Entries in 'Interviews' (241)

Women in Games

Women in Games Awards 2017 finalists on misogyny and how to tackle the industry's diversity issues

Today marks our third Women in Games Awards, where MCV, Develop and eSports Pro celebrate the successes and achievements of women in the UK games industry. While the number ...

Katharine  Byrne
by Katharine Byrne
on May 19th 2017 at 10:50AM in News
Turtle Beach: 'Audio will become an even bigger part of the gaming experience'

Turtle Beach: 'Audio will become an even bigger part of the gaming experience'

Turtle Beach received its first MCV Award for best peripherals and accessories in 2012 and went on to win every year from 2014. During our annual retail survey last December, ...

Marie Dealessandri
by Marie Dealessandri
on May 16th 2017 at 10:00AM in News
MCV's guide to the top peripherals firms and products

MCV's guide to the top peripherals firms and products

As retailers are constantly on the hunt for new products to diversify their offering, we round up the top peripherals firms in the industry.

Marie Dealessandri
by Marie Dealessandri
on May 16th 2017 at 10:00AM in News
Duncan SCUF

How SCUF became the Nike, Puma and Adidas of console eSports

When Usain Bolt lined up for the Rio Olympics 100m final, he was wearing Puma spikes. Other athletes in the final were also relying on Puma, but also Nike, Adidas ...

Seth Barton
by Seth Barton
on May 15th 2017 at 3:04PM in News

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VR: the final frontier - Ubisoft talks Star Trek: Bridge Crew and the challenges of VR

VR: the final frontier - Ubisoft talks Star Trek: Bridge Crew and the challenges of VR

Back in June last year, MCV named its top titles from E3 2016. When it came to VR games, though, we faced a difficult decision: choosing between Capcom’s Resident ...

Marie Dealessandri
by Marie Dealessandri
on May 10th 2017 at 9:57AM in News
Insert Coin: 'We just want to help more and 
more gamers get their geek on'

Insert Coin: 'We just want to help more and more gamers get their geek on'

The merchandise market is not just B2B business – Insert Coin designs and sells its merch directly to gamers and has proved more than once that it’s the top dog ...

Marie Dealessandri
by Marie Dealessandri
on Apr 28th 2017 at 3:45PM in News
Ian Livingstone tells Sumo Digital's great British success story

Ian Livingstone tells Sumo Digital's great British success story

Ian Livingstone is a man with many titles. He’s co-creator of Fighting Fantasy, co-founder of Games Workshop, GamesAid trustee, life president of Eidos, vice chair of Ukie, and many more, ...

Marie Dealessandri
by Marie Dealessandri
on Apr 25th 2017 at 10:26AM in News
Syberia 3: 'All Uncharted and Tomb Raider fans will love Kate Walker's latest outing'

Syberia 3: 'All Uncharted and Tomb Raider fans will love Kate Walker's latest outing'

After its golden age in the 90s, the point-and-click genre could have easily gone the way of the dodo in the modern games industry. With increasing demand for fast-paced action ...

Marie Dealessandri
by Marie Dealessandri
on Apr 12th 2017 at 11:49AM in News

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'London Games Festival is about promoting the city as a place to do business, work, make games and play games'

'London Games Festival is about promoting the city as a place to do business, work, make games and play games'

Michael French, head of games at Games London, discusses the return of the London Games Festival last year, what we should expect from this year's edition, kicking off today, and ...

Seth Barton
by Seth Barton
on Mar 30th 2017 at 10:00AM in News
Nioh a 'triumphant return' for Koei Tecmo as it eyes the western market

Nioh a 'triumphant return' for Koei Tecmo as it eyes the western market

Nioh’s success was never set in stone. The title’s chaotic development started back in 2004, but it only hit shelves this February. An even bigger surprise was director Fumihiko Yasuda’s ...

Marie Dealessandri
by Marie Dealessandri
on Mar 24th 2017 at 11:35AM in News
How EA wants to extend its Mass Effect fanbase with Andromeda

How EA wants to extend its Mass Effect fanbase with Andromeda

Space has always been a big theme in games, but in 2016 publishers seemed to have a renewed interest in the genre.

Marie Dealessandri
by Marie Dealessandri
on Mar 21st 2017 at 10:24AM in News
Analysis: the driving forces behind the UK's 4.33bn games industry

Analysis: the driving forces behind the UK's 4.33bn games industry

Read the headlines at the end of 2016, MCV’s included, and you might think the games industry was having a tough time of it. A number of high-profile releases struggled ...

