Entries in 'qa' (4)

Breaking bad - how to stop games releasing with major bugs and issues

Breaking bad - how to stop games releasing with major bugs and issues

At the end of 2014, it felt like we couldn’t go a week without a game being released with some severe issues. 

Alex Calvin
by Alex Calvin
on Mar 27th 2015 at 10:10AM in News
Read our interview with DeNA in the Easter issue of MCV

Read our interview with DeNA in the Easter issue of MCV

Find out who Nintendo's new partner DeNA is in this week's double issue of MCV. 

Alex Calvin
by Alex Calvin
on Mar 26th 2015 at 10:00AM in News
MCV @ GAMESCOM INSIGHT: Pole to Win's Matthew Finitz on automation in QA

MCV @ GAMESCOM INSIGHT: Pole to Win's Matthew Finitz on automation in QA

Is automation the solution to all QA challenges? Matthew Finitz, Pole to Win’s director of quality engineering discusses 

on Aug 13th 2014 at 4:18PM in News
Universally Speaking authorised to support Xbox platforms

Universally Speaking authorised to support Xbox platforms

UK QA firm Universally Speaking has been approved to join Microsoft’s Authorised Xbox Test Program.

Alex Calvin
by Alex Calvin
on Jun 4th 2014 at 1:02PM in News