Entries in 'take-two' (213)
GTA III helps Take-Two make $26m in digital
Grand Theft Auto III: 10th Anniversary Edition on iOS and Android generated the bulk of $26m in digital revenues for Take-Two in its fiscal Q3.
Take-Two enthusiasm points to GTA V Xmas release
Take-Two reckons its financial 2013 will be one of its ‘best year ever’, hinting at a Christmas release for Grand Theft Auto V.
Take-Two profits drop to $14.2m
Take-Two has reported a 65 per cent drop in profit to $14.2m for its fiscal Q3 ending December 31st 2011.
Max Payne 3 delayed
Rockstar Games' upcoming Bullet Time shooter has been pushed back to a May release.
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Take-Two shapes up for acquisition
Grand Theft Auto publisher Take-Two is preparing to raise in the region of $200m ahead of what some believe is an imminent acquisition.
Brand Map: Civilization
We look at a snapshot of players just prior to the launch of Civilization World to see what they are enjoying about the game series.
Take-Two refuses to commit to 2012 GTA V release
Speaking after the release of its latest financial figures last night, Take-Two refused to commit to a 2012 release for Grand Theft Auto V.
XCOM reboot delayed
Take-Two has confirmed its sci-fi shooter XCOM will not be released in March 2012.
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Take-Two reports increased losses
Grand Theft Auto publisher Take-Two has reported a drop in revenues and increased losses for the quarter ending September 30th.
Duke Nukem TV ad banned
A UK TV ad for Duke Nukem: Forever has been banned from air before 11pm.
Brand Map: Grand Theft Auto
GameVision asked 6,728 gamers about Grand Theft Auto IV to tell us about their experiences of the GTA franchise in more detail.
2K Czech axes 40 staff
2K Czech, one of Europe’s leading triple-A studios, has lost more than 40 staff from a studio-wide redundancy operation.
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LA Noire sells 4m, Duke Nukem hits profit, diversity promised
Following a quarter of decline for the publisher, Take-Two has pledged future diversity in its software offerings.
Borderlands 2 officially announced
2K Games has confirmed that it is working on a sequel to Gearbox Software's popular shooter Borderlands.
Take-Two COO: We’re a very attractive investment
It’s an industry story that just won’t go away. And judging by comments from Take-Two COO Karl Slatoff, the publisher is quite happy for the rumours to persist.
INTERVIEW: Strauss Zelnick
It has been a tough year for the games industry, but not for Take-Two. Why do you think that is?
Fiscal year 2011 was a terrific 12 months for Take-Two. ...
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$40 iOS games possible, says Zelnick
Apple's App Store pricing has single handedly rocked the foundations of the traditional games market, but Take-Two CEO Strauss Zelnick says full-price $40 software could yet prevail on the platform.
Take-Two shares fall
Shares in publisher Take-Two have fallen by four per cent meaning that since mid May the company has lost over 15 per cent of its overall value.
2K ditches US PR firm Redner
Publisher 2K Games has confirmed that it has ditched US PR firm The Redner Group.
Bad reviews won't dent Duke's return
A 14-year production cycle seemingly hasn't been enough to drag Duke Nukem Forever out of the development doldrums, but one analyst believes that the game's sales won't be affected.
Zelnick: We'll consider acquisition
The CEO of publisher Take-Two has said that the publisher would consider any possible acquisition move.
XCOM gets 2012 release
2K Games has announced that first person shooter XCOM will released on March 9th 2012 in Europe and March 6th in the US.
Zelnick: Life left in current consoles
The boss of powerhouse publish Take-Two has claimed that there's plenty of untapped potential left in the Xbox 360 and PS3 and there's no need for a rush toward a ...
Take-Two lands fresh Housers deal
Sam and Dan Houser, the masterminds behind Rockstar's greatest creations, have extended their deal with publisher Take-Two.
Strong year for Take-Two
Take-Two has reported a 49 per cent increase in revenues year-on-year for the 12 months ending March 31st.







































