Entries in 'gamescom 2017' (37)

Lost Words

Inside Lost Words - the UK Game of the Show winner at Gamescom 2017

There were so many great UK-made games at Gamescom this year, but it fell to the staff of MCV to pick the winner of the UK Game of the Show ...

Seth Barton
by Seth Barton
on Sep 26th 2017 at 10:00AM in News
Trailmakers

Flashbulb's Trailmakers channels the spirit of Max and the Magic Marker

The former Microsoft studio that brought us Max and the Magic Marker, Max: The Curse of Brotherhood and Kalimba is bringing its latest game Trailmakers to PC and consoles next ...

Katharine  Byrne
by Katharine Byrne
on Sep 14th 2017 at 2:45PM in News
Far Cry 5 at gamescom

Community Centre: Chris Roberts and Blue Byte say Gamescom is all about community

While E3 has started experimenting with letting consumers onto its show floor, with inevitable teething problems around the most popular stands, Gamescom has long had a model that works well – ...

Seth Barton
by Seth Barton
on Sep 1st 2017 at 3:20PM in News
Shadow of War video coverage

A torrent of video: IGN and Facebook on Gamescom 2017

Video is now the lingua franca of gaming coverage – and at this year's Gamescom it came, as ever, in a myriad of forms: studio-style news coverage and interviews, game preview ...

Seth Barton
by Seth Barton
on Sep 1st 2017 at 12:44PM in News

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Gamescom review, Golden Joysticks, Oculus and Merge Games headline this week's MCV

Gamescom review, Golden Joysticks, Oculus and Merge Games headline this week's MCV

After a record-breaking Gamescom, we look at the core drivers of its success in this week’s issue of MCV. The potential resurgence of Xbox, the importance of video and ...

on Sep 1st 2017 at 10:19AM in News
Gamescom

Analysts divided on whether Gamescom was 'underwhelming' or 'a real eye-opener'

As Gamescom 2017 posts record visitor numbers, analysts are divided on whether the show was a success. SuperData's CEO Joost van Dreunen, for instance, said that despite being unable ...

Katharine  Byrne
by Katharine Byrne
on Aug 29th 2017 at 10:46AM in News
Gamescom

Gamescom celebrates new record of 350,000+ visitors

Gamescom set a new visitor record this year with more than 350,000 attendees passing through its halls from 106 countries. It also marks the first time Gamescom has beat the ...

Katharine  Byrne
by Katharine Byrne
on Aug 29th 2017 at 10:26AM in News
Vampyr: Fangs for the memories

Vampyr: Fangs for the memories

Vampyr is the new project of Life is Strange developer Dontnod, and while it’s very much an action-adventure RPG, you can definitely feel the Dontnod touch. This isn’t your traditional ...

Marie Dealessandri
by Marie Dealessandri
on Aug 25th 2017 at 11:15AM in News

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How Polyarc's Moss will raise the VR story game

How Polyarc's Moss will raise the VR story game

Having worked on triple-A titles such as Destiny, Halo, and Red Dead Redemption, the team at Polyarc has a pretty impressive CV. But when co-founders Tam Armstrong, Chris Alderson ...

Marie Dealessandri
by Marie Dealessandri
on Aug 25th 2017 at 11:00AM in News
Cuphead: A real blast from the past

Cuphead: A real blast from the past

Cuphead has been in development for a while now, some seven years in total, but it’s finally coming out on September 29th and so we took a chance to play ...

Seth Barton
by Seth Barton
on Aug 25th 2017 at 10:00AM in News
Assassin's Creed Origins: Him-and-her detective fun in Egypt

Assassin's Creed Origins: Him-and-her detective fun in Egypt

After a much-deserved break, Ubisoft is back this year with arguably its biggest franchise – yes, Far Cry is also huge but as it’s yet to have its own movie, ...

Seth Barton
by Seth Barton
on Aug 25th 2017 at 9:00AM in News
Immortal Unchained

Souled Out: Immortal Unchained announced, blending Souls and 40K to great effect

UK publisher Sold Out has announced a new Souls-like action RPG at gamescom, titled Immortal: Unchained. The new IP comes from Swedish developer Toadman Interactive and will be available digitally ...

Seth Barton
by Seth Barton
on Aug 24th 2017 at 4:44PM in News

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MCV@gamescom Day Three highlights: Xbox, Bandai Namco, Biomutant, Shenmue III and more

MCV@gamescom Day Three highlights: Xbox, Bandai Namco, Biomutant, Shenmue III and more

The third day of gamescom is well under way, but we've been busy hunting down all the latest news to keep you up to date. In today's gamescom daily magazine, ...

