Entries in 'MCV@Gamescom' (42)
MCV is going to Gamescom in a big way this year, headlined by our daily magazine.
A few years ago, horror games were a rarity.
Once again Gamescom became the home of indie development.
Microsoft came out fighting at Gamescom this year.
Last year RailSimulator.com made the decision to change its name to Dovetail Games.
It may bear the Dead Island name, but Escape Dead Island is bursting away from Deep Silver’s zombie franchise with several big changes.
Dovetail Games’ director of brand Doug McConkey on how today’s technology is driving the simulation genre forward.
PC specialist Iceberg Interactive went to Gamescom with some exciting games. Sales director Howard Newmark tells us more.
Gameforge CEO Carsten van Husen tells MCV about the publisher’s new mobile titles and why browser gaming is far from over.
Putting the brakes on its annual release schedule was the best way to stop Need For Speed stagnating again.
Crytek co-founder Avni Yerli admits that the studio’s reputation has been damaged by recent controversy, but that the firm can turn that around.
No Man’s Sky developer Sean Murray says he formed Hello Games six years ago with a view to develop the hotly anticipated title.
Blizzard says it isn’t expecting World of Warcraft to grow again.
Activision surprised Gamescom this week by resurrecting the Sierra Games publishing business.
From the moment Bobby Kotick, Activision CEO, bemoaned the poor sales of Wii U, you knew Skylanders had a problem.
Dovetail may be expanding into the worlds of fishing and planes, but don’t for a second think the publisher is turning its back on its beloved train series.
Metro has been remade.
Hell is coming to the PS4 and Xbox One.
In a perfect world it would go without saying that a game based on the Alien IP would be utterly terrifying.
For many firms, purchasing a franchise would be an easy excuse to remake theseries as they see fit.
Since its inception almost three years ago, Nordic Games has become a prolific name not only for its core gaming retail focused PC and casual console titles.
Eric Baesa of creative specialist TAKEOFF discusses the importance of collector’s editions and the power of Batman merchandise.
At this point, it would be impossible to deny the significance of mobile gaming to the games industry as a whole.
ESports will play a major role in this year’s Call of Duty once again, and developer Sledgehammer has even hired competitive gamers to help.
The third and final MCV @ Gamescom daily magazine is out right now for you to read online.