2010 GAME DEVELOPERS CONFERENCE OPENS CALL FOR SUBMISSIONS NOW THROUGH AUGUST 14

SAN FRANCISCO— July 20, 2009—The call for submissions to present lectures, roundtables, panels and poster sessions at the 2010 Game Developers Conference® (GDC) is now open through Friday, August 14th. GDC, the annual conference dedicated to the art, science and business of games returns to San Francisco’s Moscone Convention Center March 9– 13, 2009. Session proposals can be submitted via the official GDC website at http://www.gdconf.com.

The GDC submission process is divided into a three-phase system, beginning with this initial call for submissions and continuing with the first review and resubmit phase and then final review. Session formats this year include 25- and-60-minute lectures, as well as panels, roundtables, one or two day tutorials and poster sessions. The GDC advisory board will review and determine submissions based on the criteria of concept, depth, organization, credentials and takeaway.

To read more regarding the submission phases, visit http://www.gdconf.com/conference/callforpapers/index10.html. Guidelines for submissions can be found at http://www.gdconf.com/conference/callforpapers/faq10.html.

GDC is also pleased to announce the addition of Ubisoft Creative Director Clint Hocking and Epic Games President Michael Capps to the 2010 advisory board. Clint Hocking, during his eight year tenure at Ubisoft, has worked as level designer, game designer, script writer and creative director on top titles including the original Splinter Cell, Splinter Cell: Chaos Theory and Far Cry 2. Michael Capps, in addition to being president of Epic Games, makers of the hit titles Unreal and the Gears of War franchise, also serves on the board of the Academy of Interactive Arts and Sciences (AIAS), and the Entertainment Software Association (ESA).

“No one better understands the needs of this community than the world-class developers who attend the GDC each year, nor is there anyone better equipped to offer the experience and wisdom that make up the conference program,” said Meggan Scavio, director, Game Developers Conference.“This is an important time for us. It’s when we gather the thoughts on technologies, techniques, ideas, and opinions that are most pressing in our industry today. We are also very excited to see the unique perspectives that both Clint Hocking and Michael Capps will bring to the advisory board and to the conference content as our newest advisory board members.”

Tracks at GDC 2010 include Audio, Business and Management, Game Design, Production, Programming and Visual Arts. For further information and to begin the submission process, please visit http://www.gdconf.com

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