Entries in 'pricing' (47)
PlayStation Vita owners will face a very stark choice when the system arrives in the UK next year – pay a premium price for boxed games or a discounted price ...
While Nintendo’s most senior executives were publicly criticising the App Store for ‘weakening the value’ of games, behind closed doors Apple may be advocating premium prices on its influential digital ...
Nintendo may have taken the first step toward reversing the fortunes of its 3DS by cutting the price, but further action is needed.
Retailer Amazon has gone live with its pre-order pricing for Sony's PlayStation Vita.
Nintendo's 3DS eStore is now live, and the bad news for consumers is that many titles are priced significantly higher than on rival devices.
The average price of a video game last year was £24.32, Chart-Track data has revealed.
Ben Cousins, the general manager of EA's free-to-play division Easy Studios, has lashed out the high price business model that continues to boss the console market.
Platform holder Microsoft has once again defended what many see as the inflated prices it charges for full games downloads on its Xbox Live Games-On-Demand service.
The head of UK developer Team 17 has said that the reason for PSPgo’s struggles has nothing to do with its reliance on digital distribution – instead, it’s down to ...
Microsoft claims the initial $150 price point for its new Kinect motion controller has not been finalised.
Following its official launch in the US last week, the first concrete details about OnLive’s pricing model are now available.
Apple’s iPad will be available for as little as $499, the tech giant has revealed.
As the Activision Blizzard prepares to launch Modern Warfare 2 next week, MCV caught up with the firm’s UK management team for an in-depth look at the past, present and ...
Responding to concerns that PSP Mini game pricing has been set to high to compete with the iPhone, SCEA's Eric Lempel confirmed that it is the developer-publishers that are responsible ...
Rising prices for new releases won’t harm customer demand, leading online, indie and chain retailers have told MCV.
“Right now, when you mention downloadable content, someone will mention a horse armour joke, and we need to get around that,” says Tom Armitage, a writer for creative design consultancy ...