Entries in 'Feature' (201)

Lost Words

Inside Lost Words - the UK Game of the Show winner at Gamescom 2017

There were so many great UK-made games at Gamescom this year, but it fell to the staff of MCV to pick the winner of the UK Game of the Show ...

Seth Barton
by Seth Barton
on Sep 26th 2017 at 10:00AM in News
Midia Research

YouTube is 'playing catch-up' to Twitch's partner programme, says Midia Research

After a successful period of testing, YouTube announced it was expanding its sponsorship programme last week, giving viewers the ability to purchase digital goods directly from creator channels and receive ...

Katharine  Byrne
by Katharine Byrne
on Sep 26th 2017 at 9:45AM in News
Hannah Tovey

Reconnect with the game industry's brightest and boldest minds at Future Games Summit 2017

Hannah Tovey, conference manager at NewBay Media (pictured right), talks about what's in store for this year's Future Games Summit.

on Sep 26th 2017 at 9:30AM in News
Warner Bros: 'Shadow of War is a true Q4 triple-A flagship'

Warner Bros: 'Shadow of War is a true Q4 triple-A flagship'

Ever since the first trailer for Shadow of War was revealed back in March, publisher Warner Bros has been releasing new footage of the game at an increasingly frequent rate. ...

Marie Dealessandri
by Marie Dealessandri
on Sep 25th 2017 at 10:00AM in News

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OPINION: Tinderbox on how film crossovers can help build your game's audience

OPINION: Tinderbox on how film crossovers can help build your game's audience

Dan Amos, head of new media at Tinderbox (pictured right), the digital division of leading global brand extension agency, Beanstalk, talks to MCV about how movie-game crossovers can help build ...

on Sep 25th 2017 at 9:30AM in News
BLE: Games merchandise will boom

BLE: Games merchandise will boom

Gaming merchandise is nothing new. As our regular Margin Makers section in the magazine shows, there's already something to complement almost every game under the sun, so much so that ...

Seth Barton
by Seth Barton
on Sep 22nd 2017 at 10:00AM in News
Sam Rivera

EA: FIFA 18 has 'the best gameplay we've ever had'

In a recent interview with GameReactor, EA executive vice president Patrick Söderlund admitted the company “played it safe” with FIFA 17. This year, however, EA is going “all in” with ...

Marie Dealessandri
by Marie Dealessandri
on Sep 22nd 2017 at 9:30AM in News
Raiders of the Broken Planet won't be like Evolve, says Mercurysteam

Raiders of the Broken Planet won't be like Evolve, says Mercurysteam

With the Christmas season rapidly approaching, the usual cluster of blockbuster FPS titles is gradually coming into focus, with Call of Duty: WWII, Star Wars Battlefront 2, Wolfenstein II: The ...

Katharine  Byrne
by Katharine Byrne
on Sep 21st 2017 at 10:30AM in News

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Project CARS 2

Slightly Mad Studios: Project CARS 2 'wouldn't ship without elite brands like Ferrari and Porsche'

When Project CARS 2 launches tomorrow, it will be the culmination of several years’ hard work for developer Slightly Mad Studios, not just in terms of getting the game to ...

Katharine  Byrne
by Katharine Byrne
on Sep 21st 2017 at 9:30AM in News
Dave Cox

Mercurysteam's Dave Cox: 'Games have become too expensive'

With development costs getting higher and higher each passing year, games have now become too expensive, according to Mercurysteam's senior producer Dave Cox. That's why the developer is releasing its ...

Katharine  Byrne
by Katharine Byrne
on Sep 20th 2017 at 10:40AM in News
Laura Miele

EA's pursuit of happiness

As always, Q4 will be a blockbuster season for EA. Kicking off this year’s festivities this Friday is FIFA 18, which will then be followed by Need for Speed Payback ...

Marie Dealessandri
by Marie Dealessandri
on Sep 20th 2017 at 9:25AM in News
Job Stuaffer

The Wolf Among Us was 'almost unshippable' and could have been a comedy, says Telltale

Telltale's The Wolf Among Us is finally getting a second season in the second half of 2018, but according to head of creative communications Job Stauffer, the title might have ...

Katharine  Byrne
by Katharine Byrne
on Sep 18th 2017 at 11:15AM in News

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Trailmakers

Flashbulb's Trailmakers channels the spirit of Max and the Magic Marker

The former Microsoft studio that brought us Max and the Magic Marker, Max: The Curse of Brotherhood and Kalimba is bringing its latest game Trailmakers to PC and consoles next ...

