Entries in 'interview' (165)

Nguyen pondering Flappy Bird return, will release new game this month

Nguyen pondering Flappy Bird return, will release new game this month

The creator of Flappy Bird has said that he is considering re-releasing the title.

Ben Parfitt
by Ben Parfitt
on Mar 12th 2014 at 9:47AM in News
When Twitch Played Pokémon - MCV speaks to its creator

When Twitch Played Pokémon - MCV speaks to its creator

Last month an online game launched which took the gaming world by storm.

Christopher Dring
by Christopher Dring
on Mar 7th 2014 at 10:09AM in News
AMD's Seeing Red

AMD's Seeing Red

PC GAMING WEEK: It offers the most powerful single graphics card (GPU) in the world and its x86 chips can be found in both PS4 and Xbox One.

Ben Parfitt
by Ben Parfitt
on Feb 13th 2014 at 2:54PM in News
Nvidia's Feeling Green

Nvidia's Feeling Green

PC GAMING WEEK: Choosing a console pretty much boils down to three things – price, games and brand.

Ben Parfitt
by Ben Parfitt
on Feb 13th 2014 at 2:53PM in News

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Flappy Bird creator pulled game over addiction concerns

Flappy Bird creator pulled game over addiction concerns

Dong Nguyen has spoken publicly for the first time since the high profile removal of his hit title Flappy Bird from the world’s app stores.

Ben Parfitt
by Ben Parfitt
on Feb 11th 2014 at 9:54AM in News
Metal Gear (Konami) Rising

Metal Gear (Konami) Rising

On the surface, it’s been a horrible few years for Konami.

Christopher Dring
by Christopher Dring
on Feb 5th 2014 at 1:47PM in News
Can PS4 keep this up?

Can PS4 keep this up?

250,000 consoles sold in two days means PS4 is already ahead in the next-gen console race.

Christopher Dring
by Christopher Dring
on Dec 17th 2013 at 3:26PM in News
Patrick Söderlund - inside EA's next-gen Games plan

Patrick Söderlund - inside EA's next-gen Games plan

From Battlefield to Titanfall, EA has a huge line-up of triple-A next-gen blockbusters.

Christopher Dring
by Christopher Dring
on Sep 23rd 2013 at 12:51PM in News

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Has Sega's switch to digital worked?

Has Sega's switch to digital worked?

A year ago Sega restructured its Western business, with a bigger emphasis on digital content and more attention given to its core IPs. Did it work?

Michael French
by Michael French
on Aug 8th 2013 at 1:03PM in News
The Sony Interview: Play to Win

The Sony Interview: Play to Win

Sony’s stinging attack on the Xbox One business model at E3 saw the PlayStation firm take pole position in the next generation console race.

Christopher Dring
by Christopher Dring
on Jun 25th 2013 at 2:49PM in News
Download our E3 round-up issue now

Download our E3 round-up issue now

The first post-E3 issue of MCV is now available digitally and will start to arrive with subscribers from tomorrow.

by
on Jun 14th 2013 at 9:22AM in News
Alain Corre on why we should prepare for E3 surprises from Ubisoft

Alain Corre on why we should prepare for E3 surprises from Ubisoft

Ubisoft stole the show at E3 last year, with new IP and major blockbusters – and the firm is promising more surprises in Los Angeles next week. MCV caught up ...

Michael French
by Michael French
on Jun 10th 2013 at 9:24AM in News

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Deus Ex: The Fall - Why the surprise mobile sequel is no spin-off

Deus Ex: The Fall - Why the surprise mobile sequel is no spin-off

Today's announcement of Deus Ex: The Fall was a big surprise, particularly given the game's chosen format.

James Batchelor
by James Batchelor
on Jun 5th 2013 at 4:05PM in News
Infinity Ward explains its decision to wave goodbye to Modern Warfare

Infinity Ward explains its decision to wave goodbye to Modern Warfare

What exactly is left of Infinity Ward? The FPS studio that invented the Call of Duty series and birthed the Modern Warfare phenomenon was left in ruins three years ago.

