Entries in 'digital edition' (37)
Iconic developer Rare turns 30 this year, and MCV has interviewed the firm's current boss about its work with its community, and how it is winning generations of fans back.
This week, MCV reveals who the 30 most-talented young people working in the UK games industry today are.
In this week's issue of MCV, we speak to Psyonix, the developer of the suprise hit of the summer Rocket League.
After a quiet 2014, Capcom has come out swinging this year with a busy slate of releases.
As consumers turn to an ever-growing number of sources for their games knowledge, the traditional games media has had to change how it reports on the medium.
The third and final MCV @ Gamescom magazine for this year's show in Cologne is available for you to read – for free – right now.
The second MCV @ Gamescom Daily is available for you to read for free right this second.
In this week's MCV we speak to EA COO Peter Moore about its performance at this year's E3 and its attempts to win over the firm's numerous critics.
This week, MCV has asked people from around the games industry for their tips on surviving Gamescom.
After years of the same old racing IP, suddenly there has been a plethora of new franchises like Project CARS, DriveClub and The Crew – but why?
In this week's MCV, we ask experts from around the industry for their tips for surviving the LA trade show.
In this week's MCV, we speak to publishers, developers and companies in the bundling sector about the challenges facing that part of the industry.
This week MCV has investigated what proportion of game sales are physical, and how many are digital.
It’s armed with some of the biggest IP of the last decade, but Telltale isn’t finished yet. SVP of publishing Steve Allison reveals the firm’s plans to unite TV and ...
With Skylanders, Disney Infinity, LEGO Dimensions and Amiibo, the toys-to-life space has never been so competitive. But who is going to lose out?
This week's issue of MCV is a PC gaming special, featuring interviews with a number of the biggest players in the sector.
Find out who Nintendo's new partner DeNA is in this week's double issue of MCV.
Now that consumer virtual reality headsets are finally on the horizon, are they really going to change the world as firms like Oculus would have us believe?
As Guitar Hero prepares to walk on stage once more, we speak to some of the minds behind the blockbuster series.
This week MCV speaks to GAME and Multiplay bosses Martyn Gibbs and Craig Fletcher about the retailer's acquisition of the eSports firm.
MCV has once again worked out how much the UK games market is worth.
This week's MCV is now online, featuring our annual Salary Survey.
Read our investigation into PC code stripping plus our guide to surviving this year's Gamescom in this week's MCV
This week, MCV takes a look PC code stripping and the effect that this is having on retailers.
This week MCV celebrates two decades of Koch Media.
The latest MCV is now available and this week we look at how games retail has changed over the last few years and why we need specialist games stores.