Entries in 'interview' (167)

MCV Insider's Guide: CV Bay

MCV Insider's Guide: CV Bay

CV Bay’s managing consultant and gaming specialist Katie Edwards discusses the shift to cloud gaming and free-to-play, and how this has affected recruitment.

on Feb 2nd 2017 at 2:25PM in News
Going underground: The story of Dinosaur Polo Club's Mini Metro

Going underground: The story of Dinosaur Polo Club's Mini Metro

Back in 2001, brothers Peter and Robert Curry joined the games industry working at developer Sidhe Interactive.

Alex Calvin
by Alex Calvin
on Feb 1st 2017 at 2:05PM in News
With Sniper Elite 4 and Yooka-Laylee, is 2017 going to be Sold Out's biggest year yet?

With Sniper Elite 4 and Yooka-Laylee, is 2017 going to be Sold Out's biggest year yet?

Despite the narrative of digital sales becoming a bigger part of today’s games market, 80 per cent of new releases are bought in a box.  

Alex Calvin
by Alex Calvin
on Jan 31st 2017 at 3:45PM in News
"There was a lot of skepticism, as we were doing something new": IO on Hitman's episodic move

"There was a lot of skepticism, as we were doing something new": IO on Hitman's episodic move

At E3 2015, IO and Square Enix revealed a new entry in its Hitman series. 

Alex Calvin
by Alex Calvin
on Jan 30th 2017 at 1:54PM in News

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Why YouTubers need management

Why YouTubers need management

YouTubers are now an indivisible part of the games industry. What started as a hobby for kids in their bedroom has evolved into a massively important – and influential ...

Marie Dealessandri
by Marie Dealessandri
on Jan 30th 2017 at 12:00PM in News
Gravity Rush 2

From Vita to PS4: Sony on Gravity Rush 2

When Gravity Rush released in 2012, it was considered by many as one of the Vita’s best games.

Marie Dealessandri
by Marie Dealessandri
on Jan 17th 2017 at 11:41AM in News
UKIE's Jo Twist talks 2016 for UK games, Brexit and London Games Festival

UKIE's Jo Twist talks 2016 for UK games, Brexit and London Games Festival

2016 has been an eventful year for both the games industry and the UK as a whole thanks to the EU Referendum vote that took place this June. We speak ...

Alex Calvin
by Alex Calvin
on Dec 13th 2016 at 10:08AM in News

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Xbox's Eagle on the company's 2016, Xbox One S and Scorpio

Xbox's Eagle on the company's 2016, Xbox One S and Scorpio

It’s been a difficult few years for Microsoft on the games side of things. Though Xbox One sales have certainly not been shabby, the console has failed to top the ...

Alex Calvin
by Alex Calvin
on Dec 12th 2016 at 11:30AM in News
MCV Insider's Guide: Bespoke Arcades

MCV Insider's Guide: Bespoke Arcades

Co-founder and managing director Ben Georget talks about Bespoke Arcades’ recent launches and the impact of the retro gaming trend on the firm's business.

on Dec 8th 2016 at 3:15PM in News
Rebellion's big plans for Sniper Elite 4

Rebellion's big plans for Sniper Elite 4

Sniping games are one of those peculiar genres that are almost always praised by their players but mauled by the critics.

Marie Dealessandri
by Marie Dealessandri
on Dec 8th 2016 at 11:30AM in News

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Natural Motion's Reil talks Dawn of Titans, the mid-core sector and the state of the mobile market

Natural Motion's Reil talks Dawn of Titans, the mid-core sector and the state of the mobile market

Ahead of the launch of its new action strategy title, Dawn of Titans, we spoke to Natural Motion boss Torsten Reil to take the pulse of the mobile market

Alex Calvin
by Alex Calvin
on Dec 8th 2016 at 11:00AM in News
Ubisoft talks 'live' games strategy: The Crew, The Division and Rainbow 6 Siege

Ubisoft talks 'live' games strategy: The Crew, The Division and Rainbow 6 Siege

Games have always been happy to experiment when it comes to revenue streams. They started with pure retail sales, but then DLC came along, subscription models worked for MMOs, episodic ...

Seth Barton
by Seth Barton
on Dec 2nd 2016 at 11:30AM in News
D-Pad's Jo-Remi Madsen discusses Owlboy's nine years of development

D-Pad's Jo-Remi Madsen discusses Owlboy's nine years of development

In 2011, indie development studio D-Pad released a trailer for their upcoming title, Owlboy.

Alex Calvin
by Alex Calvin
on Nov 28th 2016 at 1:45PM in News

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Koch Media on its Superindie distribution label and the state of the indie retail sector

Koch Media on its Superindie distribution label and the state of the indie retail sector

Only 4.7 per cent of UK physical sales of games are generated through indie retailers, according to Kantar Worldpanel’s annual survey.

Marie Dealessandri
by Marie Dealessandri
on Nov 28th 2016 at 1:12PM in News
Ubisoft on resurrecting the winter sports genre with Steep

Ubisoft on resurrecting the winter sports genre with Steep

Extreme sports titles were a regular feature of turn-of-the-millennium gaming.

Seth Barton
by Seth Barton
on Nov 25th 2016 at 11:30AM in News
Atlus talks Persona 5 and the declining Japanese console market

Atlus talks Persona 5 and the declining Japanese console market

Giant publisher and developer Atlus is behind some of the biggest titles coming out of Japan at present.  

Alex Calvin
by Alex Calvin
on Nov 25th 2016 at 11:00AM in News
Google dreams big on VR

Google dreams big on VR

After toying with virtual reality with its Cardboard project, tech giant Google has finally launched a ‘proper’ virtual reality platform: Daydream.

Alex Calvin
by Alex Calvin
on Nov 25th 2016 at 10:30AM in News
GAME's COO Guy Lister talks Black Friday

GAME's COO Guy Lister talks Black Friday

MCV speaks to GAME COO Guy Lister about how the High Street firm is approaching Black Friday this year and how the sales event has affected retail

Alex Calvin
by Alex Calvin
on Nov 24th 2016 at 11:15AM in News
What's next for Pokémon Go? Niantic on its blockbuster year

What's next for Pokémon Go? Niantic on its blockbuster year

To say that Niantic’s first year as an independent company was special would be massively underselling it. 

Alex Calvin
by Alex Calvin
on Nov 23rd 2016 at 11:00AM in News
MCV Insider's Guide: Amiqus

MCV Insider's Guide: Amiqus

Amiqus business manager Liz Prince talks about how the evolution of the industry has impacted recruitment.

on Nov 16th 2016 at 10:00AM in News
Kiz Studios on toys, mobile and free-to-play

Kiz Studios on toys, mobile and free-to-play

Back in 2007, the team that would become Kiz Studios had a crazy idea.

Alex Calvin
by Alex Calvin
on Nov 15th 2016 at 12:10PM in News