Entries in 'interview' (95)

INTERVIEW: What does it take to be an eSports pro? MCV asks Alex 'Xpecial' Chu

INTERVIEW: What does it take to be an eSports pro? MCV asks Alex 'Xpecial' Chu

Alex ‘Xpecial’ Chu is a member of professional gaming side Team Liquid – and, as such, is one of the best League of Legends players in the world.

Matthew Jarvis
by Matthew Jarvis
on Feb 9th 2015 at 10:30AM in News
INTERVIEW: Jason Yeh, head of EU eSports at Riot Games, on League of Legends' rise to the top

INTERVIEW: Jason Yeh, head of EU eSports at Riot Games, on League of Legends' rise to the top

With more than 27 million daily players and viewership numbers that rival national TV broadcasting, League of Legends is undeniably the biggest eSports title in the world.

Matthew Jarvis
by Matthew Jarvis
on Feb 6th 2015 at 10:30AM in News
INTERVIEW: Stewart Chisam, president of Hi-Rez Studios, on breaking into eSports with Smite

INTERVIEW: Stewart Chisam, president of Hi-Rez Studios, on breaking into eSports with Smite

After developing the critically-acclaimed first-person shooter Tribes: Ascend, Hi-Rez Studios decided to make its move into eSports with a brand new MOBA title – Smite.

Matthew Jarvis
by Matthew Jarvis
on Feb 4th 2015 at 1:04PM in News
Yokai Watch: Can Japan's biggest video game conquer the West?

Yokai Watch: Can Japan's biggest video game conquer the West?

Over 6m units of a game you’ve never heard of was sold in Japan last year. And now it’s coming to the rest of the world. What is it? Should ...

Christopher Dring
by Christopher Dring
on Jan 23rd 2015 at 10:36AM in News

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INTERVIEW: Meet Shaun Campbell, EA's new UK boss

INTERVIEW: Meet Shaun Campbell, EA's new UK boss

There’s a perception that 2014 was a quiet year for Electronic Arts. It wasn’t.

Christopher Dring
by Christopher Dring
on Jan 19th 2015 at 12:19PM in News
Pies, psychology and Pixel Rift: the story of Brazil's first VR game creator

Pies, psychology and Pixel Rift: the story of Brazil's first VR game creator

Ana Ribeiro gave up everything to move to the UK and start a new life developing for the Oculus Rift.

Matthew Jarvis
by Matthew Jarvis
on Jan 16th 2015 at 1:00PM in News
Candy Crush Saga: King of the Free

Candy Crush Saga: King of the Free

King’s reign is only just beginning.

Matthew Jarvis
by Matthew Jarvis
on Dec 23rd 2014 at 10:32AM in News
Space Ape: We want to be the Blizzard of mobile gaming

Space Ape: We want to be the Blizzard of mobile gaming

Mobile company Space Ape is a brand on the rise. 

Alex Calvin
by Alex Calvin
on Dec 22nd 2014 at 12:52PM in News

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Can the BBC get games right this time?

Can the BBC get games right this time?

The BBC’s plan for the video games market regenerates almost as often as The Doctor.

Christopher Dring
by Christopher Dring
on Nov 20th 2014 at 11:47AM in News
Persona of interest: Atlus CEO Naoto Hiraoka's first European interview

Persona of interest: Atlus CEO Naoto Hiraoka's first European interview

CEO Naoto Hiraoka speaks exclusively to MCV about bringing Japanese sensibility to the West, pairing with Sega, sticking with Vita and remaining unpredictable

Matthew Jarvis
by Matthew Jarvis
on Nov 14th 2014 at 1:28PM in News
Charting a course through the changing simulation market

Charting a course through the changing simulation market

As its Excalibur label celebrates its tenth anniversary, MCV catches up with Contact Sales’ MD Robert Stallibrass and marketing boss Richard Barclay about the sim market, owning its own IP ...

Alex Calvin
by Alex Calvin
on Nov 13th 2014 at 3:13PM in News
Roll7 - Rolling With The Times

Roll7 - Rolling With The Times

Roll7 is one of the hottest indie studios in the UK right now. 

Alex Calvin
by Alex Calvin
on Nov 13th 2014 at 2:53PM in News

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You know Curve the developer, now meet Curve the publisher

You know Curve the developer, now meet Curve the publisher

There’s a new craze in the games publishing scene. A number of companies, from 505 Games and Mastertronic to Team 17 and Green Man Gaming, have been wooing indie ...

Alex Calvin
by Alex Calvin
on Oct 29th 2014 at 3:50PM in News
Green Man Gaming is locked and Loaded

Green Man Gaming is locked and Loaded

Back in February Green Man Gaming was helping independent developers. 

Alex Calvin
by Alex Calvin
on Oct 24th 2014 at 1:29PM in News
Inside Ubisoft's gamer charm offensive

Inside Ubisoft's gamer charm offensive

The last time we spoke to Ubisoft we discussed how the firm has come in for a fair bit of flack in recent months.

Christopher Dring
by Christopher Dring
on Oct 13th 2014 at 1:12PM in News

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Can World of Warships fare better than World of Warplanes?

Can World of Warships fare better than World of Warplanes?

Last year, online games giant Wargaming finally launched its World of Tanks follow-up – World of Warplanes – to disappointing results.

Christopher Dring
by Christopher Dring
on Oct 1st 2014 at 10:21AM in News
Devolve or die

Devolve or die

There were so many announcements during PlayStation’s E3 2014 media briefing that it’s hard to remember them all. 

Alex Calvin
by Alex Calvin
on Sep 24th 2014 at 2:22PM in News
Nordic Games on publishing big IP for less

Nordic Games on publishing big IP for less

It’s been a good few years for Nordic Games Group. 

Alex Calvin
by Alex Calvin
on Sep 24th 2014 at 2:12PM in News
How PlayStation recaptured the UK

How PlayStation recaptured the UK

As the last generation drew to a close, PlayStation limped over the line in third place, soundly beaten by Nintendo and Xbox. Now it is king of the consoles again ...

Christopher Dring
by Christopher Dring
on Sep 18th 2014 at 2:04PM in News
'Boris Johnson is demolishing the spiritual home of the UK games industry'

'Boris Johnson is demolishing the spiritual home of the UK games industry'

Rupert Loman has told MCV that the planned destruction of Earls Court Exhibition Centre will not hinder the growth of the EGX event.

Matthew Jarvis
by Matthew Jarvis
on Sep 18th 2014 at 9:21AM in News
INTERVIEW: Martyn Gibbs on being back in the GAME

INTERVIEW: Martyn Gibbs on being back in the GAME

GAME, at least the old GAME, used to be notoriously slow at launching things.

Christopher Dring
by Christopher Dring
on Sep 9th 2014 at 1:35PM in News
Shelf Life: The Game Place

Shelf Life: The Game Place

The Game Place’s Steven Osborne on why his store’s website is important to the business – despite few people using it – and what he thinks about offering digital game ...

Alex Calvin
by Alex Calvin
on Sep 4th 2014 at 1:00PM in News
Peter Moore on football, FIFA and his ultimate dream

Peter Moore on football, FIFA and his ultimate dream

The preamble before any interview tends to last only a few seconds.

Christopher Dring
by Christopher Dring
on Sep 3rd 2014 at 11:28AM in News
'There is no future for Japanese RPGs if video game stories are not respected'

'There is no future for Japanese RPGs if video game stories are not respected'

Japanese story-driven games and visual novels such as 999 and Danganronpa have established a dedicated niche following here in the West.

Matthew Jarvis
by Matthew Jarvis
on Sep 1st 2014 at 4:01PM in News