Entries in 'revenue' (41)
Nintendo is snubbing the chance to earn nearly $3bn in the next seven years by not bringing its IP to smartphones.
EA has reported a $308m GAAP net loss for the quarter ending December 31st – a big decline on the $45m loss reported in the same quarter last year.
Tencent's free-to-play shooter CrossFire brought in revenues of nearly $1 billion in 2013.
The reality of the challenge confronting Wii U has finally struck Nintendo.
Customers have ordered over $1m worth of pizza through the Xbox 360’s Pizza Hut app in just four months.
Sony’s PlayStation division has reported an ¥800m operating loss (£5m) for the quarter ending September.
Publisher EA has reported a $273m loss for the quarter ending September 30th.
Ubisoft wants its digital business to reach a 50 per cent share of its turnover within three to four years.
Moshi Monsters creator Mind Candy saw revenues climb by 62 per cent in 2012 to £47m.
Victor Kislyi of strategy developer Wargaming.net has spoken out on the game industry’s need for expansion, stating that the $75bn brought in annually isn’t nearly where it could be.
There's reason to be excited ahead of next week's Grand Theft Auto V launch.
Analyst firm IHS Electronics and Media has praised Sony’s decision to lock multiplayer behind a PlayStation Plus paywall.
Sales of Android hardware have been ahead of Apple for some time now, but for the first time Android downloads have now overtaken iOS.
Apple has posted higher than expected profit amidst growing sales of its iPhone 5.
Games-centric advertising agency Intergi has announced that revenues at its new European arm have tripled in its first year.