Entries in 'Tim Willits' (5)

Tim Willits Part 3 - Games are 'too hit-driven and it's getting worse'

Tim Willits Part 3 - Games are 'too hit-driven and it's getting worse'

In the final part of MCV's discussion with id Software creative director Tim Willits, we discuss idTech, the hit-driven nature of games and RAGE post-launch support.

Leigh Harris
by Leigh Harris
on Sep 22nd 2011 at 7:07AM in News
Tim Willits Part 2: 'Single player games and MMOs will converge'

Tim Willits Part 2: 'Single player games and MMOs will converge'

Following on from Part 1 of MCV Pacific's interview with Tim Willits, creative director of RAGE at id Software, Tim discusses player agency, animations and the future of games.

Leigh Harris
by Leigh Harris
on Sep 20th 2011 at 2:50AM in News
INTERVIEW: Tim Willits Part 1: Devs 'stuck in a two-weapon mentality'

INTERVIEW: Tim Willits Part 1: Devs 'stuck in a two-weapon mentality'

id Software recently had Tim Willits, creative director of RAGE, out in Sydney to host local media events. MCV Pacific spoke to Tim about RAGE, the future of games ...

Leigh Harris
by Leigh Harris
on Sep 15th 2011 at 6:42AM in News
iD's Tim Willits to speak at Qantm and Sydney Opera House

iD's Tim Willits to speak at Qantm and Sydney Opera House

As Bethesda and iD prepare to launch RAGE, creative director Tim Willits is set to speak at Qantm College and the Sydney Opera House today.

Leigh Harris
by Leigh Harris
on Sep 14th 2011 at 5:34AM in News

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RAGE creative director to speak at Sydney Opera House

RAGE creative director to speak at Sydney Opera House

Bethesda has announced an exclusive event to celebrate the upcoming launch of RAGE, which will feature candid talks with RAGE creative director Tim Willits.

Leigh Harris
by Leigh Harris
on Aug 18th 2011 at 6:33AM in News