Entries in 'Opinion' (44)
While trying to grow our own business we continually look at our competitors, both large and small, to see which direction the industry is heading in. And as the market ...
This last month has not been the most professionally inspiring for anyone who works in online games journalism.
Once upon a time a new generation of consoles brought with it a major step forward in game content.
It’s been a difficult few months for consumer games journalists.
The release of Grand Theft Auto V in November will leave a number of big-game publishers nervous about the potential sales impact it may have on their games.
New IP does not necessarily mean new ideas, argues MCV editor Christopher Dring
Nintendo 'New 3DS' announcement appears, at least on the surface, as a unneccessary and wasteful move from the platform holder.
When it comes to gaming, I’m an equal opportunity offender.
First and foremost, it’s been a pretty good one so far, right?
PC GAMING WEEK: A few short years ago there were some people under the illusion that the PC games market was in perpetual decline.
A slew of analytical features and opinion pieces sprung up in the wake of Nintendo’s worrying profit warning last week.
There was a time when finishing a game before you released it was considered a prerequisite.
Worrying about broken street dates might seem like a very Old World problem to many.
At this very moment, an armada of ships are heading to docks around the world.
Remember, the App Store launched after GTA IV hit. It has been easy to forget just the level of spectacle that an old fashioned go-to-the-shop-and-buy it games release can deliver.
JB HiFi could potentially become a digital competitor in the future, while AFL Live 2 gets a release date and Fruit Ninja comes to Vita.
The evil bastards!
I’m not a fan of open-world games. In the present scenario, where customers are so vocal about console restrictions and where pay-what-you-like indie bundles and free-to-play are all about giving ...
I couldn't help but view the news that Japanese games giant GREE was to sharply close its UK studio as darkly ironic.