Entries in 'interview' (224)

CEO Michiel Bakker on Ginx's eSports bet

CEO Michiel Bakker on Ginx's eSports bet

At the start of June, popular video games show VGN was dropped by broadcaster Challenge and production firm Ginx. 

Alex Calvin
by Alex Calvin
on Jun 28th 2016 at 11:00AM in News
The Big Game: Battlefield 1

The Big Game: Battlefield 1

If you ever needed a solid indication that consumers weren’t exactly satisfied with the state of the shooter genre, you need only look at the reaction to Battlefield 1 and ...

Alex Calvin
by Alex Calvin
on Jun 28th 2016 at 10:00AM in News
Interview: Xbox sets sights on the next great platform war

Interview: Xbox sets sights on the next great platform war

When Microsoft said it was taking gaming seriously with Windows 10, we weren’t the only ones that didn’t believe it.

Christopher Dring
by Christopher Dring
on Jun 27th 2016 at 11:30AM in News

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Sega: 'We are turning Sonic into an entertainment icon'

Sega: 'We are turning Sonic into an entertainment icon'

Late last year, Sega made a number of changes to its US business that has made a big impact on the future of its famous blue mascot.

Christopher Dring
by Christopher Dring
on Jun 27th 2016 at 10:05AM in News
Lovable Hat Cult talks about sex and Apple

Lovable Hat Cult talks about sex and Apple

Denmark’s Lovable Hat Cult has always made experiences that deal with taboo subjects. 

Alex Calvin
by Alex Calvin
on Jun 21st 2016 at 12:38PM in News
History Lesson: The story of Burnout

History Lesson: The story of Burnout

Back in the late ‘90s, Gran Turismo was the No.1 racing game. 

Alex Calvin
by Alex Calvin
on Jun 21st 2016 at 12:06PM in News

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Paradox's Wester on Cities: Skylines, Stellaris and a record-breaking 2015

Paradox's Wester on Cities: Skylines, Stellaris and a record-breaking 2015

Paradox has been around since 1999 but it’s only recently that the Swedish firm has reached mainstream attention. 

Alex Calvin
by Alex Calvin
on Jun 21st 2016 at 11:06AM in News
Team17 on becoming more than just 'that Worms studio'

Team17 on becoming more than just 'that Worms studio'

For decades, the name ‘Team17’’ would inevitably conjure up memories of exploding sheep, that infectious theme song and a series of squeaky voiced invertebrates screaming ‘incoming’. 

Christopher Dring
by Christopher Dring
on Jun 20th 2016 at 11:10AM in News
Firewatch developer Campo Santo talks indie game pricing and launching a boxed version

Firewatch developer Campo Santo talks indie game pricing and launching a boxed version

Formed by veterans from Telltale Games, Klei Entertainment and Irrational, Campo Santo released its first game Firewatch at the start of year. 

Alex Calvin
by Alex Calvin
on Jun 16th 2016 at 4:31PM in News
ESA on the future of E3

ESA on the future of E3

Every year when we sit down with E3 organisers the ESA, we generally end up chatting about the same topics. 

Alex Calvin
by Alex Calvin
on Jun 10th 2016 at 2:00PM in News

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"Diversity is a practice, not just a word"

"Diversity is a practice, not just a word"

Animosity towards Beamdog for including a transgender character in Baldur’s Gate.

Marie Dealessandri
by Marie Dealessandri
on Jun 2nd 2016 at 1:00PM in News
Interview: Sold Out's leap into triple-A

Interview: Sold Out's leap into triple-A

The new Sold Out began life in February 2014 after being spun out of publisher Mastertronic.

Alex Calvin
by Alex Calvin
on Jun 2nd 2016 at 12:35PM in News
IGN on the power of specialist media

IGN on the power of specialist media

IGN won the Media Team prize at the MCV Awards last March.

Marie Dealessandri
by Marie Dealessandri
on May 25th 2016 at 10:46AM in News

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UK toys-to-life sector is bigger than ever

UK toys-to-life sector is bigger than ever

Forget the toys-to-life crisis. More than 620,000 UK gamers have bought Disney Infinity 3, LEGO Dimensions or Skylanders Superchargers.

Christopher Dring
by Christopher Dring
on May 19th 2016 at 12:15PM in News
Rollercoaster Tycoon vs Planet Coaster vs Parkitect

Rollercoaster Tycoon vs Planet Coaster vs Parkitect

When 2013’s SimCity came out, it was broken. It didn’t work.

Christopher Dring
by Christopher Dring
on May 9th 2016 at 4:15PM in News
History Lesson: The story of Worms

History Lesson: The story of Worms

In the early 1990s, certain specialist games magazines liked to encourage its readers to try their hands at making games.

Christopher Dring
by Christopher Dring
on Apr 29th 2016 at 2:46PM in News
How Xbox 360 changed everything

How Xbox 360 changed everything

Back in 2004, Xbox VP Peter Moore spent two days pretending to be PlayStation CEO Ken Kutaragi.

Christopher Dring
by Christopher Dring
on Apr 28th 2016 at 11:15AM in News