Entries in 'mcv digital edition' (14)
In this edition of MCV, we sit down with Angry Birds company Rovio to find out how it plans to re-establish the mobile blockbuster franchise.
This week, MCV reveals who the 30 most-talented young people working in the UK games industry today are.
This week, MCV is launching its Digital Counts campaign in an effort to get publishers to share their digital sales data.
As a Resident Evil 2 remake is announced, we look at why the games industry is going back to the 1990s.
MCV is back from Gamescom - but what did we find out at this year's show?
In this week's MCV we speak to EA COO Peter Moore about its performance at this year's E3 and its attempts to win over the firm's numerous critics.
There's no disputing that Minecraft is the biggest game in the world - but what does the future hold for Mojang's blockbuster title?
After years of the same old racing IP, suddenly there has been a plethora of new franchises like Project CARS, DriveClub and The Crew – but why?
In this week's MCV, we speak to publishers, developers and companies in the bundling sector about the challenges facing that part of the industry.
Last week MCV reported that pre-orders were in decline in the UK; this week we find whether this is an issue for the industry.
This week MCV speaks to GAME and Multiplay bosses Martyn Gibbs and Craig Fletcher about the retailer's acquisition of the eSports firm.
This week's issue of MCV is an eSports special, featuring interviews and insight from around that sector of the industry.
This week's MCV is now online, featuring our annual Salary Survey.
The first issue of MCV in 2015 is now online, featuring an interview with Future's Declan Gough about the closure of iconic gaming brand CVG.