Entries in 'interview' (161)

Taking VR to the masses - The launch of PSVR

Taking VR to the masses - The launch of PSVR

PlayStation’s UK group marketing manager Tom Whitaker discusses the company’s plans for the launch of the VR headset, and its potential once it is in consumers’ hands.

Christopher Dring
by Christopher Dring
on Oct 4th 2016 at 3:08PM in News
'We learnt a lot from WRC 5 to improve our next rally title'

'We learnt a lot from WRC 5 to improve our next rally title'

After five titles under the British banner of Evolution Studios, and five more instalments under the Italian wing of Milestone, the WRC franchise is now being developed by French studio ...

Marie Dealessandri
by Marie Dealessandri
on Sep 30th 2016 at 11:30AM in News
XCOM 2 developer Firaxis on the game's console invasion

XCOM 2 developer Firaxis on the game's console invasion

2K Games is in the midst of what might be one of its busiest ever periods.

on Sep 30th 2016 at 11:15AM in News
EA: 'This is the biggest FIFA we have ever made'

EA: 'This is the biggest FIFA we have ever made'

There’s a lot to talk about with this year’s entry in the FIFA series. 

Alex Calvin
by Alex Calvin
on Sep 29th 2016 at 10:30AM in News

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Interview: what Ubisoft learnt from Watch Dogs to improve its sequel

Interview: what Ubisoft learnt from Watch Dogs to improve its sequel

When Watch Dogs arrived in May 2014, it was the biggest IP launch of all time.

Christopher Dring
by Christopher Dring
on Sep 27th 2016 at 11:30AM in News
Bethesda's Hines on Dishonored 2, Prey and the publisher's massive growth

Bethesda's Hines on Dishonored 2, Prey and the publisher's massive growth

We thought the games industry had moved past the sort of opulent, decadent E3 events like the one Bethesda put on this year.

Christopher Dring
by Christopher Dring
on Sep 22nd 2016 at 11:00AM in News

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CCP's Hilmar Veigar Pétursson explains the company's London move

CCP's Hilmar Veigar Pétursson explains the company's London move

The UK games industry can be contrary at the best of times and right now, in the face of Brexit uncertainty, it’s contradicting even the most optimistic of analysts.

Christopher Dring
by Christopher Dring
on Sep 21st 2016 at 11:40AM in News
Wired Productions' Leo Zullo on We Sing and trying to find the next indie hit

Wired Productions' Leo Zullo on We Sing and trying to find the next indie hit

After a six-year break, Wired is bringing back the We Sing karoake game brand.

Alex Calvin
by Alex Calvin
on Sep 14th 2016 at 5:15PM in News
European boss Jurgen Post on Sega's return

European boss Jurgen Post on Sega's return

Stormrise, Viking: Battle of Asgard, Condemned, Planet 51, The Golden Compass, Iron Man, Let’s Tap, The Incredible Hulk...

Alex Calvin
by Alex Calvin
on Sep 14th 2016 at 12:00PM in News

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IGN co-founder Peer Schneider on the media giant's 20-year evolution

IGN co-founder Peer Schneider on the media giant's 20-year evolution

Today, IGN is one of the largest and most influential games media brands around. 

Alex Calvin
by Alex Calvin
on Sep 14th 2016 at 10:45AM in News
YouTube stars talk scandals, legitimacy and the future

YouTube stars talk scandals, legitimacy and the future

At this point, it’s hardly a secret that YouTube is a force to be reckoned with. 

Alex Calvin
by Alex Calvin
on Sep 9th 2016 at 10:45AM in News
Endemol explains its video games push

Endemol explains its video games push

Endemol Shine making video games is not entirely new.

Christopher Dring
by Christopher Dring
on Sep 5th 2016 at 10:47AM in News

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Why publishers should pay attention to Turkey

Why publishers should pay attention to Turkey

You may be surprised to learn that Turkey is home to a burgeoning games market. 

Alex Calvin
by Alex Calvin
on Sep 2nd 2016 at 12:00PM in News
PaperSeven on Blackwood Crossing, Gamescom 2016's UK Game of the Show

PaperSeven on Blackwood Crossing, Gamescom 2016's UK Game of the Show

A rabbit-headed man and a traumatic life experience: that could sum up Donnie Darko. Or even Alice in Wonderland.

Marie Dealessandri
by Marie Dealessandri
on Sep 2nd 2016 at 11:47AM in News
'Pro Evolution Soccer 2017 is a really big turning point for us'

'Pro Evolution Soccer 2017 is a really big turning point for us'

Recently Pro Evolution Soccer has been growing in popularity - critically at least – and no where was that more apparent than last year’s PES 2016. 

Alex Calvin
by Alex Calvin
on Sep 2nd 2016 at 11:22AM in News
What LDC's £16.5m investment means for Worms maker Team17

What LDC's £16.5m investment means for Worms maker Team17

Worms creators Team17 has secured £16.5m in funding from private equity firm LDC and has acquired The Escapists franchise.

Christopher Dring
by Christopher Dring
on Sep 1st 2016 at 1:40PM in News
How Hollywood influenced Seraph developer Dreadbit

How Hollywood influenced Seraph developer Dreadbit

When MCV sat down to chat to Dreadbit’s founder and designer Daniel Leaver, he’s a very happy man. 

Alex Calvin
by Alex Calvin
on Aug 31st 2016 at 11:17AM in News
Digital to physical: the rise of video games-themed board games

Digital to physical: the rise of video games-themed board games

Bloodborne, XCOM, Minecraft, Civilization, Street Fighter, Doom, This War of Mine, The Witcher, Plague Inc...

Marie Dealessandri
by Marie Dealessandri
on Aug 26th 2016 at 11:09AM in News
THQ Nordic explains its rebrand

THQ Nordic explains its rebrand

THQ has been heavily tied to Nordic Games’ growth. 

Alex Calvin
by Alex Calvin
on Aug 26th 2016 at 10:45AM in News