Entries in 'interview' (122)

Capcom's battle to bring Street Fighter to the masses

Capcom's battle to bring Street Fighter to the masses

Street Fighter IV, while a hugely popular brawler, was not exactly a title that welcomed newcomers.

Alex Calvin
by Alex Calvin
on Feb 10th 2016 at 12:10PM in News
INTERVIEW: What's next for Mike Bithell?

INTERVIEW: What's next for Mike Bithell?

Aside from the time it takes, the biggest pain from transcribing an interview is spotting the points you failed to jump on at the time and the jokes you ...

Ben Parfitt
by Ben Parfitt
on Feb 4th 2016 at 10:49AM in News

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Happy 25th Birthday Team 17

Happy 25th Birthday Team 17

The Escapists, Yooka-Laylee, Beyond Eyes... 2015 has been one of the most exciting years in Team17’s history. Not bad for a business that’s now 25-years-old. MCV speaks to CEO Debbie ...

Christopher Dring
by Christopher Dring
on Dec 22nd 2015 at 11:28AM in News
Shahid Ahmad's battle for independents

Shahid Ahmad's battle for independents

For the past four years, PlayStation’s Shahid Ahmad has had one of the coolest jobs in the games industry. 

Alex Calvin
by Alex Calvin
on Dec 3rd 2015 at 12:00PM in News
Who is supplying the mobile charts?

Who is supplying the mobile charts?

Reflection is offering in-depth mobile data to games developers for free. What’s the catch? MCV asks founder and CEO Gustaf Leksell

Christopher Dring
by Christopher Dring
on Dec 3rd 2015 at 10:45AM in News
Prospect Games' box office

Prospect Games' box office

At the age of 25, Andrew Bennison feared that he was running out of time to realise his dream of leading his own games studio. 

Alex Calvin
by Alex Calvin
on Dec 1st 2015 at 2:30PM in News

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Excalibur goes indie

Excalibur goes indie

Excalibur has made its name in PC sim games from other studios. Now its focus is on its own IP and indie games. Marketing boss Richard Barclay tells us why ...

Alex Calvin
by Alex Calvin
on Dec 1st 2015 at 1:49PM in News
Naughty Dog on the end of Uncharted, learning from The Last of Us and what comes next

Naughty Dog on the end of Uncharted, learning from The Last of Us and what comes next

Naughty Dog is hardly being subtle with the subtitle of its fourth – and final – entry in the Uncharted franchise. ‘A Thief’s End’: the bell is tolling for ...

Matthew Jarvis
by Matthew Jarvis
on Nov 27th 2015 at 11:11AM in News
Welcome to the Fun House

Welcome to the Fun House

“I am the vice president of Fun House, which is probably the best job title a person can have.”

Christopher Dring
by Christopher Dring
on Nov 23rd 2015 at 11:10AM in News

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Hue's Henry Hoffman?

Hue's Henry Hoffman?

Henry Hoffman always wanted to make games. 

Alex Calvin
by Alex Calvin
on Nov 10th 2015 at 3:13PM in News
Toys story: Pixel Toys' Andy Wafer on making the move to mobile

Toys story: Pixel Toys' Andy Wafer on making the move to mobile

Between them, Alex Zoro and Andy Wafer have an impressive CV. 

Alex Calvin
by Alex Calvin
on Nov 9th 2015 at 3:02PM in News
Koch Media on Kickstarter, indie retail and offering the best of both worlds

Koch Media on Kickstarter, indie retail and offering the best of both worlds

Craig McNicol, Northern Europe MD, and Paul Nicholls, sales and marketing director for Northern Europe, discuss Koch Media’s big changes during the last year, reveal the benefits of being both ...

on Nov 9th 2015 at 10:33AM in News
INTERVIEW: Cave on the shmup business and Mushihimesama on Steam

INTERVIEW: Cave on the shmup business and Mushihimesama on Steam

Accessibility. In many ways accessibility has always been THE single biggest driving force behind the video games industry. Those who don’t abide by this principle are very much the exception.

Ben Parfitt
by Ben Parfitt
on Nov 3rd 2015 at 2:11PM in News

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Alternative history: Three decades of the publisher

Alternative history: Three decades of the publisher

30 years ago, Roger Hulley was approached by two men who wanted to publish their game.

Alex Calvin
by Alex Calvin
on Oct 30th 2015 at 3:47PM in News
GAME On: CEO Martyn Gibbs talks Black Friday, digital, physical retail and eSports

GAME On: CEO Martyn Gibbs talks Black Friday, digital, physical retail and eSports

It's been a busy 12 months for GAME, following the High Street retailer's acquisition of eSports specialist Multiplay, hectic Black Friday last year and return to the PC space.

Christopher Dring
by Christopher Dring
on Oct 28th 2015 at 9:22AM in News
Channel 4: 'We want to be like Devolver Digital'

Channel 4: 'We want to be like Devolver Digital'

Channel 4 isn’t a stranger to producing games, but now the TV network has opened up a dedicated publishing arm to this end – All 4 Games.

James Batchelor
by James Batchelor
on Oct 27th 2015 at 9:13AM in News
'We're ready to move on': CD Projekt Red on The Witcher, Hearts of Stone and Cyberpunk 2077

'We're ready to move on': CD Projekt Red on The Witcher, Hearts of Stone and Cyberpunk 2077

In 1986, Polish author Andrzej Sapkowski entered a short story titled Wiedzmin (‘The Witcher’) into a competition in the local magazine Fantastyka. It won third place.

Matthew Jarvis
by Matthew Jarvis
on Oct 15th 2015 at 10:22AM in News
Survival of the fittest

Survival of the fittest

Ark: Survival Evolved isn’t even finished yet, but by any measure it appears the game has already been a success for developer Studio Wildcard. 

Alex Calvin
by Alex Calvin
on Oct 8th 2015 at 2:42PM in News
Rare in the community

Rare in the community

Put the Rare Replay compilation disc into the Xbox One and you’ll be greeted by a song and dance routine.

Christopher Dring
by Christopher Dring
on Oct 8th 2015 at 1:47PM in News
Play on: How video game music is rocking the classical world

Play on: How video game music is rocking the classical world

Dadadada-daa-daa-da-duh-daa. Play the victory fanfare from the Final Fantasy series to almost any gamer and they’re likely to join in with a vocal rendition by the final note.

Matthew Jarvis
by Matthew Jarvis
on Sep 28th 2015 at 9:29AM in News
What are the biggest accessories of Christmas 2015?

What are the biggest accessories of Christmas 2015?

2015’s Q4 looks to be one of the biggest in years for retailers, as a packed release schedule drives up sales.

on Sep 28th 2015 at 9:12AM in News