Entries in 'Freeplay 2011' (6)
At Freeplay 2011, Stephan Shutze, director and sound designer for Australian company Sound Library, demonstrated procedural sound effects using FMOD Studio.
The Age's ScreenPlay blog has Stephan Shutze as a guest writer today, delivering a very positive outlook for the Australian game development scene.
Following on from yesterday, Jeff Brand's Freeplay 2011 speech is concluded with a call to action from gamers. In 2005, 88% of Australians supported an R18+ rating. What happened? ...
Dr Jeff Brand has been an advocate of gamers being treated like adults since the 1990s. He spoke at Freeplay 2011 about the politics of achieving it in Australia.
Speaking at Freeplay 2011, Luke Muscat, lead designer and executive producer at Halfbrick, talked about the lessons learned which led to Fruit Ninja's creation.
Freeplay 2011, the independent games festival held annual in Melbourne, has drawn to a successful close and plans are afoot for Freeplay 2012.