Entries in 'Superdata' (45)
EA’s FIFA 17 was the highest grossing console game digitally in the UK last month.
The worldwide gaming audience for gaming video content will reach 665m in 2017, according to the latest report from SuperData, which is more than double the population of the ...
Samsung's second-generation Gear VR headset is estimated to ship 6.7m units this year, says market research firm SuperData, putting it "neck-and-neck" with Google's Daydream devices.
FIFA 17 has once again topped the UK digital Top Ten, making a huge £7.59m in February, according to SuperData. Sales were down over 15 per cent compared to January ...
Palmer Luckey’s seemingly sudden departure from Oculus was “a long time coming,” according to SuperData’s VP of research and strategy and head of VR/AR strategy Stephanie Llamas, after his role ...
SuperData Research Worldwide Digital Games Revenue Report for February has shown a global year-on-year increase of four per cent for the sector.
Read the headlines at the end of 2016, MCV’s included, and you might think the games industry was having a tough time of it. A number of high-profile releases struggled ...
Analyst SuperData has said that it believes Nintendo sold 1.5 Switch consoles worldwide.
The global digital games market soared to $7.47bn in January 2017, showing a healthy growth of 9.8 per cent year-on-year, according to a new report from SuperData Research.
SuperData thinks Sony has struck gold with its latest new PS4 IP. Horizon Zero Dawn arrives in the UK next week, and has already been receiving glowing reviews, boasting a ...
A new report published by SuperData revealed that the virtual reality industry made $1.8bn (£1.44bn) in revenue in 2016, with 6.3m devices shipped throughout the course of the year. Of ...
The latest Call of Duty title, Infinite Warfare, topped SuperData’s digital charts in November, but with a rather narrow lead.
EA was the big winner this October, with four games in SuperData’s Top Ten for digital games, representing over £18.5m in revenue.
FIFA 17 made £9.11m digitally in its first two days.
Since its launch in July, mobile smash hit Pokémon Go has set a number of world records.
SuperData’s Joost van Dreunen discusses the challenges that could hold back competitive gaming
Superdata expects advertising to account for more than half a billion pounds in eSports revenue by the end of 2016.
SuperData’s Joost van Dreunen discusses the rapid rise and sheer number of video game events designed to educate the industry on the next big thing.
Digital game sales around the world rose by five per cents, reaching $6.2bn according to research firm SuperData.
$6.2bn was generated from digital game sales in the month of March, research firm SuperData says.
One analyst has now significantly reduced its expectations for the financial impact virtual reality will have on the market in 2016.
Digital game sales were up ten per cent year-on-year this February, reaching a total value of $6.2b (£4.4bn).
Digital games tracker SuperData and physical charts specialists GfK are teaming up to produce a new UK chart.
Virtual reality is almost upon us now, and research firm SuperData reckons that the market for the new tech will reach $5.1bn (£3.5bn) by the end of the year.
SuperData is the new official supplier of console download data for the UK games market. But how accurate is it? And can we expect it more frequently than just monthly? ...