Entries in 'Opinion' (66)
In the first of a series of pieces, Rebellion CEO and creative director Jason Kingsley discusses the Sniper Elite studio’s journey into self-publishing
If you’ve been reading MCV recently, you’ll know there’s a general nervousness over the weakness of the current release slate for PS4, Xbox One and Wii U.
With the explosion of the indie scene, and the volume of games it continues to produce, it has become harder than ever to garner the attentions of the press.
In an age where any developer can be a games publisher, Sold Out boss Garry Williams discusses why studios are increasingly teaming up with sales and marketing specialists.
Is it really any surprise gamers are becoming more reluctant to pre-order?
Joost van Dreunen, CEO of research firm SuperData, tells us why the PC gaming market is booming, and how it is leading the way for the games industry
Arty Rajendra, partner at Rouse Legal, discusses the legalities around key stripping and the impact it is having on the games business
Jean-Charles Lacoste, MD of sports monetisation experts InPlayer, discusses what eSports businesses can do to generate better income
Bitpay’s European marketing manager Wouter Vonk recently worked with Jagex to help them integrate bitcoin into Runescape. Here, he discusses the payment method’s future in games
Any investment in eSports is often viewed as a risk.
This morning's announcement that UK retailer GAME Digital were to acquire events organiser Multiplay for £20m came as a shock for more than a few reasons.
Why are UK gamers so averse to spending money this year?
It’s probable that most of you have made your mind up about Peter Molyneux.
IHS analyst and director of the firm’s games department Piers Harding Rolls shares his view on Microsoft’s newly unveiled video games plans for Windows 10
Chris Boyd, malware intelligence analyst at Malwarebytes, reveals the latest tactics being adopted by cyber criminals in their attempts to steal from gamers
A new Government-funded organisation has been set-up to help developers stamp out bugs and online issues in their games. Tony Dyhouse, director of the Trustworthy Software Initiative, explains
Writing MCV opinion pieces can, at times, feel like smashing my head against the proverbial brick wall.
The brave new online, socially-connected world of video games is not quite proving as revolutionary as we had hoped.
There’s no arguing that Heston Blumenthal’s snail porridge is anything other than a technical masterpiece, but would you choose that over a doner with chilli sauce at 11pm on a ...
This week we’ve been celebrating the 20th birthday of PlayStation (well, the Japanese birthday anyway).
When a CEO like Rovio’s Mikael Hed announces layoffs of “a maximum of 130 people” you know something’s up. Stating that the company had anticipated faster growth than it was ...
While trying to grow our own business we continually look at our competitors, both large and small, to see which direction the industry is heading in. And as the market ...
This last month has not been the most professionally inspiring for anyone who works in online games journalism.
Once upon a time a new generation of consoles brought with it a major step forward in game content.