Entries in 'profit' (119)
An American Square Enix exec has insisted that the consumer backlash against DRM will not prevent its ongoing implementation.
Indie platformer Rogue Legacy reclaimed its development costs after one hour on sale, selling 100,000 copies in its first week.
Starbreeze has revealed the extent of its remarkable turnaround.
EA has reported a $308m GAAP net loss for the quarter ending December 31st – a big decline on the $45m loss reported in the same quarter last year.
Nintendo president Saturo Iwata is to take a 50 per cent cut in wages following the company’s predicted net loss in its latest set of financials.
Square Enix’s Tomb Raider reboot has finally recouped its development costs.
2009 action outing Resident Evil 5 is now Capcom’s best selling game ever.
Sony’s PlayStation division has reported an ¥800m operating loss (£5m) for the quarter ending September.
The PlayStation 4 console will be sold at a loss, Sony has confirmed.
Xbox chief marketing officer Yusuf Mehdi has claimed that Microsoft will not make a loss on each Xbox One it sells.
Developer Starbreeze Studios has announced that Payday 2, which isn’t even released until next week, has already hit profit.
Only 160,000 Wii U consoles were sold worldwide in the quarter ending June 2013.
Puzzle & Dragons creator GungHo saw operating profit climb 4,331.2 per cent per cent year-on-year for the six months ending June 2013.
Apple has posted higher than expected profit amidst growing sales of its iPhone 5.
With Microsoft and Sony about the throw millions and millions of pounds at launching their next-gen consoles, some observers may quite rightly ask one question – why?
Japanese smartphone game Puzzle & Dragons is making some serious cash for owner GungHo.
“Various strategic reforms” are on the way for Square Enix after the company confirmed a year of losses for the 12 months ending March 2013.
As predicted by analysts, Nintendo has failed to return to profitability and posted its second successive annual loss.
PC versions of triple-A releases still tend to get less love than the console SKUs, but profit still awaits those who properly plan a PC release.
Nintendo might be selling Wii U hardware at a loss, but each sale should still result in a profit for the platform holder.
It’s one of the biggest triple-A franchises in gaming – so it might surprise you to learn that Crysis is struggling to break even.
Japanese social games giant DeNA has reported a 45 per cent jump in quarterly revenue to $627m.
The on-going strength of iPad and iPhone has propelled Apple to yet another quarter of astonishing profits.
Japanese publisher Square Enix believes it is on track to see an increase in both net sales and net income for the current financial year.
Future PLC has revealed strong digital revenue growth in its interim results for the half-year ended March 31st 2012.