Christopher Dring
by Christopher Dring
on May 29th 2013 at 2:11PM in News
MCV Pacific Weekly Wrap-Up

MCV Pacific Weekly Wrap-Up

MCV Pacific interviews Xbox Australia Product Manager Adam Pollington about the new hardware this week, and there are new faces at Activision APAC.

Leigh Harris
by Leigh Harris
on May 24th 2013 at 8:24AM in News
Machinima: Lights, camera, traction

Machinima: Lights, camera, traction

Two weeks ago we took a long look at the current state of advertising games on TV, and the jury is still out on the value of that medium. But ...

Michael French
by Michael French
on May 17th 2013 at 11:10AM in News

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Blockbuster's new kid on the block

Blockbuster's new kid on the block

Blockbuster was rescued out of administration last month, and its new owner wants to turn the rental giant into a retail powerhouse. MCV speaks to the firm’s new MD Gary ...

Christopher Dring
by Christopher Dring
on Apr 16th 2013 at 1:34PM in News
The X-Men: Xbox UK's Jon Grimes and Harvey Eagle on a successful year for 360

The X-Men: Xbox UK's Jon Grimes and Harvey Eagle on a successful year for 360

Everyone in games is talking about PlayStation this month. A big Sony announcement next week is getting tongues wagging. The long-awaited start to the next generation is almost upon us ...

Christopher Dring
by Christopher Dring
on Feb 14th 2013 at 10:35AM in News
Football Manager 2013 is the fastest selling yet - Miles Jacobson tells MCV why

Football Manager 2013 is the fastest selling yet - Miles Jacobson tells MCV why

MCV Awards nominee Sports Interactive has just released its fastest selling Football Manager yet.

Christopher Dring
by Christopher Dring
on Feb 13th 2013 at 12:58PM in News
INTERVIEW: Wreck-It Ralph director talks bringing games to film

INTERVIEW: Wreck-It Ralph director talks bringing games to film

As Wreck-It Ralph arrives in cinemas today, MCV talks to its director Rich Moore:

Billy Langsworthy
by Billy Langsworthy
on Feb 8th 2013 at 12:00PM in News
SimCity: Still playing God after 23 years on the market

SimCity: Still playing God after 23 years on the market

Maxis is returning to the franchise that made it famous with the upcoming SimCity, the first full game in the series for ten years. The label’s general manager Lucy Bradshaw ...

Christopher Dring
by Christopher Dring
on Jan 10th 2013 at 11:59AM in News
Ubisoft: Strong licences need strong concepts

Ubisoft: Strong licences need strong concepts

2012 has seen publishing giant Ubisoft unveil new IP, take its flagship brand to new heights and even sign a couple of Hollywood movie deals.

James Batchelor
by James Batchelor
on Dec 20th 2012 at 4:30PM in News
How Far Cry 3 is staying sane amidst the mad Q4 rush

How Far Cry 3 is staying sane amidst the mad Q4 rush

Call of Duty, Halo and Medal of Honor are now on shelves, but there is still one major shooter to watch out for.

on Dec 4th 2012 at 11:02AM in News
Ubisoft: Wii believe in U

Ubisoft: Wii believe in U

Third party support is crucial to any console launch, and Nintendo has done a sterling job of rallying publishers behind Wii U.

James Batchelor
by James Batchelor
on Nov 29th 2012 at 11:07AM in News
How did 2K Games buck the 2012 slump?

How did 2K Games buck the 2012 slump?

2K is enjoying a golden period on the back of Borderlands 2, NBA 2K13 and XCom: Enemy Unknown. The publisher’s president Christoph Hartmann discusses its recent success, next year’s BioShock ...

Christopher Dring
by Christopher Dring
on Nov 23rd 2012 at 1:05PM in News