Entries in 'E3 2011' (95)
OPINION: The E3 contradiction
You can read my appraisal of the big takeaways from last week’s E3 online next week or in today's copy of MCV magazine, but here’s the short version. Takeaway’s the ...
Half a million visit Sony at E3
Over 500,000 users visited the virtual Sony E3 booth through online PS3 hub PlayStation Home.
E3 2011: Battlefield 3 set for iOS
EA is bolstering its mobile offering with new versions of its major franchises coming to the iPad and iPhone.
E3 2011: Iwata 'surprised' by Nintendo stock fall
Nintendo president Satoru Iwata has described the company’s falling share price following the announcement of their Wii successor as “very strange.”
Advertisement
Square Enix: Japanese decline is 'almost humiliating'
Despite grabbing lots of the E3 headlines with its impressive showing of the new Tomb Raider game, a senior Square Enix exec has said that this year's show has painted ...
Attendance up at this year's E3
The organisers of the E3 event in L.A. have closed out this year’s proceedings by dating the 2012 expo and releasing attendance figures for 2011.
E3 2011: EA refining Kinect for FIFA 13
EA has said Kinect support won’t be added to FIFA until FIFA 13 at the earliest.
VERDICT: E3 2011
New hardware, new games, flashing lights, corporate big knobs and lots of excited yet excruciatingly tired journalists. It's E3 as we know it and 2011 ticked all of the boxes.
Advertisement
OPINION: E3 shows renewed focus
Can you spot the key word uttered by David Yarnton on this week’s cover that pinpoints the exact industry gear-change this E3 represented?
E3 2011: EA 'actively' preparing Mirror's Edge 2
EA Games president Frank Gibeau has once again stated that Mirror’s Edge 2 hasn’t been “killed.”
E3 2011: Why Twisted Metal isn't a hit in Europe
Outspoken American developer David Jaffe says differing cultural identity is the reason for Twisted Metal’s limited appeal in Europe.
E3 2011: Carmack: Creativity more important than graphics
Genius development engineer John Carmack has admitted that Rage has taken his studio longer than he would have liked, and put the delay down to its drive for top tier ...
Advertisement
E3 2011: Mass Effect voice control is 360-only
The voice commands featured in Mass Effect 3 will only be available on the Xbox 360 version.
E3 2011: MGS for Wii U inbound?
The makers of Metal Gear Solid have been in with discussions with Nintendo about what they can bring to Wii U.
VIDEO: Wii U launch title Killer Freaks
Publisher Ubisoft has lifted the lid on its “revolutionary” FPS it announced after Nintendo’s Wii U console reveal at E3.
E3 2011: Final Fantasy series exceeds 100m units
Square Enix has revealed its Final Fantasy series has surpassed 100 million units worldwide.
Advertisement
E3 2011: OnLive ready for iPad and Android
OnLive has announced the OnLive Player App to bring cloud gaming to tablets and smartphones.
E3 2011: Day Two Roundup
Struggling to keep up with E3? The tidal wave of news from the past 24 hours has no doubt overwhelmed many a reader. Fortunately MCV is on hand to provide ...
E3 2011: Vita may launch in 2012 outside Japan
PlayStation Vita may not launch in territories outside Japan until 2012.
E3 2011: Wii U console and controller sold together
Nintendo’s new Wii U tablet-like controller and HD console will be sold as a single unit.
E3 2011: Nintendo shares fall to five-year low
Despite the unveiling of its new home console Wii U, Nintendo’s share price has fallen to a five-year low.
E3 2011: Wii Vitality Sensor still alive
Development of the Wii Vitality Sensor continues and the peripheral could still see a release.
E3 2011: Pikmin 3 headed to Wii U
Shigeru Miyamoto has announced that Pikmin 3 is coming to Wii U, according to Eurogamer.
E3 2011: SCE wants Vita profit in three years
Sony Computer Entertainment president Kazuo Hirai wants PlayStation Vita to turn a profit within the next three years, reports Reuters.
E3 2011: Blackwater is Kinect-enabled FPS
505 Games is hoping to reinvent the modern shooter with its new Kinect exclusive, Blackwater.






































