Entries in 'framerate' (15)
Virtual reality makers know that fending off motion sickness is absolutely crucial if the sector hopes to have a successful future.
Although games running at 30 frames per second are pretty standard nowadays, Call of Duty is a series that has always valued the benefits of 60fps.
Series creator Yu Suzuki has said that he can’t promise 60fps performance in Shenmue 3, although he seems he can guarantee that its female characters will be sexually attractive.
The producer of upcoming PS4 exclusive Bloodborne has said that the decision to target 30fps was a specific and deliberate design goal.
The boss of Xbox has argued that people shouldn’t get too hung up on game resolutions.
PS4 owners will have the option of locking The Last of Us: Remastered to 30fps, developer Naughty Dog has said.
The UK marketing boss of Xbox has said that one of Microsoft's challenges is to overcome the disparity between the perceptions and realities of differing framerates and resolutions.
The extent of the visual upgrade between Grand Theft Auto V on PS4 and PS3 has been detailed in a new video.
CI Games has admitted that it’s finding it tougher to hit 1080p on the Xbox One version of Lords of the Fallen than on PS4.
Square Enix’s Thief is the latest game to run at a lower resolution on Xbox One than it does on PS4.
Yet another high-profile multi-platform release has been confirmed as running at a higher resolution on Sony’s next-gen console.
Hideo Kojima has confessed than one next-gen version of Metal Gear Solid 5: Ground Zeroes looks better than the other.
The differences in framerates and resolutions between multiplatform games on PS4 and Xbox One are “way overblown” according to one senior Microsoft exec.
It is being claimed that Tomb Raider is the next big release to enjoy a notable performance advantage on PS4.
Head of Microsoft Studios Phil Spencer has at last responded to the weeks of criticism being levelled at the Xbox One over its resolution support.