Entries in 'ios' (218)
The current top 5 paid apps on the iOS App Store contains not one but three Australian-made games from Firemint and Halfbrick.
It's been a big week for big Australian indies, with Firemint's 'SPY Mouse' being followed quickly by Fruit Ninja developer Halfbrick's 'Jetpack Joyride'.
Sega has confirmed the news accidentally leaked by Microsoft earlier this week that it is to re-release Sonic CD.
US iOS gamers will be able to pick up EA's new title Spy Mouse for free thanks to a partnership with Starbucks.
Electronic Arts is reviving the classic Theme Park series as a freemium game on iPhone and iPad this year.
Crimson: Steam Pirates will be the first game to emerge from Bungie in this new, post-Halo era.
Topware Interactive's Two Words II: Castle Defence is the first iOS game to allow players to control the action with their eyes.
Sydney-based developer m2o Publishing has delayed publicising the launch of its new iPhone game for a full month after release.
Codemasters has released an iOS version of its successful console racer F1 2010.
Angry Birds developer Rovio has set itself the goal of attracting 1bn fans as it plans to crack the Chinese market.
Australian independent game developer Brawsome has confirmed today that its puzzle adventure game MacGuffin's Curse, will be releasing on 27 October for PC, Mac (via Steam), iPad and iPhone.
US games retail giant GameStop is expected to reach revenues of $1.5bn in 2014 due to an increased digital push.
Apple has upped the cost of games and other downloads on the App Store platform.
Publisher EA has for the first time detailed exactly how its freshly launched content portal Origin will work on iOS.
Having made a name for himself as the man who failed to trademark the word 'Edge', Tim Langdell has taken a short break from laughable litigation to do the unthinkable ...
Famed Halo developer Bungie has revealed that a version of 1994 shooter Marathon is to be released on the iPad.
Apple's App Store pricing has single handedly rocked the foundations of the traditional games market, but Take-Two CEO Strauss Zelnick says full-price $40 software could yet prevail on the platform.
Halo creators and now independent development studio Bungie has released its first title on the iOS platform.
EA is bolstering its mobile offering with new versions of its major franchises coming to the iPad and iPhone.
OnLive has announced the OnLive Player App to bring cloud gaming to tablets and smartphones.
As a rule, kebabs and iPhones shouldn't generally mix. Dried chilli sauce on your touchscreen is never fun the morning after. However, developer Softgames is hoping for a more positive ...
In news that will generate plenty of publicity and surely not cause too much unease at casual giant PopCap, new release Unpleasant Horse has been blocked by Apple.
One of the most ambitious retro game collections to hit smartphones has arrived in the Apple App Store today.
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