Entries in 'digital edition' (82)
This week, we investigate the ESA’s latest move, with E3 opening its doors to 15,000 members of the public for the first time in 2017. Will it make or break ...
This week, we discuss the creation of a brand new Government organisation, the British Games Institute, as industry veterans Ian Livingstone and Rick Gibson make their case.
This week, we talk to UK retailers about Nintendo’s new console, take a look at the hardware, discuss the Switch’s games both at launch and beyond, and share what ...
This week we unveil our new design, look back on 2016 and provide an outlook on 2017.
For the last issue of 2016, MCV delivers its annual retail survey. We talked to over 170 indie and big-chain games retailers about the year’s ups and downs. From the ...
This week, we talk to Xbox UK marketing chief Harvey Eagle, who says strong Xbox One S sales have helped the brand’s performance and that we’ll look back at ...
This week, we talk to Ubisoft’s Anne Blondel, who tells us why Week One sales are not as important as they were before.
This week, we talk to the firm behind the Pokémon Go phenomenon.
The PlayStation 4 Pro headlines this week’s MCV.
This week, we talk to security experts, who reveal that Xbox Live and PSN will be high on the list of potential targets for the new generation of botnet ...
This week, we speak to three VR developers about working on the fledgling format.
This week’s MCV has seven pages dedicated to the Games Media Awards, as the UK games press celebrated the sector’s best journalism and personalities earlier this week.
30 Under 30 is back, as MCV reveals the most talented young minds working in the UK games industry in 2016.
As PlayStation VR comes to the market, MCV tells you everything you need to know about Sony’s virtual reality headset.
This week, MCV speaks to VP of PR and marketing Pete Hines about Bethesda being the world's fastest growing triple-A publisher and how it intends to maintain this status ...
In this week's edition of MCV, we talk to PlayStation's global sales and marketing boss Jim Ryan about the firm's two new consoles.
This week, we unveil Team17’s plans for the future after the UK label has secured a £16.5m investment deal and acquired The Escapists franchise.
This week, we unveil Endemol’s new games studio in London, Good Catch, which will primarily focus on mobile development.
Gamescom is almost over and, to finish on a high note, we talk to Oculus’ head of content Jason Rubin, who tells us demos for the Rift headset will bring ...
Titanfall 2 is Call of Duty’s true rival, not Battlefield. That’s according to EA’s CMO Chris Bruzzo, who features in MCV's second Gamescom 2016 daily.
Gamescom is finally here and MCV is on the frontline, ready to deliver daily magazines across the three days of the show.
This week's bumper MCV has everything you need to prepare for Gamescom 2016. And it can be read, for free, right here.
In the latest edition of MCV, we uncover some of the key games designed to launch NX.