 2014 at 11:46AM in News
Roadkill Xtreme out now for Android, soon on iOS

Roadkill Xtreme out now for Android, soon on iOS

Roadkill Xtreme is the debut effort from Hyderabad studio Rocksalt Interactive, and it’s out now for Android devices.

Sameer Desai
by Sameer Desai
on Jan 9th 2014 at 10:38AM in News