Entries in 'phil spencer' (17)
It looks as if a release date for Xbox One exclusive Quantum Break could be announced at Microsoft’s Gamescom 2015 press briefing tomorrow.
Having suggested several times that it was no longer enforcing its indie game release parity policy, Xbox boss Phil Spencer has more or less confirmed its demise.
PC-style keyboard and mouse support appears to be on the way to Xbox One.
Phil Spencer, Microsoft’s head of Xbox, has admitted that the company needs to improve the European performance of the Xbox One.
Microsoft announced HoloLens last week as a standalone device, but the company is exploring the possibility of its integration with PC and its Xbox One console as well.
Microsoft has once again promised that its next iteration of Windows will offer a new dawn for PC gaming.
‘Business deals happen’ – that’s the reaction from Xbox boss Phil Spencer to the news that Street Fighter V will be a PS4 console exclusive.
Xbox boss Phil Spencer has said that Microsoft might have to reassess its Xbox One release schedule for next year as it has more content than it knows what to ...
Servicing the needs of the existing Minecraft community is a far bigger priority than getting a Minecraft sequel to market.
Xbox boss Phil Spencer admits that the reasons behind Xbox One’s lengthy installation times remain a little unclear, although he’s determined to address them.
The policy which demands that indie games for Xbox One do not arrive on other platforms first isn’t concrete.
Phil Spencer has said that the deal to make Rise of the Tomb Raider an Xbox exclusive “is really a win-win”.
Phil Spencer has spent 26 years working for Microsoft.
Microsoft veteran Phil Spencer will now lead a reorganised Xbox division.
Microsoft is working to develop a "renewed focus on Windows and PC gaming," according to MS Studios head Phil Spencer.
Xbox One has signed on multiple Japanese development studios to make full retail releases for Xbox One.
The changes to Xbox One's policies and features aren't a sign of weakness – they show the "strength" of Microsoft's interaction with consumers.