Entries in 'SuperData Research' (5)
The worldwide gaming audience for gaming video content will reach 665m in 2017, according to the latest report from SuperData, which is more than double the population of the ...
Samsung's second-generation Gear VR headset is estimated to ship 6.7m units this year, says market research firm SuperData, putting it "neck-and-neck" with Google's Daydream devices.
The global digital games market soared to $7.47bn in January 2017, showing a healthy growth of 9.8 per cent year-on-year, according to a new report from SuperData Research.
The US digital console market grew 16 per cent year-on-year in December 2016, compared with a 16 per cent drop year-on-year at US retail during the same period. That's according ...
The total revenue of the eSports industry in 2015 was between $325m and $400m, claim two market reports issued by NewZoo and Deloitte this month.