Entries in 'exclusivity' (7)

Stealth Inc 2 dev: Iwata sets indie development milestones personally

Stealth Inc 2 dev: Iwata sets indie development milestones personally

(UPDATE: Curve has contacted MCV to say that while the quotes below are accurate they reference the Nintendo published Fluidity.

Ben Parfitt
by Ben Parfitt
on May 1st 2014 at 10:21AM in News
Nintendo turned down Skylanders exclusivity opportunity

Nintendo turned down Skylanders exclusivity opportunity

Skylanders has been such a huge success it has made Activision the biggest seller of RFID tech in the world – but Nintendo refused a proposed partnership with the brand.

Ben Parfitt
by Ben Parfitt
on Apr 17th 2014 at 1:46PM in News
Has Sonic's next Nintendo-only game gone multiplatform?

Has Sonic's next Nintendo-only game gone multiplatform?

It looks as if Sonic might have unpinned his colours from the Nintendo mast.

Ben Parfitt
by Ben Parfitt
on Feb 3rd 2014 at 10:29AM in News
Watch Dogs and Assassin's Creed IV content exclusive to PlayStation for six months

Watch Dogs and Assassin's Creed IV content exclusive to PlayStation for six months

It will be six months before players on other platforms get their hands on Sony’s exclusive Ubisoft DLC.

Ben Parfitt
by Ben Parfitt
on Oct 24th 2013 at 12:42PM in News

Advertisement

Indie title Below is only a timed Xbox One exclusive

Indie title Below is only a timed Xbox One exclusive

One of the key indie titles revealed at Microsoft Xbox One E3 show is not in fact exclusive to the console.

Ben Parfitt
by Ben Parfitt
on Aug 9th 2013 at 10:44AM in News
EA dismisses reports of AMD exclusivity for Battlefield 4 on PC

EA dismisses reports of AMD exclusivity for Battlefield 4 on PC

Talk that left many Nvidia graphics card owners worried last night has been roundly dismissed by EA and AMD.

Ben Parfitt
by Ben Parfitt
on Jun 19th 2013 at 1:22PM in News
Titanfall Xbox exclusivity "a tactical opportunity" but PlayStation release "not out of the question"

Titanfall Xbox exclusivity "a tactical opportunity" but PlayStation release "not out of the question"

EA has insisted that it wants its games to reach as wide an audience as possible, but like any good rule there are always exceptions.

Ben Parfitt
by Ben Parfitt
on Jun 13th 2013 at 1:31PM in News