Entries in 'digital edition' (63)
This week, we unveil Endemol’s new games studio in London, Good Catch, which will primarily focus on mobile development.
Gamescom is almost over and, to finish on a high note, we talk to Oculus’ head of content Jason Rubin, who tells us demos for the Rift headset will bring ...
Titanfall 2 is Call of Duty’s true rival, not Battlefield. That’s according to EA’s CMO Chris Bruzzo, who features in MCV's second Gamescom 2016 daily.
Gamescom is finally here and MCV is on the frontline, ready to deliver daily magazines across the three days of the show.
This week's bumper MCV has everything you need to prepare for Gamescom 2016. And it can be read, for free, right here.
In the latest edition of MCV, we uncover some of the key games designed to launch NX.
This week, MCV has taken a break, and in its place we have produced a one-off publication dedicated to eSports.
As the Pokémon Go phenomenon continues to take over the world, we talk to retailers, licensing firms and merchandise companies to find out what’s next for the series.
After the UK has voted to leave the EU, we have spoken to members of the UK games industry to see what happens next.
E3 2016 is not really over yet.
This week, we talked to Ready at Dawn’s president Ru Weerasuriya about new title Deformers and the studio’s partnership with GameStop’s publishing arm.
In today’s free edition of MCV, we reveal the state of the hardware market in the UK so far this year.
Toys-to-life, Sega’s PC ambitions and the arrival of Maximum Games in the UK headline today’s free issue of MCV.
This week, MCV is all about women in games, ahead of the Women in Games Awards next Thursday (May 19th).
In this edition of MCV, we sit down with Angry Birds company Rovio to find out how it plans to re-establish the mobile blockbuster franchise.
In today’s free MCV, we speak to the creators of Xbox 360 as Microsoft ceases production on the iconic console.
In this week’s issue, we speak to GameStop’s Mark Stanley about the retailer’s move into publishing.
This week, we ask leading publishers in the indie sector if it’s too late to start charging more for indie games.
Following the issues facing UK studios Lionhead, Evolution and FreeStyle, we ask development leaders about the future of development in this country.
In this week’s MCV, we offer a complete guide to London Games Festival plus interviews with TinyBuild, GAME and Remedy.
Yo-kai Watch is reaching the western market next month: Nintendo, licence holder Viz Media and Japanese expert Famitsu discuss the phenomenon in this week’s MCV.
E3 organisers ESA discuss the future of its event in this week’s MCV.