Seth Barton
by Seth Barton
on Mar 16th 2017 at 12:47PM in News

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How Fandom's expanding into games journalism

How Fandom's expanding into games journalism

What do you get when cross a games review site, a hive-mind of self-publishing bloggers, and a depository of the most detailed game information ever assembled? Fandom, that’s what. 

Andrew Wooden
by Andrew Wooden
on Mar 16th 2017 at 10:50AM in News
BAME in Games: 'Diversity makes creative and business sense'

BAME in Games: 'Diversity makes creative and business sense'

Ahead of the formal launch of BAME in Games later this year, MCV talks to its first chair Kish Hirani about ethnic diversity in the games industry and what we ...

Marie Dealessandri
by Marie Dealessandri
on Mar 15th 2017 at 10:20AM in News
Bandai Namco goes west

Bandai Namco goes west

It’s easy to chalk up Bandai Namco’s big wins of late: 2015 was The Witcher 3’s year, while 2016 was Dark Souls III’s. 

Marie Dealessandri
by Marie Dealessandri
on Mar 15th 2017 at 9:54AM in News
How Playground accelerated Forza over the $1bn line

How Playground accelerated Forza over the $1bn line

Playground Games’ Forza Horizon 3 was the best-selling Britsoft game of 2016 - putting to one side GTA V’s incredible staying power - and the biggest Xbox One exclusive. To ...

Seth Barton
by Seth Barton
on Mar 7th 2017 at 3:20PM in News

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Strategy First, Kylotonn and PQube on bringing the fun back with Flatout 4

Strategy First, Kylotonn and PQube on bringing the fun back with Flatout 4

Total failure; waste of time and money; plain bad; disgusting to play: these are some of the kinder words used to describe Flatout 3 when it came out back in ...

Marie Dealessandri
by Marie Dealessandri
on Mar 7th 2017 at 3:04PM in News
The licensing game: Bits and Pixels

The licensing game: Bits and Pixels

Last year, Konami alumni Sandra Arcan and Su-Yina Farmer decided to set up their own video game licensing company, Bits and Pixels. 

Alex Calvin
by Alex Calvin
on Mar 7th 2017 at 2:45PM in News
Nicolas Wegnez

Nintendo UK boss talks: "Switch can help expand gaming population"

Nintendo is once again looking to reach beyond the core gaming markets with an innovative new console. However, this time it’s doing so by drawing on all its experience to ...

Seth Barton
by Seth Barton
on Feb 24th 2017 at 9:00AM in News
Take-Two's Zelnick talks mobile, movies and GTA V's continued success

Take-Two's Zelnick talks mobile, movies and GTA V's continued success

“Better than expected” has become an accidental catch phrase for Take-Two when it reports its financials. 

Alex Calvin
by Alex Calvin
on Feb 17th 2017 at 10:59AM in News
Merchandise sector still 'finding its feet', says GM UK

Merchandise sector still 'finding its feet', says GM UK

We already know that 2016 was not the best year ever for the UK games market. But there’s one category within gaming that still provides growth: merchandise. 

Marie Dealessandri
by Marie Dealessandri
on Feb 14th 2017 at 2:25PM in News
Sony: Horizon Zero Dawn's Aloy is the 'PlayStation icon of the future'

Sony: Horizon Zero Dawn's Aloy is the 'PlayStation icon of the future'

Horizon Zero Dawn is easily one of the most anticipated games of the year, if not the most anticipated PS4-exclusive of 2017. Of course, it’s still early in the year ...

Marie Dealessandri
by Marie Dealessandri
on Feb 14th 2017 at 9:57AM in News
Do we need a British Games Institute?

Do we need a British Games Institute?

In the last few years, video games have come a long way in terms of working with government.

Alex Calvin
by Alex Calvin
on Feb 13th 2017 at 10:04AM in News
MCV Insider's Guide: CV Bay

MCV Insider's Guide: CV Bay

CV Bay’s managing consultant and gaming specialist Katie Edwards discusses the shift to cloud gaming and free-to-play, and how this has affected recruitment.

on Feb 2nd 2017 at 2:25PM in News
Going underground: The story of Dinosaur Polo Club's Mini Metro

Going underground: The story of Dinosaur Polo Club's Mini Metro

Back in 2001, brothers Peter and Robert Curry joined the games industry working at developer Sidhe Interactive.

Alex Calvin
by Alex Calvin
on Feb 1st 2017 at 2:05PM in News