Entries in 'hardcore' (44)

3DS can make more ‘expert gamers’

3DS can make more ‘expert gamers’

High development costs and a software line-up that seems geared to the core games market – on the face of it the 3DS doesn’t seem to be picking up where ...

Ben Parfitt
by Ben Parfitt
on Jun 23rd 2010 at 10:52AM in News
MS plays down Kinect’s hardcore appeal

MS plays down Kinect’s hardcore appeal

Microsoft has offered up a very simple explanation for the lack of hardcore games currently set to support the upcoming Kinect motion camera – the device isn’t aimed at the ...

Ben Parfitt
by Ben Parfitt
on Jun 22nd 2010 at 5:53PM in News
E3 2010: Kinect will get core games

E3 2010: Kinect will get core games

With core game support for Move growing at a steady pace, the lack of traditional Xbox titles included in the Kinect launch line-up has stirred a few feathers. But Microsoft ...

Ben Parfitt
by Ben Parfitt
on Jun 17th 2010 at 4:00PM in News
Natal ‘isn’t for gaming community’

Natal ‘isn’t for gaming community’

Despite previous assertions from Microsoft that it’s upcoming Xbox 360 peripheral Natal is very much for the hardcore gamer as well as the casual market, Michael Pachter has claimed that ...

Ben Parfitt
by Ben Parfitt
on May 13th 2010 at 12:58PM in News

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PS3 'to end hardcore stigma'

PS3 'to end hardcore stigma'

Sony’s PlayStation 3 will no longer be pigeonholed a hardcore-only console, according one of the first developers building a game for the system’s new Move motion controller.

Jon Torrens, designer ...

Ben Parfitt
by Ben Parfitt
on May 12th 2010 at 2:17PM in News
Rising Star puts faith in hardcore

Rising Star puts faith in hardcore

Japanese games specialist Rising Star hopes to draw in the hardcore Wii gaming audience when No More Heroes 2: Desperate Struggle hits the console.

Ben Parfitt
by Ben Parfitt
on Mar 19th 2010 at 11:51AM in News
Nintendo: We’re not good at core games

Nintendo: We’re not good at core games

In his most brazen statement on the subject to date, Nintendo of America boss Reggie Fils-Aime has admitted that the platform holder isn’t very good at making hardcore games – ...

Ben Parfitt
by Ben Parfitt
on Mar 16th 2010 at 4:16PM in News
THQ planning core digital push

THQ planning core digital push

The mounting pressure on retail has been turned up another notch with news that THQ is planning up to six download-only titles within the next 12 months, some of which ...

Ben Parfitt
by Ben Parfitt
on Mar 15th 2010 at 11:47AM in News

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Sony: Motion Control for hardcore too

Sony: Motion Control for hardcore too

Echoing similar assurances given by Microsoft last June, Sony has stated that whilst the mass-market implications for its upcoming Motion Controller are obvious, the device will also cater to the ...

Ben Parfitt
by Ben Parfitt
on Feb 23rd 2010 at 3:57PM in News
Capcom: Resi Darkside Chronicles “a disappointment”

Capcom: Resi Darkside Chronicles “a disappointment”

Capcom France’s Antoine Seux has declared Resident Evil: The Darkside Chronicles to be “a disappointment” after it failed to meet sales expectations.

James Batchelor
by James Batchelor
on Jan 6th 2010 at 10:09AM in News
THQ focuses on core market in 2010

THQ focuses on core market in 2010

THQ has signed the rights to a new Russian-made FPS – as it bids to grow its core gamer audience in the next 12 months.

Ben Parfitt
by Ben Parfitt
on Nov 3rd 2009 at 2:49PM in News
Nintendo: We want to win over the Halo audience

Nintendo: We want to win over the Halo audience

After enjoying huge growth in the now blossoming casual market, Nintendo of America boss Reggie Fils-Aime has said that PS3 and Xbox 360 owning core gamers are the company’s next ...

Ben Parfitt
by Ben Parfitt
on Jun 8th 2009 at 12:37PM in News

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Natal is for the ‘hardcore’ too

Natal is for the ‘hardcore’ too

Those who fear that the motion-based casual games revolution that was E3 jeopardises the core games market can rest at ease – Microsoft has assured users that Natal will be ...

Ben Parfitt
by Ben Parfitt
on Jun 5th 2009 at 1:49PM in News
Nintendo insists casual is not taking over the market

Nintendo insists casual is not taking over the market

Speaking to CasualGaming.biz as part of its Girl Gaming Month, Nintendo’s UK Wii product manager Rob Lowe has stated that the rise in popularity of casual software has not ...

Ben Parfitt
by Ben Parfitt
on May 26th 2009 at 11:59AM in News
Gazillion working on “six or seven” MMO games

Gazillion working on “six or seven” MMO games

Newly revealed MMO developer Gazillion has claimed that it is working on “six or seven” titles at the moment, and that its intention is to take the currently hardcore-centric MMO ...

Ben Parfitt
by Ben Parfitt
on Mar 31st 2009 at 11:40AM in News
Fable II named Telegraph’s best game of 2008

Fable II named Telegraph’s best game of 2008

UK newspaper The Daily Telegraph this weekend published its extensive 50 Best Games of 2008 list, and Microsoft and Lionhead’s Fable II was the paper’s pick of the bunch for ...
Ben Parfitt
by Ben Parfitt
on Dec 15th 2008 at 3:33PM in News

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Dunaway: 2009 will be good for the Wii hardcore

Dunaway: 2009 will be good for the Wii hardcore

With the mud hurled at the company by so-called ‘hardcore’ gamers in the wake of its now infamous E3 2008 conference still proving a little sticky, Nintendo’s Cammie Dunaway has ...
Ben Parfitt
by Ben Parfitt
on Nov 18th 2008 at 2:19PM in News
Miyamoto: Core gamer was not our E3 target

Miyamoto: Core gamer was not our E3 target

Shigeru Miyamoto, the development hero at the heart of Nintendo’s software output, has told MSNBC that his firm no longer sees E3 as the best way to target the core ...
Ben Parfitt
by Ben Parfitt
on Jul 18th 2008 at 3:06PM in News
The Sims 3 targets 'real' gamers

The Sims 3 targets 'real' gamers

EA’s The Sims Studio is looking to lure traditional gamers to the next installment in the franchise, The Sims 3, with more ‘goal-orientated’ gameplay.

Ben Parfitt
by Ben Parfitt
on Mar 31st 2008 at 2:04PM in News