The game designer and founder of Amanita Design dropped the news in Nottingham while in town to reveal his studio’s newest projects at GameCityNights.
Machinarium will be available on PSN later this year.
As for the tablet platform, the iPad is not their first choice. Instead they are exploring the BlackBerry PlayBook, which goes on sale next month in North America.
During a guest session at Nottingham Trent University earlier in the day, Dvorský said it’s “very difficult” to take a game from PC to consoles.
“It’s much easier if you create a game for PC and Mac. Bringing it to consoles is a lot of hard work and a lot of hassle with companies.”
However, an Xbox Live version of Machinarium will not appear any time soon, as Dvorský said Microsoft turned down their offer:
“We were already refused by Microsoft to bring the game to Xbox,” he said.
“They weren’t interested because the game was already released for Mac and Windows, and Microsoft demanded it as part of an exclusivity deal.
“We’re not interested in Microsoft anymore.”