Entries in 'interview' (138)

'We're ready to move on': CD Projekt Red on The Witcher, Hearts of Stone and Cyberpunk 2077

'We're ready to move on': CD Projekt Red on The Witcher, Hearts of Stone and Cyberpunk 2077

In 1986, Polish author Andrzej Sapkowski entered a short story titled Wiedzmin (‘The Witcher’) into a competition in the local magazine Fantastyka. It won third place.

Matthew Jarvis
by Matthew Jarvis
on Oct 15th 2015 at 10:22AM in News
Survival of the fittest

Survival of the fittest

Ark: Survival Evolved isn’t even finished yet, but by any measure it appears the game has already been a success for developer Studio Wildcard. 

Alex Calvin
by Alex Calvin
on Oct 8th 2015 at 2:42PM in News
Rare in the community

Rare in the community

Put the Rare Replay compilation disc into the Xbox One and you’ll be greeted by a song and dance routine.

Christopher Dring
by Christopher Dring
on Oct 8th 2015 at 1:47PM in News
Play on: How video game music is rocking the classical world

Play on: How video game music is rocking the classical world

Dadadada-daa-daa-da-duh-daa. Play the victory fanfare from the Final Fantasy series to almost any gamer and they’re likely to join in with a vocal rendition by the final note.

Matthew Jarvis
by Matthew Jarvis
on Sep 28th 2015 at 9:29AM in News

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What are the biggest accessories of Christmas 2015?

What are the biggest accessories of Christmas 2015?

2015’s Q4 looks to be one of the biggest in years for retailers, as a packed release schedule drives up sales.

on Sep 28th 2015 at 9:12AM in News
Having a blast in VR

Having a blast in VR

“Cut the blue wire. No, wait – cut the red wire.”

Matthew Jarvis
by Matthew Jarvis
on Sep 8th 2015 at 2:58PM in News

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Fallout boy: Bethesda's Pete Hines on the biggest 12 months in the publisher's history

Fallout boy: Bethesda's Pete Hines on the biggest 12 months in the publisher's history

At E3 2014, Bethesda told MCV that it had never announced a game at the LA show before.

Christopher Dring
by Christopher Dring
on Aug 20th 2015 at 10:20AM in News
'Working for Nintendo was my dream': James Honeywell on landing his ultimate job

'Working for Nintendo was my dream': James Honeywell on landing his ultimate job

Nintendo UK head of consumer marketing James Honeywell is a true industry veteran, with a career stretching back two decades. MCV talks to this year’s MCV Awards Unsung Hero about ...

Matthew Jarvis
by Matthew Jarvis
on Aug 14th 2015 at 11:37AM in News
Xbox wins Cologne, but wants more of Europe

Xbox wins Cologne, but wants more of Europe

Microsoft won’t use the word ‘relaunch’ but that’s essentially what it has done with Xbox One.

Christopher Dring
by Christopher Dring
on Aug 13th 2015 at 10:45AM in News

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One to watch: How Xbox picked up the pace against PS4 in 2014

One to watch: How Xbox picked up the pace against PS4 in 2014

Entering 2014 on the back foot, Xbox One fought passionately to pull itself back into the race against PS4.

Matthew Jarvis
by Matthew Jarvis
on Jul 30th 2015 at 4:06PM in News
The face of things to come

The face of things to come

Tarquin Henderson, head of EMEA Gaming Sales at Facebook, sat down with MCV to talk about the firm’s plans for Gamescom, wider industry trends, and what the social network giant ...

on Jul 30th 2015 at 3:30PM in News
NCSoft's journey to the West

NCSoft's journey to the West

In its native Korea, NCSoft is one of the top three games publishers alongside rivals, Nexon and SmileGate. 

Alex Calvin
by Alex Calvin
on Jul 15th 2015 at 2:00PM in News
Ubisoft: 'We're taking more risks than our rivals'

Ubisoft: 'We're taking more risks than our rivals'

On paper, 2014 looks like one of the most successful years in Ubisoft’s history.

Christopher Dring
by Christopher Dring
on Jul 10th 2015 at 10:30AM in News

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The perfect Storm: why you shouldn't pass over this year's Naruto game

The perfect Storm: why you shouldn't pass over this year's Naruto game

When you peruse the list of games coming out this year, it’s fair to say that a title based on a Japanese comic series probably isn’t the first thing you ...

Matthew Jarvis
by Matthew Jarvis
on Jun 30th 2015 at 8:36AM in News
Why it's not RIP for D&D video games

Why it's not RIP for D&D video games

It might have recently turned 40 years old, but Dungeons & Dragons hasn’t thrown its last die yet.

Matthew Jarvis
by Matthew Jarvis
on Jun 29th 2015 at 8:54AM in News
J-Stars in their eyes

J-Stars in their eyes

I know what you’re probably thinking – what the devil is J-Stars Victory Vs+?

Alex Calvin
by Alex Calvin
on Jun 23rd 2015 at 11:30AM in News
44 days to Gamescom

44 days to Gamescom

The dust hasn’t even settled on E3, but already it’s time to think about the next major trade show. MCV catches up with project manager Tim Endres to find out what ...

Alex Calvin
by Alex Calvin
on Jun 23rd 2015 at 11:00AM in News
Meet the industry's next big indie publisher

Meet the industry's next big indie publisher

There’s a good chance you haven’t heard of Soedesco. 

Alex Calvin
by Alex Calvin
on Jun 23rd 2015 at 10:30AM in News
Sponsored Feature: QV Software

Sponsored Feature: QV Software

It’s responsible for the Pacific distribution of some of the biggest brands in video games, including Koch Media and Turtle Beach. MCV speaks with QV Software’s CEO, Paul Elliot

on Jun 23rd 2015 at 8:00AM in News
EA: 'Female players are one of the most important additions we've ever made to FIFA'

EA: 'Female players are one of the most important additions we've ever made to FIFA'

Over more than two decades, the FIFA series has made hundreds of additions to its virtual recreation of the beautiful game.

Matthew Jarvis
by Matthew Jarvis
on Jun 18th 2015 at 9:39AM in News
Bandai on the run: How Bandai Namco plans to stay on top in the UK

Bandai on the run: How Bandai Namco plans to stay on top in the UK

It seems that Pac-Man is celebrating his birthday in style.

Matthew Jarvis
by Matthew Jarvis
on Jun 11th 2015 at 12:30PM in News