Katharine  Byrne
by Katharine Byrne
on Sep 14th 2017 at 2:45PM in News
Andy Brown

OPINION: Old games, new revenue - how retro is still big business in today's event market

Andy Brown, director of Replay Events (pictured right), specialises in retro gaming events. Here, he talks about how serving the retro community has genereted huge growth for his company.

Katharine  Byrne
by Katharine Byrne
on Sep 14th 2017 at 10:00AM in News
Lizzie Wilding

OPINION: Dovetail Games on how to turn gaming communities into developers

Lizzie Wilding, VP of publishing at Dovetail Games (pictured right), tells MCV how turning your community into developers can benefit both your business and the industry as a whole.

on Sep 13th 2017 at 10:00AM in News
Nikki Lannen

OPINION: WarDucks CEO on moving from mobile to console VR

Nikki Lannen, CEO and founder of Dublin-based studio WarDucks (pictured right), speaks to MCV about her studio's transition from mobile to console VR. 

on Sep 12th 2017 at 10:05AM in News

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Golden Joystick Awards

The Golden Joystick Awards 2017: a celebration of excellence to 'push the industry forward'

The Golden Joystick Awards is among the most respected gaming events of the year. Not only is it the biggest publicly-voted awards show on the planet, peaking at a massive ...

Katharine  Byrne
by Katharine Byrne
on Sep 11th 2017 at 11:30AM in News
Pillars of the Earth

Why Daedalic's point-and-click adventure The Pillars of the Earth will be a hit on consoles

As the physical edition of Daedalic's point-and-click adventure The Pillars of the Earth hits shelves today (September 8th), CEO Carsten Fichtelmann (pictured below) has told MCV he hopes the PS4 ...

Katharine  Byrne
by Katharine Byrne
on Sep 8th 2017 at 9:00AM in News
'Now's the time to drive people into high-end VR,' says Oculus' Jason Rubin

'Now's the time to drive people into high-end VR,' says Oculus' Jason Rubin

When Oculus temporarily dropped the price of its Rift + Touch bundle to £399 to kick off its Summer of Rift sale at the start of July, there were plenty ...

Katharine  Byrne
by Katharine Byrne
on Sep 7th 2017 at 10:15AM in News
Resilient retail -  UK retailers discuss stock shortages, Switch and Brexit

Resilient retail - UK retailers discuss stock shortages, Switch and Brexit

This year has already brought a few shocks and surprises to retail. The first few months of 2017 had its usual new entries in best-selling franchises such as Resident Evil ...

Marie Dealessandri
by Marie Dealessandri
on Sep 6th 2017 at 10:00AM in News
Merge Games: Embracing the Switch and why PC retail is more important than ever

Merge Games: Embracing the Switch and why PC retail is more important than ever

We catch up with founder and managing director Luke Keighran to talk about how Merge Games embraced the Switch, why special editions of PC titles are still relevant and why indie ...

Marie Dealessandri
by Marie Dealessandri
on Sep 5th 2017 at 12:20PM in News
Far Cry 5 at gamescom

Community Centre: Chris Roberts and Blue Byte say Gamescom is all about community

While E3 has started experimenting with letting consumers onto its show floor, with inevitable teething problems around the most popular stands, Gamescom has long had a model that works well – ...

Seth Barton
by Seth Barton
on Sep 1st 2017 at 3:20PM in News
Shadow of War video coverage

A torrent of video: IGN and Facebook on Gamescom 2017

Video is now the lingua franca of gaming coverage – and at this year's Gamescom it came, as ever, in a myriad of forms: studio-style news coverage and interviews, game preview ...

Seth Barton
by Seth Barton
on Sep 1st 2017 at 12:44PM in News
Gamescom

Analysts divided on whether Gamescom was 'underwhelming' or 'a real eye-opener'

As Gamescom 2017 posts record visitor numbers, analysts are divided on whether the show was a success. SuperData's CEO Joost van Dreunen, for instance, said that despite being unable ...

Katharine  Byrne
by Katharine Byrne
on Aug 29th 2017 at 10:46AM in News
Vampyr: Fangs for the memories

Vampyr: Fangs for the memories

Vampyr is the new project of Life is Strange developer Dontnod, and while it’s very much an action-adventure RPG, you can definitely feel the Dontnod touch. This isn’t your traditional ...

Marie Dealessandri
by Marie Dealessandri
on Aug 25th 2017 at 11:15AM in News