Entries in 'Halfbrick' (8)
MCV Pacific Weekly Wrap-Up
Developers at KMM get laid off, 20% of Christmas sales were made online and several marketing jobs open up.
MCV Pacific Weekly Wrap-Up
This week down under, more evidence of GAME Australia struggling comes up as it approaches its deadline to attract a buyer by next week:
Fruit Ninja Kinect reaches 1m downloads
The Kinect version of Halfbrick's popular game Fruit Ninja has been downloaded 1 million times via Xbox Live Arcade.
Halfbrick bringing Fruit Ninja to table top / card games
Buried in a press release from Mattel is mention of a series of products coming out based on Halfbrick Studios' successful Fruit Ninja franchise.
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Australian iOS games dominate app store
The current top 5 paid apps on the iOS App Store contains not one but three Australian-made games from Firemint and Halfbrick.
Halfbrick releases Jetpack Joyride
It's been a big week for big Australian indies, with Firemint's 'SPY Mouse' being followed quickly by Fruit Ninja developer Halfbrick's 'Jetpack Joyride'.
Halfbrick was 'teetering on the edge' before Fruit Ninja
Speaking at Freeplay 2011, Luke Muscat, lead designer and executive producer at Halfbrick, talked about the lessons learned which led to Fruit Ninja's creation.
Halfbrick talk to MCV about Fruit Ninja Kinect
Fruit Ninja, the highly successful iOS game from Brisbane developers Halfbrick, is out today for Kinect, and is the first ever downloadable Kinect title.



















