Entries in 'why' (2)

Watch Dogs dev explains 'hard' decision to delay

Watch Dogs dev explains 'hard' decision to delay

“When we got close to the end, we still could have shipped. That’s why it’s hard.”

Ben Parfitt
by Ben Parfitt
on Mar 7th 2014 at 1:18PM in News
Full report details Chancellor dev snub

Full report details Chancellor dev snub

The Chancellor's pre-budget report may have made no mention of the UK games industry, but the complete report explains exactly why the government has refused to help developers.

Ben Parfitt
by Ben Parfitt
on Dec 9th 2009 at 3:02PM in News