Katharine  Byrne
by Katharine Byrne
on Aug 24th 2017 at 12:30PM in News
Yu Suzuki Shenmue 3

Yu Suzuki on Shenmue 3: 'Koch Media is a publisher we can trust'

Yu Suzuki has told MCV@gamescom that he’s very pleased to be working with Koch Media on his upcoming title, Shenmue III. “They’re the good ones,” he said.

Katharine  Byrne
by Katharine Byrne
on Aug 24th 2017 at 12:18PM in News
Total War: Warhammer II is the game fans have always wanted

Total War: Warhammer II is the game fans have always wanted

Creative Assembly’s upcoming strategy game Total War: Warhammer II will be a dream come true for fans of the British fantasy board game franchise. Speaking to MCV@gamescom, lead writer Andy ...

Katharine  Byrne
by Katharine Byrne
on Aug 24th 2017 at 12:10PM in News
Biomutant will take THQ Nordic to the 'next level'

Biomutant will take THQ Nordic to the 'next level'

Biomutant has been one of the big new announcements at this year’s gamescom, and THQ Nordic’s PR and marketing director Philipp Brock has said it could be the title ...

Katharine  Byrne
by Katharine Byrne
on Aug 24th 2017 at 11:57AM in News

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Aaron Greenberg and Julia Hardy

Xbox at gamescom: Greenberg talks Xbox One X, PUBG exclusivity and togas

Microsoft is winding up for a huge Q4 in 2017. The platform hasn’t looked this energised in years, and seeing Aaron Greenberg in action at gamescom is the very embodiment ...

Seth Barton
by Seth Barton
on Aug 24th 2017 at 10:27AM in News
MCV@gamescom Day Two highlights: EA, Warner Bros, Atlus, Ubisoft and more

MCV@gamescom Day Two highlights: EA, Warner Bros, Atlus, Ubisoft and more

Gamescom 2017 is in full swing. In today’s highlights issue, we talk to EA about its new metric for success and how live games have transformed its business, and how ...

Katharine  Byrne
by Katharine Byrne
on Aug 23rd 2017 at 12:40PM in News
Ubisoft enters 'early access' with Anno 1800 engaging community

Ubisoft enters 'early access' with Anno 1800 engaging community

While early access has become a key tool for independently-developed titles, it’s rare to see the strategy from a major publisher, beyond the usual late beta tests. 

Seth Barton
by Seth Barton
on Aug 23rd 2017 at 12:16PM in News
Sword Art Online: Fatal Bullet to build on anime's success in Europe

Sword Art Online: Fatal Bullet to build on anime's success in Europe

Bandai Namco is returning to the world of Sword Art Online for its next RPG title, the publisher has announced. Revealed last week, Sword Art Online: Fatal Bullet will be taking ...

Katharine  Byrne
by Katharine Byrne
on Aug 23rd 2017 at 12:09PM in News
Atlus to publish more games in Europe

Atlus to publish more games in Europe

Atlus is to start publishing more games in Europe, according to Atlus USA’s senior PR manager Jacob Nahin. 

Katharine  Byrne
by Katharine Byrne
on Aug 23rd 2017 at 12:02PM in News
Shadow of War is Warner Bros' biggest marketing campaign ever

Shadow of War is Warner Bros' biggest marketing campaign ever

No one can miss the massive Shadow of War poster outside the Koelnmesse, and that’s because the new entry in Warner Bros’ Middle-Earth franchise is the publisher’s biggest ever investment ...

Marie Dealessandri
by Marie Dealessandri
on Aug 23rd 2017 at 8:30AM in News
EA: Player happiness, not revenue, is our number one metric of success

EA: Player happiness, not revenue, is our number one metric of success

Just as EA has announced Battlefield 1’s new competitive mode, Incursions, EVP of global publishing Laura Miele has told MCV that the publisher’s continued focus on live services has “shifted ...

Marie Dealessandri
by Marie Dealessandri
on Aug 23rd 2017 at 8:00AM in News
Bandai Namco Dontnod artwork

EXCLUSIVE: Bandai Namco partners with Life is Strange studio Dontnod on new narrative adventure IP

Bandai Namco has announced a new strategic partnership with Life is Strange developer Dontnod Entertainment, MCV can exclusively reveal. The new partnership will see the creation of a brand-new IP ...

Katharine  Byrne
by Katharine Byrne
on Aug 22nd 2017 at 6:00PM in News
Liam Taylor

Rubber Road's official Destiny 2 merch range has 'surpassed expectations'

UK merchandise distributor Rubber Road has unveiled its new official Destiny 2 range. Created by its design subsidiary Numskull in collaboration with developer Bungie, the range covers everything from bathrobes ...

Katharine  Byrne
by Katharine Byrne
on Aug 22nd 2017 at 11:30AM in News