KARLSRUHE, Germany – May 24, 2013 – A letter from Klaas Kersting, CEO:
In the end of May last year, BraveSmart and Ocean | Tower, the first games from our studio, flaregames, which was founded in 2011, appeared in the AppStore and on Google Play.
It has been an exciting journey since then – we‘ve grown to 45 employees, have created a daughter studio, Keen Flare, and have brought out three more games, including German Developer Award recipient Royal Revolt! and the viral wonder Word On HD, which has found an audience of millions without any real marketing.
To date, across all platforms, we’ve had a little more than twelve million downloads, and in every major market segment we‘ve reached at least six digits. Even in Korea and China, both traditional markets in which German game companies have always had issues, we’ve made great achievements already.
Our revenues, generated almost entirely via in-app purchases under the free-2-play model, have regularly doubled from quarter to quarter. We‘re confident that we‘ll grow our revenues by more than 1,000 percent year over year.
We’ve done some things right, but also a lot wrong along the way. We‘ve revised our ideas and adapted our organization, but we haven‘t forgotten what we began: an asshole-free, culturally and economically sound company that makes great games.
We think that we have managed to take a few steps in the right direction on this journey - and want to take this opportunity to thank all of our players, partners and friends who have supported us so far. Today, we're still going strong, and the next few weeks and months will be the most exciting time for flaregames by far. Stay tuned.
Klaas Kersting, CEO
Based in Karlsruhe, flaregames has a highly motivated team of veterans and new talent to create and deploy a new generation of mobile games. The company, founded in 2011, creates games for smartphones and tablets. The pipeline currently has a number of titles for mainstream and mid-core gamers. The games are extensive, deep experiences, that offer long-lasting fun and best of all are free ("free to play").
The founder of the company, Klaas Kersting, previously of Gameforge has a proven track record of success, growing his last company into a global player with 500 employees and over €100 million in annual revenue.
Investors in the startup include renowned international venture capital firms Accel Partners and T-Venture.
More information: www.flaregames.com
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International Digital Entertainment Agency (IDEA)