Entries in 'interview' (150)
INTERVIEW: Jeff Karp, EA
EA’s ‘casual’ division EA Play may not, at first glance, be the cutting edge of the company. It looks after family oriented products like The Sims (11-years-old and counting) and Harry ...
INTERVIEW: Craig Johnson, Focus Multimedia
Budget specialist Focus Multimedia has a clear vision for growing its business, with new international markets, accessories and clever retail initiatives all part of the plan. Christopher Dring finds out ...
INTERVIEW: Christoph Hartmann, 2K Games
Take-Two’s other publishing label is trying its hand at everything from boxed blockbusters to MMOs for Asia. 2K boss Christoph Hartmann discusses the firm’s initiatives with Christopher Dring.
INTERVIEW: Marek Tyminski/Jon Goddard, City Interactive
City Interactive got a taste of the big time last year with Sniper: Ghost Warrior, and now it wants more. We talk to Marek Tyminski and Jon Goddard about the ...
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INTERVIEW: John Burns, Trion Worlds
Smart phones, social networks and other relatively low-entry gaming platforms have spawned a new wave of indie developers and fresh IP.
The man who fixed FIFA
Don’t call David Rutter the man who fixed FIFA. He doesn’t like it.
OnLive: 'We'll be No.1 for core games'
After the jostling for podium positions at E3, OnLive has declared itself “the fourth platform” – and predicted that it will soon be No.1 for core gaming.
Colonial Marines puts quality-first
Worried that Aliens: Colonial Marines will be yet another shoddy licensed title? Fear not.
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INTERVIEW: Paul Sulyok
Green Man Gaming occupies a unique position at the intersection of possibly the two hottest topics in the games industry – digital distribution and trade-ins.
Meet Rovio's Peter Vesterbecka
There have been few transformations as dramatic as that experienced by Angry Birds. But how did Rovio do it?
Big hopes for Gamescom 2011
Ahead of this year's Gamescom 2011 in August, the executive VP of organiser Koelnmesse has told MCV of his hopes for this year's gathering.
Raising the GAME
For some time, GAME Group has been the first to admit that it needs to reclaim relevancy and up its game in terms of hi-tech retailing.
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Digital central to Namco's restructure
The need to adapt to the increasingly digital games market was the driving force behind Namco Bandai's decision to combine its Games and Network divisions, US VP of marketing Carlson ...
Namco Bandai's year ahead
Namco Bandai has a blockbuster line-up heading to shelves in 2011.
Trion wants to evolve the MMO
The CEO of online games publisher and developer Trion Worlds has told MCV that he wants his company to help evolve the MMO market.
GAME: ‘We're ready for transition'
GAME CEO Ian Shepherd has told MCV the retailer is well prepared for the future of the video games market.
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505: ‘Profit is more important than sales’
505 Games has attributed its past successes to turning profit quickly rather than concentrating on high sales figures.
Sony talks future handheld innovation
Though the words ‘PSP’ and ‘two’ are yet to emerge from the lips of Sony, SCEE president Andrew House has told MCV of his company’s future plans for innovation in ...
‘Nintendo can liberate Iran’
Novelist Salman Rushdie has said that Iran can be “liberated” by dropping Nintendo consoles and Big Macs from the sky.
Warren's Epic journey
Warren Spector’s journey from adult game Deus Ex to Disney has been a long but by no means ardous one.
Tesco - every little helps
When Rob Salter joined Tesco in 2008 he was in for a shock.
Def Jam Rapstar will ‘reinvigorate’ music games
Amidst the widespread concerns currently enveloping the ill-health of the music games genre, the president of Def Jam Rapstar publisher 4mm Games has told MCV that his company’s hip-hop ...
Activision: EA has lost its way
Outspoken Activision publishing boss Bobby Kotick has in an interview with Edge magazine launched a scathing assault on rival EA, blasting the way it treats owned developers and claiming that ...
Retail and downloads ‘are the same’
The reliance of traditional publishers on bricks and mortar business has left them powerless to fend off the advances of the growing advances of the social and browser game sector, ...
E3 2010 – The Interviews
Today is arguably the most important day in the video games industry’s annual calendar – LA’s Electronic Entertainment Expo. Over the course of the next 48 hours all three platform ...






































